Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
Black Shadow7u7
Shiva
Gold V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 49L
1,342 MMR
Solo
Chronos
Chronos
Gold IV
MauricioR9
Chronos
Gold IV
Level 267
God Stats
27W - 14L
1,660 SR
Queue Stats
300W - 296L
1,335 MMR
Solo
Arachne
Arachne
Bronze III
PandaBear0209
Arachne
Bronze III
Level 101
God Stats
5W - 7L
1,539 SR
Queue Stats
40W - 54L
1,362 MMR
Solo
Poseidon
Poseidon
Silver I
RyanW29
Poseidon
Silver I
Level 153
God Stats
1W - 2L
1,689 SR
Queue Stats
31W - 37L
1,362 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 183
1,578 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,532 SR
1,347 MMR
Pele
Pele
Silver II
Hifonic
Pele
Silver II
Level 104
God Stats
4W - 1L
1,640 SR
Queue Stats
34W - 34L
1,335 MMR
Solo
Odin
Odin
Gold V
Mugiwara Art
Odin
Gold V
Level 89
God Stats
147W - 112L
1,582 SR
Queue Stats
291W - 303L
1,327 MMR
Solo
Ra
Ra
Gold V
Saber_XXL
Ra
Gold V
Level 109
God Stats
59W - 41L
1,563 SR
Queue Stats
231W - 244L
1,340 MMR
Solo
Ares
Ares
Silver III
YurShade
Ares
Silver III
Level 135
God Stats
2W - 0L
1,719 SR
Queue Stats
16W - 18L
1,360 MMR
Solo
Hachiman
Hachiman
Gold III
snurf2187
Hachiman
Gold III
Level 98
God Stats
1W - 2L
1,154 SR
Queue Stats
176W - 175L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 2 / 0
5,519
552
4,084
7,333
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 0
6,640
664
5,420
8,252
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
MauricioR9
Chronos
11
1 / 2 / 1
5,689
569
4,903
4,270
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
8
1 / 3 / 1
4,629
463
2,541
7,322
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
RyanW29
Poseidon
10
0 / 1 / 3
5,709
571
2,900
4,242
1,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliAthenaJanus

VS

Bans
LokiKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hifonic
Pele
11
3 / 2 / 3
5,924
592
3,611
7,769
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,193
519
4,382
8,639
5,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 1 / 0
6,299
630
3,432
3,918
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
2 / 1 / 3
5,666
567
3,718
7,242
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
snurf2187
Hachiman
10
1 / 1 / 2
5,673
567
4,215
4,950
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
9
9
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
2
0
1.5
L
2
1
0
2
W
Pele
Hifonic
Pele
3
2
3
2.25
L
Chronos
MauricioR9
Chronos
1
2
1
0.75
W
0
2
1
0.25
L
Arachne
1
3
1
0.5
L
Poseidon
RyanW29
Poseidon
0
1
3
1.5
W
3
1
0
3
W
Ares
2
1
3
3.5
W
Hachiman
snurf2187
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,848
Damage
19,358
31,419
Taken
32,518
11,077
Mitigated
15,257
11,221
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,084
1,301
300
3,800
7,333
2,785
0
2,546
4,724
23,129
8,754
L
5,420
1,229
0
1,990
8,252
3,646
0
0
8,252
0
48,877
W
Pele
Hifonic
Pele
3,611
819
0
739
7,769
2,610
0
2,379
5,390
0
42,136
L
Chronos
MauricioR9
Chronos
4,903
2,517
0
1,879
4,270
1,249
354
593
3,677
39,420
755
W
4,382
296
0
2,460
8,639
5,430
0
0
8,639
0
35,367
L
Arachne
2,541
1,627
0
1,352
7,322
2,239
0
1,772
5,550
0
21,937
L
Poseidon
RyanW29
Poseidon
2,900
352
0
1,900
4,242
1,158
0
2,127
2,066
39,312
831
W
3,432
0
470
1,780
3,918
1,312
0
1,774
2,144
47,278
0
W
Ares
3,718
55
0
2,596
7,242
4,249
0
4,342
2,900
11,785
0
W
Hachiman
snurf2187
Hachiman
4,215
2,347
0
2,028
4,950
1,656
0
3,012
1,938
0
42,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
28,755
315
Minions Killed
350
0
Camps Cleared
0
999,111
Distance Traveled
1,036,978
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,519
552
56
6
0
198,870
1
L
Shiva
6,640
664
89
9
0
190,755
0
W
Pele
5,924
592
76
8
0
212,732
0
L
Chronos
5,689
569
57
6
0
199,791
2
W
Odin
5,193
519
59
6
0
210,638
5
L
Arachne
4,629
463
41
4
0
202,225
0
L
Poseidon
5,709
571
72
7
0
207,470
4
W
Ra
6,299
630
109
11
0
221,392
5
W
Ares
5,666
567
20
2
0
218,239
4
W
Hachiman
5,673
567
86
9
0
173,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role