Player Matchup

Mulan
Mulan
JuJuKenny
Mulan
Level 103
God Stats
17W - 9L
1,679 SR
Queue Stats
41W - 60L
1,432 Elo+
Party 1
Charon
Charon
RedHairedDon
Charon
Level 147
God Stats
0W - 8L
1,196 SR
Queue Stats
170W - 234L
1,431 Elo+
Party 1
Vulcan
Vulcan
RedHairedRad
Vulcan
Level 127
God Stats
13W - 11L
1,602 SR
Queue Stats
151W - 198L
1,403 Elo+
Party 1
Mercury
Mercury
TheKayost
Mercury
Level 64
God Stats
1W - 2L
1,723 SR
Queue Stats
198W - 181L
1,551 Elo+
Solo
Rama
Rama
redhairedtye
Rama
Level 137
God Stats
2W - 4L
1,430 SR
Queue Stats
63W - 95L
1,452 Elo+
Party 1
Team Averages
Level 116
1,526 SR
1,454 Elo+

VS

Team Averages
Level 97
1,485 SR
1,498 Elo+
Serqet
Serqet
Cooperator_Ghost
Serqet
Level 125
God Stats
30W - 32L
1,501 SR
Queue Stats
185W - 177L
1,503 Elo+
Solo
Vulcan
Vulcan
Elhon
Vulcan
Level 68
God Stats
8W - 7L
1,526 SR
Queue Stats
69W - 63L
1,499 Elo+
Party 2
Ymir
Ymir
decent-arbour
Ymir
Level 46
God Stats
10W - 11L
1,618 SR
Queue Stats
349W - 342L
1,455 Elo+
Solo
Skadi
Skadi
happymeal2
Skadi
Level 121
God Stats
7W - 3L
1,589 SR
Queue Stats
171W - 137L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
rhnyk
Kumbhakarna
Level 127
God Stats
1W - 3L
1,189 SR
Queue Stats
192W - 169L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JuJuKenny
Mulan
13
0 / 4 / 0
7,231
482
3,460
10,998
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
10
0 / 1 / 2
6,507
434
8,795
11,183
7,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
13
0 / 2 / 0
7,443
496
8,403
5,307
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TheKayost
Mercury
13
2 / 0 / 0
7,027
468
4,884
12,090
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 5 / 1
6,897
460
4,417
9,221
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
7,692
513
4,906
10,896
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Elhon
Vulcan
13
1 / 1 / 1
7,723
515
6,463
6,137
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 4
7,174
478
3,793
12,609
8,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
17
5 / 0 / 0
9,480
632
9,151
7,810
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
rhnyk
Kumbhakarna
15
5 / 0 / 1
9,180
612
11,719
12,534
7,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
12
12
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Vulcan
Elhon
Vulcan
1
1
1
1.5
L
Mulan
JuJuKenny
Mulan
0
4
0
0
L
Charon
0
1
2
1
L
Vulcan
0
2
0
0
L
Mercury
TheKayost
Mercury
2
0
0
2
W
0
1
4
2
W
Skadi
5
0
0
5
L
0
5
1
0.1
W
Kumbhakarna
rhnyk
Kumbhakarna
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,959
Damage
36,032
48,799
Taken
49,986
19,789
Mitigated
24,661
12,639
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,906
1,480
0
2,193
10,896
4,723
0
2,896
7,900
0
67,953
W
Vulcan
Elhon
Vulcan
6,463
200
0
2,224
6,137
1,733
0
4,157
1,731
50,340
0
L
Mulan
JuJuKenny
Mulan
3,460
595
0
1,492
10,998
4,289
0
7,203
3,215
0
49,454
L
Charon
8,795
1,749
0
3,870
11,183
7,497
0
4,597
6,185
20,517
985
L
Vulcan
8,403
112
0
1,485
5,307
1,303
0
3,370
1,435
59,008
2,389
L
Mercury
TheKayost
Mercury
4,884
1,953
0
3,522
12,090
4,433
0
4,821
6,669
0
61,924
W
3,793
889
2,580
2,950
12,609
8,027
0
4,944
7,502
24,194
1,642
W
Skadi
9,151
2,304
0
2,346
7,810
2,536
407
1,219
6,591
0
84,169
L
4,417
3,061
0
2,270
9,221
2,267
0
276
8,945
0
47,833
W
Kumbhakarna
rhnyk
Kumbhakarna
11,719
1,170
0
1,564
12,534
7,642
0
2,541
9,928
59,352
2,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,105
Gold Earned
41,249
435
Minions Killed
489
0
Camps Cleared
0
1,567,962
Distance Traveled
1,626,853
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,692
513
107
7
0
395,888
2
W
Vulcan
7,723
515
109
7
0
324,652
4
L
Mulan
7,231
482
92
6
0
290,674
0
L
Charon
6,507
434
19
1
0
316,684
2
L
Vulcan
7,443
496
128
9
0
323,416
5
L
Mercury
7,027
468
101
7
0
376,347
0
W
Ymir
7,174
478
38
3
0
309,568
4
W
Skadi
9,480
632
121
8
0
301,449
3
L
Rama
6,897
460
95
6
0
260,841
0
W
Kumbhakarna
9,180
612
114
8
0
295,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role