Player Matchup

Rama
Rama
 
Rama
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
CharlieSensei
Artio
Level 158
God Stats
7W - 5L
1,562 SR
Queue Stats
399W - 376L
1,570 Elo+
Solo
Janus
Janus
LECHATSURLEKRAK
Janus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,561 Elo+
Party 2
Susano
Susano
Tarzvn
Susano
Level 166
God Stats
3W - 1L
1,746 SR
Queue Stats
80W - 49L
1,681 Elo+
Party 2
Sobek
Sobek
lHxntr
Sobek
Level 168
God Stats
2W - 2L
1,379 SR
Queue Stats
75W - 47L
1,664 Elo+
Party 2
Team Averages
Level 172
1,537 SR
1,595 Elo+

VS

Team Averages
Level 149
1,490 SR
1,601 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BONICEDOBLE
Anhur
Level 166
God Stats
9W - 4L
1,576 SR
Queue Stats
186W - 130L
1,642 Elo+
Party 1
Osiris
Osiris
McSwergatron
Osiris
Level 143
God Stats
36W - 42L
1,531 SR
Queue Stats
480W - 385L
1,570 Elo+
Solo
Nu Wa
Nu Wa
Togα
Nu Wa
Level 157
God Stats
2W - 3L
1,341 SR
Queue Stats
134W - 112L
1,613 Elo+
Party 1
Horus
Horus
TrickyNiky
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 65L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
7 / 3 / 6
7,031
703
10,733
8,539
2,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
6 / 4 / 5
6,517
652
7,650
10,314
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 1
5,720
572
2,908
4,739
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Tarzvn
Susano
12
3 / 0 / 4
6,074
607
5,587
7,939
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
lHxntr
Sobek
12
1 / 0 / 2
6,698
670
3,420
6,997
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 5 / 5
5,593
559
4,423
9,840
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
4 / 7 / 2
5,239
524
8,564
10,137
2,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
10
0 / 2 / 1
5,662
566
3,550
7,859
5,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
Togα
Nu Wa
11
3 / 2 / 3
6,020
602
4,880
4,646
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
1 / 2 / 2
5,118
512
4,323
8,460
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
10
10
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
6
3.33
L
Kuzenbo
 
Kuzenbo
2
5
5
0.9
L
4
7
2
0.71
W
6
4
5
2.13
W
1
3
1
0.5
L
Osiris
0
2
1
0.25
W
Susano
Tarzvn
Susano
3
0
4
5
L
Nu Wa
Togα
Nu Wa
3
2
3
2.25
L
Horus
1
2
2
1
W
Sobek
lHxntr
Sobek
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
25,740
38,528
Taken
40,942
14,545
Mitigated
20,838
17,482
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,733
8,701
0
4,257
8,539
2,172
257
2,295
6,244
0
43,216
L
Kuzenbo
 
Kuzenbo
4,423
1,416
0
1,187
9,840
7,796
0
3,387
5,919
12,968
0
L
8,564
4,849
0
2,211
10,137
2,514
0
2,487
7,266
0
24,714
W
7,650
1,057
420
3,334
10,314
3,310
45
3,128
7,186
19,353
0
W
2,908
120
0
905
4,739
1,217
176
2,534
2,205
37,974
0
L
Osiris
3,550
822
0
3,145
7,859
5,950
0
2,442
4,879
0
36,285
W
Susano
Tarzvn
Susano
5,587
1,812
0
4,468
7,939
2,261
0
948
6,991
0
40,639
L
Nu Wa
Togα
Nu Wa
4,880
1,262
0
630
4,646
1,112
0
2,058
2,340
33,558
224
L
Horus
4,323
2,029
40
1,105
8,460
3,466
0
1,480
6,806
0
34,347
W
Sobek
lHxntr
Sobek
3,420
333
0
4,098
6,997
5,585
23
329
6,668
35,413
2,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
27,632
349
Minions Killed
246
0
Camps Cleared
0
1,058,158
Distance Traveled
1,008,002
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,031
703
72
7
0
183,676
3
L
Kuzenbo
5,593
559
15
2
0
214,075
0
L
Anhur
5,239
524
38
4
0
174,493
1
W
Artio
6,517
652
32
3
0
232,709
0
W
Janus
5,720
572
81
8
0
199,982
0
L
Osiris
5,662
566
72
7
0
186,612
1
W
Susano
6,074
607
76
8
0
245,493
2
L
Nu Wa
6,020
602
63
6
0
218,429
1
L
Horus
5,118
512
58
6
0
214,393
0
W
Sobek
6,698
670
88
9
0
196,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role