Player Matchup

Skadi
Skadi
Dogeman04
Skadi
Level 127
God Stats
3W - 0L
1,798 SR
Queue Stats
44W - 37L
1,496 Elo+
Solo
Ares
Ares
ElMiarmas
Ares
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
33W - 67L
1,186 Elo+
Party 1
Ah Puch
Ah Puch
Sintijablum
Ah Puch
Level 109
God Stats
37W - 33L
1,489 SR
Queue Stats
401W - 443L
1,428 Elo+
Solo
Nu Wa
Nu Wa
novelorpheus
Nu Wa
Level 43
God Stats
23W - 26L
1,417 SR
Queue Stats
34W - 70L
1,227 Elo+
Party 1
Anubis
Anubis
stealthywealthy
Anubis
Level 87
God Stats
6W - 8L
1,385 SR
Queue Stats
84W - 69L
1,483 Elo+
Solo
Team Averages
Level 75
1,518 SR
1,364 Elo+

VS

Team Averages
Level 90
1,462 SR
1,447 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Apollymis
Izanami
Level 156
God Stats
63W - 72L
1,603 SR
Queue Stats
251W - 239L
1,423 Elo+
Party 2
Discordia
Discordia
MrDare1992
Discordia
Level 25
God Stats
36W - 37L
1,390 SR
Queue Stats
138W - 136L
1,390 Elo+
Party 2
Neith
Neith
SAGAZ1989
Neith
Level 24
God Stats
95W - 84L
1,467 SR
Queue Stats
137W - 134L
1,412 Elo+
Party 2
Charon
Charon
Surgxon_Of_Dxath
Charon
Level 88
God Stats
1W - 3L
1,349 SR
Queue Stats
226W - 225L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dogeman04
Skadi
13
8 / 2 / 2
9,362
1,560
9,878
7,205
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
13
1 / 3 / 5
7,046
1,174
3,279
8,371
7,117
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Sintijablum
Ah Puch
14
1 / 0 / 7
7,899
1,317
4,040
453
137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 6
7,617
1,270
8,094
2,701
797
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
6 / 0 / 5
8,581
1,430
6,056
2,519
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

352

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 2
7,735
1,289
5,275
8,307
2,135
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Apollymis
Izanami
12
1 / 4 / 2
6,962
1,160
3,203
7,577
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
MrDare1992
Discordia
12
1 / 3 / 2
7,102
1,184
4,177
5,320
1,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SAGAZ1989
Neith
12
1 / 6 / 2
7,296
1,216
4,614
9,308
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 0
6,813
1,136
1,536
3,596
918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
18
Kills
5
5
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
2
0.5
L
Izanami
Apollymis
Izanami
1
4
2
0.5
W
Skadi
Dogeman04
Skadi
8
2
2
4.5
W
Ares
1
3
5
1.17
L
Discordia
MrDare1992
Discordia
1
3
2
0.67
L
Neith
SAGAZ1989
Neith
1
6
2
0.33
W
Ah Puch
Sintijablum
Ah Puch
1
0
7
4.5
L
1
1
0
1
W
2
0
6
5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,347
Damage
18,805
21,249
Taken
34,108
11,455
Mitigated
7,196
1,474
Healing
2,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,275
215
0
1,752
8,307
2,135
0
3,063
5,244
26,959
0
L
Izanami
Apollymis
Izanami
3,203
1,667
0
206
7,577
1,317
0
5,167
2,410
0
13,901
W
Skadi
Dogeman04
Skadi
9,878
4,124
0
0
7,205
2,235
0
3,925
3,142
0
22,501
W
Ares
3,279
562
0
0
8,371
7,117
0
4,032
4,080
6,670
447
L
Discordia
MrDare1992
Discordia
4,177
0
0
0
5,320
1,149
0
3,020
2,300
11,591
0
L
Neith
SAGAZ1989
Neith
4,614
2,018
0
515
9,308
1,677
0
6,899
2,409
0
17,428
W
Ah Puch
Sintijablum
Ah Puch
4,040
63
0
57
453
137
0
158
281
17,312
700
L
1,536
223
0
250
3,596
918
0
2,873
723
7,332
0
W
8,094
3,993
0
1,095
2,701
797
0
1,035
1,586
17,221
0
W
6,056
0
0
322
2,519
1,169
0
1,299
1,172
22,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,505
Gold Earned
35,908
131
Minions Killed
136
7
Camps Cleared
5
615,367
Distance Traveled
509,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,735
1,289
46
8
1
107,425
0
L
Izanami
6,962
1,160
23
4
0
107,650
0
W
Skadi
9,362
1,560
29
5
4
124,222
0
W
Ares
7,046
1,174
10
2
1
111,639
0
L
Discordia
7,102
1,184
16
3
1
107,748
0
L
Neith
7,296
1,216
26
4
2
102,543
0
W
Ah Puch
7,899
1,317
52
9
0
130,860
0
L
Charon
6,813
1,136
25
4
1
84,312
0
W
Nu Wa
7,617
1,270
15
3
1
119,227
0
W
Anubis
8,581
1,430
25
4
1
129,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role