Player Matchup

Ah Puch
Ah Puch
Auvsi
Ah Puch
Level 124
God Stats
6W - 0L
1,923 SR
Queue Stats
193W - 157L
1,583 Elo+
Solo
Baba Yaga
Baba Yaga
ChangEBest
Baba Yaga
Level 154
God Stats
1W - 0L
1,554 SR
Queue Stats
105W - 97L
1,539 Elo+
Party 1
The Morrigan
The Morrigan
Hayabusa luico
The Morrigan
Level 125
God Stats
3W - 2L
1,531 SR
Queue Stats
72W - 67L
1,505 Elo+
Party 1
Shiva
Shiva
bootyeater69h8r
Shiva
Level 148
God Stats
3W - 3L
1,616 SR
Queue Stats
287W - 259L
1,539 Elo+
Solo
Cthulhu
Cthulhu
iAmTooShyyuwu
Cthulhu
Level 129
God Stats
14W - 2L
1,843 SR
Queue Stats
375W - 387L
1,557 Elo+
Solo
Team Averages
Level 136
1,693 SR
1,545 Elo+

VS

Team Averages
Level 137
1,527 SR
1,544 Elo+
Kuzenbo
Kuzenbo
GoodGuyReed
Kuzenbo
Level 155
God Stats
1W - 4L
1,698 SR
Queue Stats
105W - 96L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
IBlackAbyssI
Hou Yi
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 189L
1,543 Elo+
Solo
Serqet
Serqet
IdleMontes
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,538 Elo+
Party 2
Da Ji
Da Ji
VIIAstras
Da Ji
Level 156
God Stats
1W - 2L
1,580 SR
Queue Stats
69W - 56L
1,570 Elo+
Party 2
Merlin
Merlin
iTzLewith
Merlin
Level 148
God Stats
1W - 3L
1,359 SR
Queue Stats
103W - 91L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Auvsi
Ah Puch
16
2 / 1 / 17
9,331
933
10,168
6,936
2,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
ChangEBest
Baba Yaga
16
7 / 4 / 11
9,703
970
9,878
7,157
2,552
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
Hayabusa luico
The Morrigan
14
3 / 3 / 12
8,205
821
2,788
5,305
3,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
5 / 3 / 15
9,097
910
9,400
8,780
5,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
14
4 / 3 / 11
8,494
849
8,252
11,129
10,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GoodGuyReed
Kuzenbo
12
2 / 4 / 6
7,526
753
4,363
12,741
14,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hou Yi
15
2 / 4 / 6
8,070
807
5,573
7,957
3,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
IdleMontes
Serqet
13
2 / 4 / 8
7,532
753
4,434
8,297
8,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
VIIAstras
Da Ji
10
3 / 6 / 4
6,958
696
4,642
7,764
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
iTzLewith
Merlin
14
1 / 3 / 6
7,458
746
7,353
7,065
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
21
Kills
10
14
Deaths
21
66
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Auvsi
Ah Puch
2
1
17
10.5
W
Baba Yaga
ChangEBest
Baba Yaga
7
4
11
3.13
L
Kuzenbo
GoodGuyReed
Kuzenbo
2
4
6
1.25
W
The Morrigan
Hayabusa luico
The Morrigan
3
3
12
3
L
Hou Yi
2
4
6
1.25
L
Serqet
IdleMontes
Serqet
2
4
8
1.5
L
Da Ji
VIIAstras
Da Ji
3
6
4
0.83
W
5
3
15
4.17
W
Cthulhu
4
3
11
3.17
L
Merlin
iTzLewith
Merlin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
26,365
39,307
Taken
43,824
24,279
Mitigated
32,567
9,685
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Auvsi
Ah Puch
10,168
0
1,113
1,786
6,936
2,366
745
3,678
3,132
28,192
1,204
W
Baba Yaga
ChangEBest
Baba Yaga
9,878
415
76
1,499
7,157
2,552
486
1,169
5,693
17,386
577
L
Kuzenbo
GoodGuyReed
Kuzenbo
4,363
1,315
2,144
2,373
12,741
14,305
0
6,357
5,545
9,115
0
W
The Morrigan
Hayabusa luico
The Morrigan
2,788
364
482
829
5,305
3,615
455
1,701
3,237
9,022
1,890
L
Hou Yi
5,573
2,173
0
623
7,957
3,122
0
5,775
1,527
0
19,304
L
Serqet
IdleMontes
Serqet
4,434
163
513
631
8,297
8,231
0
4,579
3,308
0
6,391
L
Da Ji
VIIAstras
Da Ji
4,642
931
314
177
7,764
4,020
0
5,023
2,139
0
7,797
W
9,400
182
1,557
1,674
8,780
5,123
847
2,451
6,245
598
16,195
W
Cthulhu
8,252
223
146
523
11,129
10,623
345
2,717
8,412
13,840
637
L
Merlin
iTzLewith
Merlin
7,353
72
1,803
1,326
7,065
2,889
0
5,274
1,425
33,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,830
Gold Earned
37,544
119
Minions Killed
113
0
Camps Cleared
0
961,084
Distance Traveled
880,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,331
933
41
4
0
195,237
0
W
Baba Yaga
9,703
970
17
2
0
170,391
0
L
Kuzenbo
7,526
753
6
1
0
183,972
0
W
The Morrigan
8,205
821
23
2
0
188,686
0
L
Hou Yi
8,070
807
44
4
0
167,419
0
L
Serqet
7,532
753
8
1
0
183,068
0
L
Da Ji
6,958
696
2
0
0
166,048
0
W
Shiva
9,097
910
14
1
0
216,353
0
W
Cthulhu
8,494
849
24
2
0
190,417
0
L
Merlin
7,458
746
53
5
0
179,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role