Player Matchup

Awilix
Awilix
Bilalbasaur
Awilix
Level 103
God Stats
2W - 1L
1,841 SR
Queue Stats
124W - 94L
1,683 Elo+
Party 1
The Morrigan
The Morrigan
J0J072
The Morrigan
Level 122
God Stats
8W - 3L
1,786 SR
Queue Stats
121W - 92L
1,663 Elo+
Party 1
Skadi
Skadi
JumboK1ller
Skadi
Level 40
God Stats
7W - 8L
1,553 SR
Queue Stats
66W - 51L
1,583 Elo+
Party 1
Surtr
Surtr
PIGGL3
Surtr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 117L
1,694 Elo+
Party 1
Jormungandr
Jormungandr
casualnubs
Jormungandr
Level 121
God Stats
24W - 18L
1,595 SR
Queue Stats
507W - 490L
1,521 Elo+
Solo
Team Averages
Level 99
1,655 SR
1,629 Elo+

VS

Team Averages
Level 135
1,502 SR
1,579 Elo+
Anhur
Anhur
MeawMan
Anhur
Level 188
God Stats
1W - 1L
1,780 SR
Queue Stats
168W - 177L
1,593 Elo+
Party 2
Horus
Horus
MissPiggy471
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 128L
1,595 Elo+
Solo
Ne Zha
Ne Zha
Tkirk25
Ne Zha
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 27L
1,530 Elo+
Solo
Ra
Ra
Tylasaur
Ra
Level 135
God Stats
4W - 13L
1,254 SR
Queue Stats
158W - 163L
1,566 Elo+
Party 2
Kumbhakarna
Kumbhakarna
namechanged8779
Kumbhakarna
Level 120
God Stats
3W - 4L
1,477 SR
Queue Stats
124W - 127L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
0 / 2 / 0
5,228
475
2,981
7,854
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
J0J072
The Morrigan
11
0 / 4 / 0
5,837
531
2,952
5,527
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
5,689
517
4,300
7,810
1,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
PIGGL3
Surtr
12
1 / 0 / 1
6,699
609
6,542
9,571
4,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
casualnubs
Jormungandr
7
0 / 4 / 0
4,838
440
3,095
6,987
3,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MeawMan
Anhur
12
4 / 1 / 2
7,027
639
7,607
8,931
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,224
566
5,984
10,416
6,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
Tkirk25
Ne Zha
12
2 / 0 / 5
6,246
568
3,155
6,602
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 4
7,572
688
5,862
4,995
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
namechanged8779
Kumbhakarna
10
4 / 0 / 6
6,734
612
2,058
6,474
3,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
2
0
0
L
The Morrigan
J0J072
The Morrigan
0
4
0
0
L
0
3
1
0.17
W
Anhur
MeawMan
Anhur
4
1
2
5
W
0
1
0
0
L
Surtr
PIGGL3
Surtr
1
0
1
1.5
W
Ne Zha
Tkirk25
Ne Zha
2
0
5
4.5
W
3
0
4
5
L
Jormungandr
casualnubs
Jormungandr
0
4
0
0
W
Kumbhakarna
namechanged8779
Kumbhakarna
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,870
Damage
24,666
37,749
Taken
37,418
13,484
Mitigated
17,158
9,939
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
2,981
929
0
620
7,854
2,363
0
1,974
5,675
0
42,949
L
The Morrigan
J0J072
The Morrigan
2,952
620
0
740
5,527
1,454
0
2,859
2,467
44,249
471
L
4,300
2,107
0
2,466
7,810
1,770
0
931
6,879
0
45,121
W
Anhur
MeawMan
Anhur
7,607
4,286
0
4,142
8,931
3,097
592
1,036
7,895
0
54,362
W
5,984
2,314
80
4,176
10,416
6,316
0
457
9,240
0
46,897
L
Surtr
PIGGL3
Surtr
6,542
2,028
0
4,511
9,571
4,806
0
0
9,120
1,419
42,845
W
Ne Zha
Tkirk25
Ne Zha
3,155
640
0
3,392
6,602
2,140
0
752
5,814
0
40,989
W
5,862
573
528
1,175
4,995
1,792
0
2,079
2,916
63,955
442
L
Jormungandr
casualnubs
Jormungandr
3,095
681
0
1,602
6,987
3,091
0
1,706
5,167
15,479
0
W
Kumbhakarna
namechanged8779
Kumbhakarna
2,058
272
0
1,538
6,474
3,813
0
1,709
4,765
8,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
33,803
341
Minions Killed
415
0
Camps Cleared
0
1,116,824
Distance Traveled
1,191,953
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,228
475
66
6
0
295,910
0
L
The Morrigan
5,837
531
99
9
0
197,110
2
L
Skadi
5,689
517
77
7
0
217,454
0
W
Anhur
7,027
639
98
9
0
198,966
0
W
Horus
6,224
566
92
8
0
235,147
2
L
Surtr
6,699
609
82
7
0
226,694
3
W
Ne Zha
6,246
568
70
6
0
266,425
0
W
Ra
7,572
688
147
13
0
259,828
1
L
Jormungandr
4,838
440
17
2
0
179,656
1
W
Kumbhakarna
6,734
612
8
1
0
231,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role