Player Matchup

Loki
Loki
 
Loki
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bunnaynnay
Skadi
Level 96
God Stats
11W - 5L
1,580 SR
Queue Stats
279W - 265L
1,644 Elo+
Party 1
Odin
Odin
thehighlife788
Odin
Level 154
God Stats
3W - 2L
1,499 SR
Queue Stats
177W - 167L
1,499 Elo+
Solo
Tiamat
Tiamat
z_Homicides
Tiamat
Level 140
God Stats
3W - 2L
1,493 SR
Queue Stats
66W - 57L
1,499 Elo+
Solo
Team Averages
Level 140
1,514 SR
1,528 Elo+

VS

Team Averages
Level 113
1,494 SR
1,489 Elo+
Charybdis
Charybdis
ALGxKUSH-206
Charybdis
Level 86
God Stats
1W - 4L
1,733 SR
Queue Stats
217W - 228L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Avvful
Morgan Le Fay
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 216L
1,520 Elo+
Solo
Mulan
Mulan
G5_JJ_
Mulan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,649 Elo+
Solo
Medusa
Medusa
OHF3ND
Medusa
Level 128
God Stats
1W - 5L
1,234 SR
Queue Stats
474W - 486L
1,444 Elo+
Solo
Danzaburou
Danzaburou
renwickd
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 1 / 7
7,732
1,105
4,295
3,586
1,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
 
Bellona
11
1 / 2 / 11
6,823
975
4,950
9,680
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
13
3 / 1 / 8
7,240
1,034
7,308
4,138
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 9
6,547
935
1,537
6,288
5,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
13
3 / 0 / 8
7,630
1,090
4,772
2,295
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ALGxKUSH-206
Charybdis
10
1 / 3 / 1
6,336
905
1,208
3,491
899
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Avvful
Morgan Le Fay
13
1 / 1 / 2
6,115
874
8,790
5,052
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
G5_JJ_
Mulan
9
0 / 3 / 1
5,477
782
1,457
4,743
1,521
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Medusa
OHF3ND
Medusa
12
1 / 3 / 1
6,203
886
2,438
5,173
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
renwickd
Danzaburou
11
1 / 3 / 2
6,241
892
5,080
6,320
1,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
13
Kills
4
5
Deaths
13
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
7
8.5
W
Bellona
 
Bellona
1
2
11
3.25
L
Charybdis
ALGxKUSH-206
Charybdis
1
3
1
0.5
L
Morgan Le Fay
Avvful
Morgan Le Fay
1
1
2
2
W
Skadi
3
1
8
7
L
Mulan
G5_JJ_
Mulan
0
3
1
0.17
L
Medusa
OHF3ND
Medusa
1
3
1
0.5
L
Danzaburou
renwickd
Danzaburou
1
3
2
0.67
W
1
1
9
5.5
W
Tiamat
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,862
Damage
18,973
25,987
Taken
24,779
19,071
Mitigated
7,690
7,683
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,295
558
783
420
3,586
1,585
0
992
2,594
0
9,269
W
Bellona
 
Bellona
4,950
292
1,548
1,357
9,680
9,453
0
2,439
7,241
0
8,205
L
Charybdis
ALGxKUSH-206
Charybdis
1,208
367
635
427
3,491
899
0
523
2,810
0
4,493
L
Morgan Le Fay
Avvful
Morgan Le Fay
8,790
1,078
270
1,750
5,052
1,728
0
1,107
3,733
13,578
507
W
Skadi
7,308
982
113
0
4,138
1,848
575
1,221
2,917
0
16,185
L
Mulan
G5_JJ_
Mulan
1,457
41
501
425
4,743
1,521
0
486
4,025
0
2,294
L
Medusa
OHF3ND
Medusa
2,438
847
449
225
5,173
1,601
0
796
4,227
0
12,967
L
Danzaburou
renwickd
Danzaburou
5,080
2,236
864
1,761
6,320
1,941
0
873
5,009
0
12,951
W
1,537
224
1,518
1,701
6,288
5,216
527
2,671
3,617
0
5,196
W
Tiamat
4,772
63
0
243
2,295
969
544
1,151
1,144
17,031
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
30,372
88
Minions Killed
65
0
Camps Cleared
0
680,919
Distance Traveled
548,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,732
1,105
13
2
0
136,300
0
W
Bellona
6,823
975
15
2
0
133,183
0
L
Charybdis
6,336
905
3
0
0
65,850
0
L
Morgan Le Fay
6,115
874
20
3
0
142,953
0
W
Skadi
7,240
1,034
21
3
0
147,951
0
L
Mulan
5,477
782
4
1
0
84,769
0
L
Medusa
6,203
886
17
2
0
129,922
0
L
Danzaburou
6,241
892
21
3
0
124,572
0
W
Odin
6,547
935
11
2
0
153,522
0
W
Tiamat
7,630
1,090
28
4
0
109,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role