Player Matchup

Ix Chel
Ix Chel
Bobylawl
Ix Chel
Level 58
God Stats
3W - 2L
1,627 SR
Queue Stats
66W - 55L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
Duidy
Gilgamesh
Level 154
God Stats
1W - 0L
1,417 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
kenjinn
Osiris
Level 159
God Stats
5W - 10L
1,446 SR
Queue Stats
154W - 150L
1,599 Elo+
Party 1
Team Averages
Level 124
1,497 SR
1,579 Elo+

VS

Team Averages
Level 157
1,285 SR
1,608 Elo+
Zeus
Zeus
MaxMillion596
Zeus
Level 142
God Stats
0W - 2L
1,195 SR
Queue Stats
46W - 44L
1,603 Elo+
Solo
Bacchus
Bacchus
RINNEGA3
Bacchus
Level 151
God Stats
1W - 2L
1,376 SR
Queue Stats
222W - 230L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXSKLZdatKILLXx
Tsukuyomi
Level 179
God Stats
0W - 3L
1,285 SR
Queue Stats
76W - 78L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bobylawl
Ix Chel
16
4 / 0 / 7
9,625
875
10,352
5,922
1,836
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Duidy
Gilgamesh
16
1 / 0 / 9
9,107
828
7,060
11,331
8,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
kenjinn
Osiris
15
6 / 1 / 4
9,609
874
9,907
10,243
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
7,923
720
7,833
6,915
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
RINNEGA3
Bacchus
14
0 / 4 / 1
7,544
686
5,548
13,838
13,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
xXSKLZdatKILLXx
Tsukuyomi
13
0 / 3 / 1
7,176
652
6,479
9,917
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
0
1
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bobylawl
Ix Chel
4
0
7
7.5
W
Gilgamesh
Duidy
Gilgamesh
1
0
9
5.5
L
0
4
1
0.13
L
Bacchus
RINNEGA3
Bacchus
0
4
1
0.13
W
Osiris
kenjinn
Osiris
6
1
4
8
L
Tsukuyomi
xXSKLZdatKILLXx
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
19,860
27,496
Taken
30,670
21,318
Mitigated
23,396
6,545
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bobylawl
Ix Chel
10,352
983
1,339
2,462
5,922
1,836
81
2,750
2,733
38,296
0
W
Gilgamesh
Duidy
Gilgamesh
7,060
1,450
0
1,159
11,331
8,463
0
4,351
6,247
521
30,149
L
7,833
913
0
130
6,915
2,391
0
1,847
4,766
37,988
0
L
Bacchus
RINNEGA3
Bacchus
5,548
354
0
4,762
13,838
13,984
0
5,356
7,526
12,540
0
W
Osiris
kenjinn
Osiris
9,907
1,904
0
1,585
10,243
11,019
0
5,616
4,239
1,187
29,171
L
Tsukuyomi
xXSKLZdatKILLXx
Tsukuyomi
6,479
1,243
0
1,354
9,917
7,021
0
4,094
5,274
0
16,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
22,643
162
Minions Killed
118
0
Camps Cleared
0
715,078
Distance Traveled
596,160
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,625
875
65
6
0
239,832
1
W
Gilgamesh
9,107
828
48
4
0
243,102
0
L
Zeus
7,923
720
77
7
0
181,840
2
L
Bacchus
7,544
686
21
2
0
202,634
0
W
Osiris
9,609
874
49
4
0
232,144
0
L
Tsukuyomi
7,176
652
20
2
0
211,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role