Player Matchup

Horus
Horus
Drowzy_NA
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 162L
1,456 Elo+
Party 2
Fenrir
Fenrir
Grillomatador12
Fenrir
Level 128
God Stats
16W - 7L
1,772 SR
Queue Stats
230W - 215L
1,500 Elo+
Party 4
Chaac
Chaac
Hotshot1234
Chaac
Level 125
God Stats
7W - 3L
1,662 SR
Queue Stats
224W - 253L
1,475 Elo+
Party 2
Anhur
Anhur
KitzuneeDn
Anhur
Level 137
God Stats
5W - 8L
1,488 SR
Queue Stats
190W - 167L
1,492 Elo+
Party 4
Baba Yaga
Baba Yaga
XxDaRkEnDAllyxX
Baba Yaga
Level 159
God Stats
8W - 9L
1,594 SR
Queue Stats
86W - 122L
1,464 Elo+
Party 2
Team Averages
Level 136
1,603 SR
1,478 Elo+

VS

Team Averages
Level 144
1,581 SR
1,516 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Caiden019
Zhong Kui
Level 139
God Stats
0W - 3L
1,341 SR
Queue Stats
33W - 32L
1,522 Elo+
Solo
Fafnir
Fafnir
Eldelacuadra
Fafnir
Level 126
God Stats
7W - 5L
1,710 SR
Queue Stats
220W - 200L
1,581 Elo+
Party 3
Neith
Neith
NosoyGabito
Neith
Level 146
God Stats
9W - 4L
1,602 SR
Queue Stats
451W - 445L
1,426 Elo+
Party 3
Da Ji
Da Ji
X141
Da Ji
Level 157
God Stats
1W - 1L
1,751 SR
Queue Stats
129W - 111L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Drowzy_NA
Horus
10
0 / 0 / 5
5,855
586
3,068
7,142
4,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
8 / 2 / 1
6,951
695
5,060
8,569
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 3
7,009
701
6,908
7,973
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
12
4 / 0 / 1
6,742
674
5,347
3,517
914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
XxDaRkEnDAllyxX
Baba Yaga
10
0 / 2 / 2
5,736
574
5,910
3,747
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 3 / 1
4,786
479
3,826
9,302
6,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Caiden019
Zhong Kui
10
1 / 2 / 2
5,618
562
4,008
7,967
4,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
8
0 / 1 / 1
4,720
472
2,952
6,972
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 5 / 0
5,042
504
2,326
7,020
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
X141
Da Ji
11
4 / 3 / 1
6,161
616
4,769
6,841
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
5
5
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
1
0.17
L
Zhong Kui
Caiden019
Zhong Kui
1
2
2
1
W
Horus
Drowzy_NA
Horus
0
0
5
2.5
L
Fafnir
0
1
1
0.5
W
8
2
1
4.25
W
2
1
3
3.5
W
Anhur
4
0
1
4.5
L
0
5
0
0
L
Da Ji
X141
Da Ji
4
3
1
1.5
W
Baba Yaga
XxDaRkEnDAllyxX
Baba Yaga
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,293
Damage
17,881
30,948
Taken
38,102
13,843
Mitigated
19,303
13,765
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,826
576
0
1,390
9,302
6,069
0
0
9,302
0
23,656
L
Zhong Kui
Caiden019
Zhong Kui
4,008
169
0
3,404
7,967
4,730
0
3,131
4,344
31,892
718
W
Horus
Drowzy_NA
Horus
3,068
1,484
472
3,801
7,142
4,204
0
2,245
4,625
0
17,373
L
Fafnir
2,952
889
234
2,066
6,972
5,244
0
1,299
5,541
15,351
1,177
W
5,060
995
0
3,421
8,569
3,056
0
1,781
6,770
0
45,090
W
6,908
1,344
0
3,338
7,973
4,367
475
0
7,973
0
46,807
W
Anhur
5,347
1,859
0
1,990
3,517
914
48
268
3,218
0
55,204
L
2,326
836
0
1,971
7,020
1,192
0
0
7,020
0
35,864
L
Da Ji
X141
Da Ji
4,769
1,337
0
2,774
6,841
2,068
0
589
6,130
0
39,490
W
Baba Yaga
XxDaRkEnDAllyxX
Baba Yaga
5,910
76
0
743
3,747
1,302
0
1,988
1,723
38,379
567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
26,327
371
Minions Killed
281
0
Camps Cleared
0
1,042,105
Distance Traveled
990,820
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,786
479
34
3
0
199,031
0
L
Zhong Kui
5,618
562
71
7
0
194,960
0
W
Horus
5,855
586
23
2
0
210,964
0
L
Fafnir
4,720
472
33
3
0
196,621
1
W
Fenrir
6,951
695
79
8
0
235,887
0
W
Chaac
7,009
701
77
8
0
191,735
1
W
Anhur
6,742
674
100
10
0
199,641
1
L
Neith
5,042
504
66
7
0
191,251
0
L
Da Ji
6,161
616
77
8
0
208,957
2
W
Baba Yaga
5,736
574
92
9
0
203,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role