Player Matchup

Scylla
Scylla
Destruction704
Scylla
Level 127
God Stats
3W - 9L
1,474 SR
Queue Stats
62W - 59L
1,537 Elo+
Solo
Serqet
Serqet
Spankalicious17
Serqet
Level 142
God Stats
11W - 8L
1,514 SR
Queue Stats
600W - 593L
1,430 Elo+
Solo
Geb
Geb
SrBareto56
Geb
Level 95
God Stats
1W - 2L
1,671 SR
Queue Stats
82W - 71L
1,503 Elo+
Solo
Charybdis
Charybdis
dgxd1973
Charybdis
Level 66
God Stats
1W - 1L
1,742 SR
Queue Stats
42W - 40L
1,494 Elo+
Solo
Achilles
Achilles
papitochugito
Achilles
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
26W - 31L
1,555 Elo+
Solo
Team Averages
Level 110
1,580 SR
1,504 Elo+

VS

Team Averages
Level 101
1,486 SR
1,426 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
EDUARDOFONTESC
Charybdis
Level 38
God Stats
8W - 7L
1,500 SR
Queue Stats
9W - 19L
1,144 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Grosellho
Maman Brigitte
Level 63
God Stats
8W - 6L
1,430 SR
Queue Stats
259W - 236L
1,487 Elo+
Party 1
Arachne
Arachne
OddGosling49845
Arachne
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 329L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,881
588
2,257
3,545
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
4,518
452
2,583
9,257
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
5,093
509
3,364
7,351
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
dgxd1973
Charybdis
10
1 / 2 / 0
5,385
539
2,416
6,090
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
papitochugito
Achilles
9
3 / 1 / 0
5,323
532
4,081
7,740
4,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 3
6,343
634
3,076
3,050
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
 
Serqet
9
0 / 1 / 4
5,282
528
2,194
5,565
3,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
EDUARDOFONTESC
Charybdis
10
2 / 1 / 1
5,514
551
4,512
6,650
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maman Brigitte
Grosellho
Maman Brigitte
10
0 / 3 / 2
5,572
557
3,816
8,146
3,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
7 / 0 / 2
6,802
680
6,175
9,449
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
11
11
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
3
3.5
W
Serqet
 
Serqet
0
1
4
2
L
0
2
0
0
W
Charybdis
EDUARDOFONTESC
Charybdis
2
1
1
2.5
W
Maman Brigitte
Grosellho
Maman Brigitte
0
3
2
0.33
W
7
0
2
8
L
0
5
0
0
L
0
1
1
0.5
L
Charybdis
dgxd1973
Charybdis
1
2
0
0.5
L
Achilles
papitochugito
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,701
Damage
19,773
33,983
Taken
32,860
15,044
Mitigated
12,440
7,764
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,076
266
0
237
3,050
768
0
1,182
1,688
33,057
2,367
W
Serqet
 
Serqet
2,194
588
0
1,847
5,565
3,698
0
1,506
4,023
0
13,526
L
2,257
362
0
470
3,545
766
0
1,351
1,960
41,716
0
W
Charybdis
EDUARDOFONTESC
Charybdis
4,512
2,197
0
3,454
6,650
1,764
96
1,781
4,869
0
41,735
W
Maman Brigitte
Grosellho
Maman Brigitte
3,816
322
0
3,087
8,146
3,123
0
0
7,714
26,071
262
W
6,175
5,069
0
4,079
9,449
3,087
0
850
8,159
0
47,745
L
2,583
779
0
462
9,257
2,920
0
1,778
7,327
0
26,324
L
3,364
301
0
1,555
7,351
4,746
0
0
7,351
18,535
0
L
Charybdis
dgxd1973
Charybdis
2,416
1,215
0
2,802
6,090
1,819
0
0
6,022
0
39,965
L
Achilles
papitochugito
Achilles
4,081
478
0
2,475
7,740
4,793
0
3,337
4,403
0
20,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,200
Gold Earned
29,513
286
Minions Killed
283
0
Camps Cleared
0
961,236
Distance Traveled
1,039,717
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,343
634
82
8
0
211,161
3
W
Serqet
5,282
528
16
2
0
217,577
4
L
Scylla
5,881
588
96
10
0
186,711
0
W
Charybdis
5,514
551
61
6
0
178,032
3
W
Maman Brigitte
5,572
557
45
5
0
190,209
0
W
Arachne
6,802
680
79
8
0
242,738
0
L
Serqet
4,518
452
50
5
0
226,306
4
L
Geb
5,093
509
26
3
0
192,399
4
L
Charybdis
5,385
539
80
8
0
189,157
0
L
Achilles
5,323
532
34
3
0
166,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role