Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BurnardThe66th
Scylla
Level 177
God Stats
1W - 2L
1,175 SR
Queue Stats
12W - 8L
1,589 Elo+
Solo
Da Ji
Da Ji
Inmate1559
Da Ji
Level 126
God Stats
39W - 36L
1,591 SR
Queue Stats
149W - 152L
1,508 Elo+
Party 2
Surtr
Surtr
NavySeals9999
Surtr
Level 90
God Stats
2W - 1L
1,534 SR
Queue Stats
72W - 87L
1,467 Elo+
Party 2
Neith
Neith
iLulu
Neith
Level 162
God Stats
31W - 20L
1,604 SR
Queue Stats
138W - 103L
1,599 Elo+
Solo
Team Averages
Level 143
1,481 SR
1,532 Elo+

VS

Team Averages
Level 127
1,700 SR
1,525 Elo+
Bellona
Bellona
HOLYMOLY21
Bellona
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 80L
1,608 Elo+
Party 1
Nut
Nut
MW3NOOB76
Nut
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,442 Elo+
Party 1
Shiva
Shiva
Momo is fat
Shiva
Level 129
God Stats
3W - 2L
1,767 SR
Queue Stats
132W - 130L
1,532 Elo+
Solo
Bacchus
Bacchus
RXLRPG
Bacchus
Level 129
God Stats
4W - 1L
1,930 SR
Queue Stats
81W - 80L
1,545 Elo+
Solo
The Morrigan
The Morrigan
Ricky179559
The Morrigan
Level 117
God Stats
1W - 1L
1,802 SR
Queue Stats
42W - 40L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 0 / 2
5,878
534
3,130
5,464
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
6,096
554
2,786
4,578
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
2 / 3 / 2
5,807
528
4,600
8,748
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 6 / 0
6,016
547
6,253
13,158
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
iLulu
Neith
13
5 / 1 / 3
7,118
647
5,571
5,976
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HOLYMOLY21
Bellona
13
6 / 3 / 0
7,684
699
13,608
13,160
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 0
5,183
471
1,671
7,639
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
4 / 1 / 2
6,530
594
4,834
7,065
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
RXLRPG
Bacchus
9
1 / 1 / 1
5,274
479
2,732
5,708
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
Ricky179559
The Morrigan
11
1 / 1 / 4
6,761
615
2,750
4,844
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
11
Kills
12
12
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
2
3
W
0
2
2
0.5
L
Bellona
HOLYMOLY21
Bellona
6
3
0
2
W
Da Ji
2
3
2
1
L
0
5
0
0
L
4
1
2
5
W
2
6
0
0.33
L
Bacchus
RXLRPG
Bacchus
1
1
1
1.5
L
The Morrigan
Ricky179559
The Morrigan
1
1
4
3
W
Neith
iLulu
Neith
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,340
Damage
25,595
37,924
Taken
38,416
16,248
Mitigated
19,501
14,089
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,130
524
1,702
1,686
5,464
2,943
0
605
4,697
16,373
3,534
W
2,786
538
0
685
4,578
1,088
0
1,797
2,737
52,887
0
L
Bellona
HOLYMOLY21
Bellona
13,608
5,545
0
3,856
13,160
10,468
0
1,101
11,270
0
59,924
W
Da Ji
4,600
1,857
0
2,616
8,748
2,744
0
1,817
6,796
0
33,105
L
1,671
1,300
0
2,121
7,639
2,029
0
237
7,402
0
30,677
L
4,834
1,023
140
1,085
7,065
2,942
0
763
6,302
0
44,102
W
6,253
2,544
0
4,941
13,158
7,767
0
0
12,415
1,422
29,611
L
Bacchus
RXLRPG
Bacchus
2,732
227
0
758
5,708
2,631
0
1,153
4,555
17,282
596
L
The Morrigan
Ricky179559
The Morrigan
2,750
607
0
480
4,844
1,431
673
2,631
2,213
36,877
5,649
W
Neith
iLulu
Neith
5,571
2,058
0
2,459
5,976
1,706
0
510
5,306
0
51,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
31,432
346
Minions Killed
369
0
Camps Cleared
0
1,121,990
Distance Traveled
1,078,431
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,878
534
32
3
0
239,280
3
W
Scylla
6,096
554
113
10
0
216,591
4
L
Bellona
7,684
699
107
10
0
201,978
0
W
Da Ji
5,807
528
60
5
0
273,467
2
L
Nut
5,183
471
57
5
0
155,057
0
L
Shiva
6,530
594
75
7
0
280,784
0
W
Surtr
6,016
547
59
5
0
181,784
2
L
Bacchus
5,274
479
35
3
0
224,888
2
L
The Morrigan
6,761
615
95
9
0
215,724
4
W
Neith
7,118
647
82
7
0
210,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role