Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KBSmash
King Arthur
Level 165
God Stats
4W - 3L
1,743 SR
Queue Stats
173W - 138L
1,626 Elo+
Solo
Cernunnos
Cernunnos
OceanTear
Cernunnos
Level 146
God Stats
2W - 2L
1,871 SR
Queue Stats
564W - 522L
1,545 Elo+
Party 1
Fenrir
Fenrir
yordann20
Fenrir
Level 43
God Stats
4W - 3L
1,556 SR
Queue Stats
100W - 78L
1,563 Elo+
Solo
Team Averages
Level 118
1,634 SR
1,547 Elo+

VS

Team Averages
Level 171
1,541 SR
1,609 Elo+
Ra
Ra
Boltick
Ra
Level 157
God Stats
1W - 3L
1,142 SR
Queue Stats
75W - 41L
1,700 Elo+
Party 2
Surtr
Surtr
DiQing
Surtr
Level 159
God Stats
14W - 11L
1,558 SR
Queue Stats
261W - 210L
1,585 Elo+
Solo
Skadi
Skadi
Gigolas
Skadi
Level 211
God Stats
20W - 12L
1,583 SR
Queue Stats
413W - 407L
1,544 Elo+
Solo
Cerberus
Cerberus
Tectane
Cerberus
Level 143
God Stats
3W - 0L
1,863 SR
Queue Stats
59W - 44L
1,616 Elo+
Party 2
Apollo
Apollo
trúth
Apollo
Level 186
God Stats
5W - 3L
1,556 SR
Queue Stats
189W - 128L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 5 / 4
6,072
607
7,496
6,851
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
11
0 / 1 / 3
5,821
582
5,556
3,913
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KBSmash
King Arthur
11
0 / 2 / 1
5,652
565
6,740
10,842
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
OceanTear
Cernunnos
8
2 / 5 / 2
5,359
536
3,812
7,987
3,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
yordann20
Fenrir
12
6 / 3 / 1
6,562
656
4,263
6,875
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,051
705
3,100
5,250
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
DiQing
Surtr
11
2 / 1 / 0
6,428
643
7,315
10,243
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
Gigolas
Skadi
10
2 / 3 / 4
5,963
596
3,728
5,689
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Tectane
Cerberus
10
2 / 2 / 7
6,339
634
3,128
9,041
4,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Apollo
trúth
Apollo
13
6 / 3 / 1
7,100
710
6,574
8,399
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
16
16
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
4
0.6
L
Nu Wa
 
Nu Wa
0
1
3
1.5
W
4
0
0
4
W
Surtr
DiQing
Surtr
2
1
0
2
W
Skadi
Gigolas
Skadi
2
3
4
1.33
L
King Arthur
KBSmash
King Arthur
0
2
1
0.25
L
Cernunnos
OceanTear
Cernunnos
2
5
2
0.6
W
Cerberus
Tectane
Cerberus
2
2
7
2.75
W
Apollo
trúth
Apollo
6
3
1
2.17
L
Fenrir
yordann20
Fenrir
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
23,845
36,468
Taken
38,622
14,796
Mitigated
19,398
9,384
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,496
1,657
0
1,895
6,851
1,466
0
795
6,056
40,140
0
L
Nu Wa
 
Nu Wa
5,556
1,373
0
636
3,913
911
0
1,586
2,105
43,359
0
W
3,100
237
356
2,026
5,250
1,574
0
2,788
2,145
60,138
0
W
Surtr
DiQing
Surtr
7,315
2,411
0
3,681
10,243
8,579
0
532
9,592
1,436
42,821
W
Skadi
Gigolas
Skadi
3,728
1,283
0
893
5,689
1,325
0
1,002
4,481
0
31,223
L
King Arthur
KBSmash
King Arthur
6,740
1,337
0
1,923
10,842
6,855
0
595
9,576
0
44,880
L
Cernunnos
OceanTear
Cernunnos
3,812
1,653
0
1,759
7,987
3,329
0
2,366
5,575
0
14,878
W
Cerberus
Tectane
Cerberus
3,128
163
0
2,540
9,041
4,448
0
3,016
5,529
16,130
1,668
W
Apollo
trúth
Apollo
6,574
3,859
0
3,933
8,399
3,472
0
4,207
3,740
0
50,384
L
Fenrir
yordann20
Fenrir
4,263
671
0
3,171
6,875
2,235
0
833
5,884
0
37,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,466
Gold Earned
32,881
337
Minions Killed
386
0
Camps Cleared
0
1,031,043
Distance Traveled
1,031,264
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,072
607
87
9
0
201,699
0
L
Nu Wa
5,821
582
83
8
0
205,189
2
W
Ra
7,051
705
129
13
0
229,744
0
W
Surtr
6,428
643
70
7
0
187,970
0
W
Skadi
5,963
596
50
5
0
224,413
0
L
King Arthur
5,652
565
87
9
0
192,923
0
L
Cernunnos
5,359
536
18
2
0
203,050
3
W
Cerberus
6,339
634
47
5
0
200,989
2
W
Apollo
7,100
710
90
9
0
188,148
1
L
Fenrir
6,562
656
62
6
0
228,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role