Player Matchup

Hera
Hera
Croc DocDunDee
Hera
Level 93
God Stats
1W - 5L
1,133 SR
Queue Stats
57W - 49L
1,529 Elo+
Party 3
Jormungandr
Jormungandr
Laina06
Jormungandr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,384 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MaceWizgo
Kumbhakarna
Level 155
God Stats
2W - 4L
1,499 SR
Queue Stats
183W - 228L
1,412 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SNEEKYFR
Ah Muzen Cab
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 63L
1,517 Elo+
Party 3
Chang'e
Chang'e
wHitesHadowz52
Chang'e
Level 125
God Stats
2W - 2L
1,711 SR
Queue Stats
181W - 195L
1,477 Elo+
Solo
Team Averages
Level 109
1,469 SR
1,464 Elo+

VS

Team Averages
Level 110
1,552 SR
1,479 Elo+
Scylla
Scylla
BlueRiolu02
Scylla
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
JohnnyPlatanos
Kuzenbo
Level 154
God Stats
6W - 6L
1,510 SR
Queue Stats
198W - 218L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
R3AL ffiT
Gilgamesh
Level 123
God Stats
2W - 1L
1,678 SR
Queue Stats
21W - 17L
1,462 Elo+
Solo
Ah Puch
Ah Puch
SRTPyro17
Ah Puch
Level 99
God Stats
1W - 1L
1,302 SR
Queue Stats
70W - 69L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
ShadowOfTorment
Sylvanus
Level 128
God Stats
4W - 0L
1,772 SR
Queue Stats
109W - 117L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
11,584
724
30,163
16,127
7,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Laina06
Jormungandr
5
0 / 0 / 0
6,968
436
0
112
38
Kumbhakarna
MaceWizgo
Kumbhakarna
20
3 / 5 / 7
10,268
642
17,274
18,441
26,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
SNEEKYFR
Ah Muzen Cab
19
3 / 7 / 10
11,362
710
30,807
17,572
7,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 9 / 7
10,371
648
12,490
20,477
14,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 7 / 12
12,126
758
12,044
18,454
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 17
13,193
825
12,202
26,661
38,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
R3AL ffiT
Gilgamesh
20
10 / 4 / 10
13,943
871
16,462
36,999
33,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
SRTPyro17
Ah Puch
20
3 / 1 / 15
12,144
759
15,496
16,334
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sylvanus
19
3 / 3 / 16
12,160
760
10,926
24,445
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
17
Kills
25
25
Deaths
17
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
7
12
1.57
L
5
4
9
2.38
W
4
2
17
6.25
L
Jormungandr
Laina06
Jormungandr
0
0
0
0
L
Kumbhakarna
MaceWizgo
Kumbhakarna
3
5
7
1.3
W
Gilgamesh
R3AL ffiT
Gilgamesh
10
4
10
3.75
L
Ah Muzen Cab
SNEEKYFR
Ah Muzen Cab
3
7
10
1.14
W
Ah Puch
SRTPyro17
Ah Puch
3
1
15
10.5
W
Sylvanus
3
3
16
3.67
L
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,734
Damage
67,130
72,729
Taken
122,893
55,635
Mitigated
109,908
19,419
Healing
66,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,044
778
2,009
2,015
18,454
7,332
2,634
10,538
7,916
30,817
550
L
30,163
7,753
627
1,597
16,127
7,193
0
11,307
4,432
63,948
872
W
12,202
3,451
3,222
7,383
26,661
38,969
1,194
10,610
16,051
29,299
3,231
L
Jormungandr
Laina06
Jormungandr
0
0
0
0
112
38
0
112
0
0
0
L
Kumbhakarna
MaceWizgo
Kumbhakarna
17,274
317
1,402
1,916
18,441
26,746
0
10,720
7,298
24,109
963
W
Gilgamesh
R3AL ffiT
Gilgamesh
16,462
2,771
1,966
9,281
36,999
33,783
2,124
17,167
19,832
0
38,287
L
Ah Muzen Cab
SNEEKYFR
Ah Muzen Cab
30,807
7,149
176
2,238
17,572
7,439
0
12,978
4,506
0
55,934
W
Ah Puch
SRTPyro17
Ah Puch
15,496
720
1,106
4,762
16,334
7,566
994
8,008
8,326
43,135
0
W
Sylvanus
10,926
2,356
20,266
14,057
24,445
22,258
1,287
12,881
11,564
18,016
1,121
L
12,490
841
6,280
5,183
20,477
14,219
0
13,979
6,046
20,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,553
Gold Earned
63,566
226
Minions Killed
219
0
Camps Cleared
0
1,022,359
Distance Traveled
1,455,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,126
758
50
3
0
251,017
0
L
Hera
11,584
724
114
7
0
236,367
0
W
Kuzenbo
13,193
825
38
2
0
321,724
0
L
Jormungandr
6,968
436
0
0
0
0
0
L
Kumbhakarna
10,268
642
16
1
0
299,481
0
W
Gilgamesh
13,943
871
47
3
0
318,540
0
L
Ah Muzen Cab
11,362
710
82
5
0
250,580
0
W
Ah Puch
12,144
759
56
4
0
314,685
0
W
Sylvanus
12,160
760
28
2
0
249,300
0
L
Chang'e
10,371
648
14
1
0
235,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role