Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AmonaMark
Tiamat
Level 127
God Stats
1W - 1L
1,756 SR
Queue Stats
107W - 118L
1,504 Elo+
Party 1
Yu Huang
Yu Huang
Goroji
Yu Huang
Level 128
God Stats
8W - 13L
1,639 SR
Queue Stats
246W - 219L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
SawScaledViper
Erlang Shen
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,521 Elo+
Party 1
Vulcan
Vulcan
jawbs
Vulcan
Level 127
God Stats
4W - 5L
1,564 SR
Queue Stats
206W - 198L
1,513 Elo+
Party 1
Team Averages
Level 114
1,592 SR
1,512 Elo+

VS

Team Averages
Level 128
1,499 SR
1,519 Elo+
Zeus
Zeus
DrZummey
Zeus
Level 126
God Stats
8W - 8L
1,364 SR
Queue Stats
404W - 390L
1,531 Elo+
Party 2
Lancelot
Lancelot
MereDesignation
Lancelot
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 140L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
Ruzmi
The Morrigan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,616 Elo+
Party 3
Janus
Janus
Stahnyyy
Janus
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,445 Elo+
Party 3
Discordia
Discordia
unclemacsback
Discordia
Level 94
God Stats
8W - 2L
1,629 SR
Queue Stats
118W - 112L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 4 / 4
7,924
792
5,220
8,200
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
AmonaMark
Tiamat
15
3 / 4 / 7
8,247
825
6,101
8,749
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Yu Huang
Goroji
Yu Huang
15
2 / 5 / 4
7,862
786
4,994
7,655
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SawScaledViper
Erlang Shen
15
4 / 3 / 6
7,735
774
5,942
9,419
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
jawbs
Vulcan
13
2 / 3 / 7
7,551
755
9,570
6,661
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
2 / 3 / 10
9,293
929
10,785
9,849
4,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
14
3 / 3 / 6
8,147
815
4,541
9,601
9,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
Ruzmi
The Morrigan
16
9 / 3 / 5
9,539
954
7,177
4,986
1,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
Stahnyyy
Janus
14
2 / 3 / 6
7,943
794
7,739
5,356
1,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Discordia
unclemacsback
Discordia
15
3 / 4 / 7
8,664
866
4,460
7,570
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
16
Kills
19
19
Deaths
16
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
4
1.75
L
Tiamat
AmonaMark
Tiamat
3
4
7
1.63
W
Zeus
2
3
10
2.33
L
Yu Huang
Goroji
Yu Huang
2
5
4
0.8
W
Lancelot
3
3
6
2
W
The Morrigan
Ruzmi
The Morrigan
9
3
5
3.83
L
Erlang Shen
SawScaledViper
Erlang Shen
4
3
6
2.33
W
Janus
Stahnyyy
Janus
2
3
6
1.67
L
Vulcan
jawbs
Vulcan
2
3
7
1.83
W
Discordia
unclemacsback
Discordia
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,827
Damage
34,702
40,684
Taken
37,362
27,265
Mitigated
19,813
11,694
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,220
116
324
1,201
8,200
6,836
0
4,873
3,327
12,209
329
L
Tiamat
AmonaMark
Tiamat
6,101
236
1,121
2,946
8,749
7,142
0
6,415
2,334
21,532
0
W
Zeus
10,785
447
528
1,399
9,849
4,590
456
7,671
1,980
27,619
1,120
L
Yu Huang
Goroji
Yu Huang
4,994
140
191
341
7,655
2,422
48
6,465
1,190
20,082
0
W
Lancelot
4,541
814
638
3,065
9,601
9,283
0
4,943
4,373
0
10,202
W
The Morrigan
Ruzmi
The Morrigan
7,177
725
402
427
4,986
1,863
561
2,919
1,864
21,680
193
L
Erlang Shen
SawScaledViper
Erlang Shen
5,942
2,920
403
2,134
9,419
8,685
33
6,609
2,810
0
11,396
W
Janus
Stahnyyy
Janus
7,739
142
1,289
1,412
5,356
1,553
339
4,217
1,059
18,898
0
L
Vulcan
jawbs
Vulcan
9,570
70
1,034
1,999
6,661
2,180
0
5,181
1,480
20,150
0
W
Discordia
unclemacsback
Discordia
4,460
129
434
1,055
7,570
2,524
884
5,977
1,504
11,723
239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
43,586
105
Minions Killed
130
0
Camps Cleared
0
864,240
Distance Traveled
1,005,776
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,924
792
11
1
0
115,772
0
L
Tiamat
8,247
825
31
3
0
185,057
0
W
Zeus
9,293
929
43
4
0
215,877
0
L
Yu Huang
7,862
786
33
3
0
156,644
0
W
Lancelot
8,147
815
13
1
0
211,490
0
W
The Morrigan
9,539
954
28
3
0
179,908
0
L
Erlang Shen
7,735
774
5
1
0
206,350
0
W
Janus
7,943
794
28
3
0
193,778
0
L
Vulcan
7,551
755
25
3
0
200,417
0
W
Discordia
8,664
866
18
2
0
204,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role