Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ImGonnaFeedThem
Jormungandr
Level 136
God Stats
7W - 5L
1,509 SR
Queue Stats
240W - 125L
1,560 Elo+
Solo
Mulan
Mulan
LND Apache
Mulan
Level 148
God Stats
3W - 6L
1,241 SR
Queue Stats
107W - 119L
1,419 Elo+
Party 1
Skadi
Skadi
StevieP23
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,505 Elo+
Party 1
Baba Yaga
Baba Yaga
jordan201123
Baba Yaga
Level 103
God Stats
5W - 0L
1,780 SR
Queue Stats
67W - 89L
1,420 Elo+
Party 1
Team Averages
Level 122
1,506 SR
1,481 Elo+

VS

Team Averages
Level 126
1,578 SR
1,509 Elo+
Thor
Thor
Croc DocDunDee
Thor
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,511 Elo+
Party 2
Mercury
Mercury
LOBATOk36
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,479 Elo+
Solo
Surtr
Surtr
SNEEKYFR
Surtr
Level 93
God Stats
2W - 2L
1,702 SR
Queue Stats
71W - 63L
1,498 Elo+
Party 2
Geb
Geb
scaredy_AJ
Geb
Level 195
God Stats
10W - 13L
1,458 SR
Queue Stats
897W - 955L
1,528 Elo+
Solo
Bakasura
Bakasura
spacemonkey1985
Bakasura
Level 127
God Stats
1W - 1L
1,730 SR
Queue Stats
11W - 17L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 0 / 10
8,650
865
3,551
4,248
1,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
ImGonnaFeedThem
Jormungandr
16
8 / 2 / 16
9,634
963
10,972
12,250
15,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Mulan
15
8 / 2 / 14
9,329
933
10,862
12,177
13,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Skadi
StevieP23
Skadi
12
2 / 4 / 13
7,976
798
6,858
7,625
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
jordan201123
Baba Yaga
16
3 / 0 / 16
8,900
890
7,174
6,050
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,785
779
4,616
9,066
3,999
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
LOBATOk36
Mercury
11
0 / 6 / 0
6,681
668
3,372
9,504
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
SNEEKYFR
Surtr
14
2 / 4 / 0
7,712
771
5,070
8,932
8,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 2
7,091
709
8,055
7,801
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
13
2 / 6 / 3
7,775
778
5,757
11,046
6,615
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
25
Kills
8
8
Deaths
25
69
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
10
9
L
3
6
1
0.58
W
Jormungandr
ImGonnaFeedThem
Jormungandr
8
2
16
8
W
Mulan
8
2
14
7.5
L
Mercury
LOBATOk36
Mercury
0
6
0
0
L
Surtr
SNEEKYFR
Surtr
2
4
0
0.5
W
Skadi
StevieP23
Skadi
2
4
13
2.13
W
Baba Yaga
jordan201123
Baba Yaga
3
0
16
11
L
1
3
2
0.67
L
Bakasura
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,417
Damage
26,870
42,350
Taken
46,349
35,823
Mitigated
29,347
11,333
Healing
8,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,551
817
1,024
1,008
4,248
1,573
1,548
1,177
2,793
0
11,136
L
4,616
351
0
448
9,066
3,999
0
2,806
6,076
0
12,220
W
Jormungandr
ImGonnaFeedThem
Jormungandr
10,972
3,363
376
2,250
12,250
15,052
897
1,891
9,531
21,757
782
W
Mulan
10,862
1,249
1,123
3,003
12,177
13,239
267
1,290
9,830
0
21,929
L
Mercury
LOBATOk36
Mercury
3,372
964
89
701
9,504
4,427
0
3,852
5,550
0
8,919
L
Surtr
SNEEKYFR
Surtr
5,070
754
775
1,188
8,932
8,581
0
3,467
5,295
188
19,534
W
Skadi
StevieP23
Skadi
6,858
2,509
0
0
7,625
3,011
1,099
1,056
6,203
0
14,051
W
Baba Yaga
jordan201123
Baba Yaga
7,174
695
259
2,290
6,050
2,948
647
1,410
4,267
21,367
0
L
8,055
265
157
1,940
7,801
5,725
0
2,886
4,737
10,846
0
L
Bakasura
5,757
3,535
295
2,790
11,046
6,615
0
3,655
7,327
0
7,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,489
Gold Earned
37,044
137
Minions Killed
111
0
Camps Cleared
0
951,457
Distance Traveled
806,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,650
865
25
3
0
220,274
0
L
Thor
7,785
779
19
2
0
132,300
0
W
Jormungandr
9,634
963
29
3
0
178,156
0
W
Mulan
9,329
933
22
2
0
180,146
0
L
Mercury
6,681
668
17
2
0
165,839
0
L
Surtr
7,712
771
27
3
0
162,657
0
W
Skadi
7,976
798
26
3
0
163,583
0
W
Baba Yaga
8,900
890
35
4
0
209,298
0
L
Geb
7,091
709
12
1
0
183,881
0
L
Bakasura
7,775
778
36
4
0
162,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role