Player Matchup

Ne Zha
Ne Zha
ABearNamedJalen
Ne Zha
Level 60
God Stats
6W - 8L
1,580 SR
Queue Stats
118W - 123L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
B SharkUrM0M
Sun Wukong
Level 278
God Stats
35W - 40L
1,528 SR
Queue Stats
243W - 244L
1,547 Elo+
Solo
Neith
Neith
i-Askari
Neith
Level 108
God Stats
1W - 4L
1,616 SR
Queue Stats
62W - 64L
1,413 Elo+
Solo
Osiris
Osiris
theCHIVE4641
Osiris
Level 67
God Stats
32W - 30L
1,526 SR
Queue Stats
185W - 176L
1,407 Elo+
Solo
Chang'e
Chang'e
youzakilla
Chang'e
Level 146
God Stats
13W - 16L
1,395 SR
Queue Stats
186W - 181L
1,449 Elo+
Solo
Team Averages
Level 132
1,529 SR
1,447 Elo+

VS

Team Averages
Level 118
1,447 SR
1,470 Elo+
Cliodhna
Cliodhna
Gamb1t0
Cliodhna
Level 88
God Stats
5W - 5L
1,449 SR
Queue Stats
47W - 26L
1,639 Elo+
Solo
Xing Tian
Xing Tian
II Darny II
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 94L
1,453 Elo+
Solo
Ullr
Ullr
Thr0ttled
Ullr
Level 155
God Stats
43W - 61L
1,473 SR
Queue Stats
271W - 269L
1,460 Elo+
Solo
He Bo
He Bo
customchain94
He Bo
Level 155
God Stats
23W - 18L
1,585 SR
Queue Stats
211W - 228L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
squrrielman59
Gilgamesh
Level 126
God Stats
2W - 6L
1,227 SR
Queue Stats
116W - 104L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
9,791
612
9,891
12,563
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
B SharkUrM0M
Sun Wukong
13
2 / 2 / 9
9,072
567
7,809
17,330
16,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Neith
i-Askari
Neith
14
1 / 2 / 3
8,376
524
5,147
10,706
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
0 / 2 / 5
8,755
547
4,332
13,854
11,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
youzakilla
Chang'e
16
6 / 3 / 6
9,530
596
10,783
10,288
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gamb1t0
Cliodhna
14
7 / 5 / 1
8,574
536
10,748
15,050
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
II Darny II
Xing Tian
10
1 / 0 / 4
7,284
455
5,220
12,831
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
17
3 / 3 / 0
9,547
597
8,316
11,559
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 3
6,439
402
3,755
10,077
2,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
squrrielman59
Gilgamesh
11
1 / 2 / 2
7,145
447
6,405
12,469
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
16
Kills
12
12
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
Sun Wukong
B SharkUrM0M
Sun Wukong
2
2
9
3.25
L
Cliodhna
Gamb1t0
Cliodhna
7
5
1
1.5
L
Xing Tian
II Darny II
Xing Tian
1
0
4
3
L
Ullr
3
3
0
1
L
0
7
3
0.21
W
Neith
i-Askari
Neith
1
2
3
1.25
L
Gilgamesh
squrrielman59
Gilgamesh
1
2
2
1
W
Osiris
0
2
5
1.25
W
Chang'e
youzakilla
Chang'e
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,962
Damage
34,444
64,741
Taken
61,986
39,998
Mitigated
30,976
22,963
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,891
3,157
0
3,162
12,563
5,346
1,106
1,210
11,317
0
76,321
W
Sun Wukong
B SharkUrM0M
Sun Wukong
7,809
1,398
0
4,614
17,330
16,112
801
3,091
13,956
1,154
25,281
L
Cliodhna
Gamb1t0
Cliodhna
10,748
1,973
0
5,739
15,050
4,884
0
3,235
11,565
0
59,744
L
Xing Tian
II Darny II
Xing Tian
5,220
543
0
3,011
12,831
8,317
0
2,378
10,115
19,550
905
L
Ullr
8,316
2,656
0
4,152
11,559
4,860
448
309
11,210
0
88,596
L
3,755
496
0
1,337
10,077
2,320
0
1,707
8,206
32,576
75
W
Neith
i-Askari
Neith
5,147
1,981
414
3,294
10,706
3,615
1,110
1,595
9,111
0
44,805
L
Gilgamesh
squrrielman59
Gilgamesh
6,405
1,345
0
2,636
12,469
10,595
0
2,068
10,240
52
40,388
W
Osiris
4,332
1,958
0
4,029
13,854
11,652
3,241
114
13,204
0
57,494
W
Chang'e
youzakilla
Chang'e
10,783
1,203
2,714
4,736
10,288
3,273
1,984
2,974
7,314
60,663
1,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
38,989
428
Minions Killed
373
0
Camps Cleared
0
1,582,767
Distance Traveled
1,426,762
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,791
612
110
7
0
376,852
0
W
Sun Wukong
9,072
567
27
2
0
316,777
1
L
Cliodhna
8,574
536
84
5
0
356,670
1
L
Xing Tian
7,284
455
29
2
0
292,432
4
L
Ullr
9,547
597
128
8
0
282,252
2
L
He Bo
6,439
402
61
4
0
265,040
1
W
Neith
8,376
524
78
5
0
284,270
7
L
Gilgamesh
7,145
447
71
4
0
230,368
4
W
Osiris
8,755
547
107
7
0
281,397
0
W
Chang'e
9,530
596
106
7
0
323,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role