Player Matchup

Cthulhu
Cthulhu
B O T C O J
Cthulhu
Level 109
God Stats
1W - 1L
1,319 SR
Queue Stats
46W - 44L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
KawaiiKommander
Hou Yi
Level 203
God Stats
18W - 5L
1,902 SR
Queue Stats
512W - 245L
1,808 Elo+
Solo
Raijin
Raijin
UnvoicingWand
Raijin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,379 Elo+
Party 1
Team Averages
Level 120
1,574 SR
1,566 Elo+

VS

Team Averages
Level 120
1,549 SR
1,504 Elo+
Yu Huang
Yu Huang
Vague x light
Yu Huang
Level 139
God Stats
3W - 2L
1,248 SR
Queue Stats
120W - 89L
1,563 Elo+
Party 2
Maui
Maui
owwiie
Maui
Level 95
God Stats
3W - 1L
1,829 SR
Queue Stats
3W - 3L
1,475 Elo+
Party 2
Apollo
Apollo
realivantion
Apollo
Level 127
God Stats
3W - 3L
1,568 SR
Queue Stats
63W - 63L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B O T C O J
Cthulhu
14
3 / 0 / 9
8,661
866
9,809
10,530
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
7 / 1 / 2
9,899
990
13,385
10,245
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 1 / 8
8,236
824
6,243
5,844
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Vague x light
Yu Huang
13
1 / 3 / 1
7,698
770
12,356
9,680
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maui
owwiie
Maui
12
1 / 2 / 1
7,172
717
2,776
10,230
9,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
11
0 / 7 / 2
6,909
691
5,902
11,863
4,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B O T C O J
Cthulhu
3
0
9
7.5
W
7
1
2
8
W
2
1
8
6
L
Yu Huang
Vague x light
Yu Huang
1
3
1
0.5
L
Maui
owwiie
Maui
1
2
1
0.75
L
Apollo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
21,034
26,619
Taken
31,773
12,431
Mitigated
17,967
8,777
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B O T C O J
Cthulhu
9,809
168
231
3,555
10,530
6,568
627
6,315
3,663
21,364
1,226
W
13,385
7,639
0
4,601
10,245
3,713
2,307
4,106
5,742
0
52,367
W
6,243
462
95
295
5,844
2,150
320
3,177
2,335
19,334
0
L
Yu Huang
Vague x light
Yu Huang
12,356
1,953
0
825
9,680
3,406
0
5,677
3,376
27,358
663
L
Maui
owwiie
Maui
2,776
527
0
1,419
10,230
9,840
0
3,473
6,175
9,402
0
L
Apollo
5,902
1,928
0
527
11,863
4,721
0
4,820
6,395
0
17,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,796
Gold Earned
21,779
148
Minions Killed
95
0
Camps Cleared
0
575,462
Distance Traveled
541,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,661
866
28
3
0
221,071
0
W
Hou Yi
9,899
990
93
9
0
183,818
0
W
Raijin
8,236
824
27
3
0
170,573
0
L
Yu Huang
7,698
770
54
5
0
174,920
0
L
Maui
7,172
717
17
2
0
201,014
0
L
Apollo
6,909
691
24
2
0
165,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role