Player Matchup

Anubis
Anubis
Gold I
klezepan
Anubis
Gold I
Level 206
God Stats
5W - 2L
1,734 SR
Queue Stats
13W - 4L
1,927 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 206
1,734 SR
1,927 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,586 SR
1,461 MMR
Baron Samedi
Baron Samedi
Silver III
Shahin_Kral
Baron Samedi
Silver III
Level 125
God Stats
6W - 4L
1,586 SR
Queue Stats
46W - 59L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
klezepan
Anubis
17
4 / 0 / 0
11,603
1,160
8,284
7,450
4,690
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Hou YiBakasuraVulcanKaliHades

VS

Bans
AnhurCernunnosMedusaChang'eUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Shahin_Kral
Baron Samedi
14
0 / 4 / 0
8,942
894
3,277
9,961
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Shahin_Kral
Baron Samedi
0
4
0
0
W
Anubis
klezepan
Anubis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,284
Damage
3,277
7,450
Taken
9,961
4,690
Mitigated
5,027
3,271
Healing
1,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Shahin_Kral
Baron Samedi
3,277
93
0
1,610
9,961
5,027
0
8,653
1,308
37,317
0
W
Anubis
klezepan
Anubis
8,284
379
0
3,271
7,450
4,690
2,190
3,406
4,044
65,219
1,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,603
Gold Earned
8,942
143
Minions Killed
82
6
Camps Cleared
2
191,806
Distance Traveled
187,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,942
894
82
8
2
187,667
0
W
Anubis
11,603
1,160
143
14
6
191,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role