Player Matchup

Terra
Terra
CryoViper
Terra
Level 85
God Stats
3W - 5L
1,685 SR
Queue Stats
22W - 14L
1,620 Elo+
Party 1
Lancelot
Lancelot
KeyWielder
Lancelot
Level 122
God Stats
4W - 6L
1,948 SR
Queue Stats
162W - 133L
1,655 Elo+
Party 1
Sun Wukong
Sun Wukong
MrCobraGuy
Sun Wukong
Level 89
God Stats
7W - 8L
1,581 SR
Queue Stats
102W - 106L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
WonderVa
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,692 Elo+
Party 1
Hades
Hades
gibby2972
Hades
Level 124
God Stats
312W - 262L
1,549 SR
Queue Stats
626W - 603L
1,507 Elo+
Solo
Team Averages
Level 101
1,653 SR
1,594 Elo+

VS

Team Averages
Level 132
1,589 SR
1,512 Elo+
Rama
Rama
HardMonkMonk
Rama
Level 117
God Stats
5W - 2L
1,631 SR
Queue Stats
102W - 105L
1,471 Elo+
Party 2
Hera
Hera
Jwuq
Hera
Level 142
God Stats
3W - 5L
1,446 SR
Queue Stats
280W - 283L
1,532 Elo+
Party 2
Shiva
Shiva
SUPERSAIYAN4QS
Shiva
Level 122
God Stats
26W - 6L
1,841 SR
Queue Stats
237W - 239L
1,529 Elo+
Party 2
Nemesis
Nemesis
StickyMcGeee
Nemesis
Level 124
God Stats
17W - 11L
1,650 SR
Queue Stats
206W - 193L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThaChosenOne29
Kumbhakarna
Level 157
God Stats
8W - 16L
1,375 SR
Queue Stats
339W - 338L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CryoViper
Terra
12
1 / 2 / 2
8,129
452
8,935
20,605
18,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
KeyWielder
Lancelot
15
2 / 3 / 3
8,516
473
10,972
17,569
13,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MrCobraGuy
Sun Wukong
14
3 / 5 / 0
8,933
496
7,362
16,617
10,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
WonderVa
Cernunnos
14
1 / 2 / 0
8,329
463
12,414
14,339
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
gibby2972
Hades
15
3 / 9 / 1
9,018
501
14,584
20,516
10,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 1
10,368
576
11,544
13,565
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Jwuq
Hera
17
4 / 5 / 6
10,283
571
15,281
10,824
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 2 / 5
10,962
609
15,475
17,461
16,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
StickyMcGeee
Nemesis
17
5 / 2 / 6
9,801
545
12,242
19,156
8,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
ThaChosenOne29
Kumbhakarna
16
3 / 1 / 6
9,782
543
13,073
22,300
19,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
10
Kills
21
21
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
CryoViper
Terra
1
2
2
1
W
2
0
1
2.5
W
Hera
Jwuq
Hera
4
5
6
1.4
L
Lancelot
KeyWielder
Lancelot
2
3
3
1.17
L
Sun Wukong
MrCobraGuy
Sun Wukong
3
5
0
0.6
W
7
2
5
4.75
W
Nemesis
StickyMcGeee
Nemesis
5
2
6
4
W
Kumbhakarna
ThaChosenOne29
Kumbhakarna
3
1
6
6
L
Cernunnos
WonderVa
Cernunnos
1
2
0
0.5
L
Hades
gibby2972
Hades
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,267
Damage
67,615
89,646
Taken
83,306
58,539
Mitigated
53,428
31,752
Healing
28,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
CryoViper
Terra
8,935
1,198
3,668
6,406
20,605
18,814
0
9,213
11,392
20,459
1,387
W
11,544
10,155
0
7,218
13,565
5,484
231
1,970
11,595
0
93,659
W
Hera
Jwuq
Hera
15,281
3,442
0
1,185
10,824
3,440
888
6,685
4,139
87,250
1,202
L
Lancelot
KeyWielder
Lancelot
10,972
2,393
0
2,035
17,569
13,696
0
4,128
13,441
1,066
68,538
L
Sun Wukong
MrCobraGuy
Sun Wukong
7,362
1,598
0
5,466
16,617
10,947
0
2,693
13,924
928
55,950
W
15,475
2,315
310
3,477
17,461
16,884
877
4,380
13,081
1,407
73,009
W
Nemesis
StickyMcGeee
Nemesis
12,242
6,662
0
5,541
19,156
8,215
0
3,611
15,545
0
92,259
W
Kumbhakarna
ThaChosenOne29
Kumbhakarna
13,073
819
4,517
6,005
22,300
19,405
103
7,825
14,475
48,044
0
L
Cernunnos
WonderVa
Cernunnos
12,414
5,877
0
6,329
14,339
4,863
0
2,502
11,837
0
77,374
L
Hades
gibby2972
Hades
14,584
68
300
7,548
20,516
10,219
265
10,404
10,112
74,089
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,925
Gold Earned
51,196
483
Minions Killed
598
0
Camps Cleared
0
1,801,864
Distance Traveled
1,813,505
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,129
452
34
2
0
361,952
0
W
Rama
10,368
576
168
9
0
329,479
0
W
Hera
10,283
571
160
9
0
311,293
0
L
Lancelot
8,516
473
107
6
0
438,444
0
L
Sun Wukong
8,933
496
82
5
0
370,548
0
W
Shiva
10,962
609
115
6
0
353,101
0
W
Nemesis
9,801
545
104
6
0
456,420
0
W
Kumbhakarna
9,782
543
51
3
0
363,212
0
L
Cernunnos
8,329
463
136
8
0
318,321
5
L
Hades
9,018
501
124
7
0
312,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role