Player Matchup

Zeus
Zeus
Little frog5593
Zeus
Level 129
God Stats
1W - 2L
1,648 SR
Queue Stats
77W - 81L
1,414 Elo+
Solo
Medusa
Medusa
Matamarranos216
Medusa
Level 155
God Stats
0W - 4L
1,133 SR
Queue Stats
153W - 189L
1,374 Elo+
Solo
Cerberus
Cerberus
RossWithSauce
Cerberus
Level 124
God Stats
3W - 2L
1,696 SR
Queue Stats
21W - 25L
1,373 Elo+
Party 2
Mulan
Mulan
SliestKibbles94
Mulan
Level 53
God Stats
3W - 8L
1,155 SR
Queue Stats
92W - 90L
1,507 Elo+
Solo
Hun Batz
Hun Batz
luvs2spwge1795
Hun Batz
Level 129
God Stats
0W - 1L
1,700 SR
Queue Stats
56W - 58L
1,438 Elo+
Party 2
Team Averages
Level 118
1,466 SR
1,421 Elo+

VS

Team Averages
Level 110
1,668 SR
1,425 Elo+
Nut
Nut
King Losky
Nut
Level 121
God Stats
3W - 0L
1,924 SR
Queue Stats
13W - 22L
1,381 Elo+
Party 1
Cliodhna
Cliodhna
Neseko
Cliodhna
Level 98
God Stats
15W - 13L
1,541 SR
Queue Stats
142W - 177L
1,429 Elo+
Solo
Sol
Sol
PoloGangCrazy
Sol
Level 115
God Stats
2W - 0L
1,730 SR
Queue Stats
50W - 48L
1,496 Elo+
Party 1
Agni
Agni
TCBxCEE
Agni
Level 109
God Stats
4W - 5L
1,456 SR
Queue Stats
23W - 24L
1,436 Elo+
Party 1
Bacchus
Bacchus
Xavtis
Bacchus
Level 108
God Stats
1W - 0L
1,690 SR
Queue Stats
13W - 15L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,215
869
332
229
58
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 1
5,992
999
2,398
5,736
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
RossWithSauce
Cerberus
10
0 / 0 / 2
5,827
971
2,354
5,369
3,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 1 / 2
5,709
952
2,422
2,394
1,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
11
1 / 1 / 1
5,985
998
3,030
3,753
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,830
972
1,360
2,833
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cliodhna
Neseko
Cliodhna
10
0 / 1 / 2
5,691
949
5,329
4,182
1,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 1 / 0
6,331
1,055
2,814
3,294
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
TCBxCEE
Agni
12
1 / 1 / 1
6,536
1,089
2,023
3,376
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Xavtis
Bacchus
11
1 / 0 / 0
5,915
986
2,726
2,240
1,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
4
Kills
4
4
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
0
0
0
L
2
2
1
1.25
W
Cliodhna
Neseko
Cliodhna
0
1
2
1
W
2
1
0
2
L
Cerberus
RossWithSauce
Cerberus
0
0
2
1
L
1
1
2
2
W
Agni
TCBxCEE
Agni
1
1
1
1.5
W
Bacchus
Xavtis
Bacchus
1
0
0
1
L
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,536
Damage
14,252
17,481
Taken
15,925
7,910
Mitigated
5,871
4,283
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,360
475
0
222
2,833
1,030
277
144
2,689
0
9,563
L
332
0
0
122
229
58
0
148
81
2,857
34
L
2,398
495
0
1,819
5,736
2,064
0
1,986
3,679
0
11,158
W
Cliodhna
Neseko
Cliodhna
5,329
82
0
1,277
4,182
1,104
90
1,382
2,750
0
10,760
W
2,814
356
0
1,519
3,294
885
370
344
2,946
17,571
0
L
Cerberus
RossWithSauce
Cerberus
2,354
138
701
1,478
5,369
3,305
0
2,228
2,907
9,731
438
L
2,422
65
0
0
2,394
1,103
0
899
1,423
0
4,744
W
Agni
TCBxCEE
Agni
2,023
160
0
340
3,376
907
1,161
604
2,772
16,083
854
W
Bacchus
Xavtis
Bacchus
2,726
44
0
1,079
2,240
1,945
56
97
2,143
8,705
1,027
L
Hun Batz
3,030
0
0
163
3,753
1,380
0
1,592
2,073
0
17,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
30,303
88
Minions Killed
131
0
Camps Cleared
0
480,065
Distance Traveled
657,274
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,830
972
23
4
0
122,431
0
L
Zeus
5,215
869
7
1
0
50,660
0
L
Medusa
5,992
999
19
3
0
105,386
0
W
Cliodhna
5,691
949
16
3
0
149,055
0
W
Sol
6,331
1,055
26
4
0
126,670
0
L
Cerberus
5,827
971
22
4
0
128,267
0
L
Mulan
5,709
952
3
1
0
68,359
0
W
Agni
6,536
1,089
41
7
0
123,574
1
W
Bacchus
5,915
986
25
4
0
135,544
0
L
Hun Batz
5,985
998
37
6
0
127,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role