Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ice_Siberia
Sun Wukong
Level 123
God Stats
11W - 4L
1,501 SR
Queue Stats
44W - 38L
1,196 Elo+
Solo
Medusa
Medusa
ZedsDeadIBETCHU
Medusa
Level 125
God Stats
11W - 5L
1,793 SR
Queue Stats
40W - 33L
1,517 Elo+
Solo
Ra
Ra
aldrich09
Ra
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 149L
1,463 Elo+
Solo
Team Averages
Level 118
1,559 SR
1,435 Elo+

VS

Team Averages
Level 118
1,544 SR
1,443 Elo+
Sylvanus
Sylvanus
Dummy Thicc Lad
Sylvanus
Level 118
God Stats
15W - 6L
1,638 SR
Queue Stats
188W - 165L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
King_Niruton
Morgan Le Fay
Level 144
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 15L
1,352 Elo+
Party 1
Hel
Hel
MillerInMyCupTTV
Hel
Level 126
God Stats
1W - 2L
1,595 SR
Queue Stats
128W - 128L
1,452 Elo+
Solo
Izanami
Izanami
soappeater
Izanami
Level 88
God Stats
12W - 11L
1,448 SR
Queue Stats
208W - 192L
1,447 Elo+
Party 2
Chaac
Chaac
willxcort
Chaac
Level 116
God Stats
1W - 3L
1,335 SR
Queue Stats
12W - 12L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 8
6,216
622
6,289
8,309
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
 
Anubis
10
3 / 1 / 5
6,074
607
5,330
6,470
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Ice_Siberia
Sun Wukong
11
3 / 1 / 1
6,452
645
6,466
8,669
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
5 / 0 / 3
6,217
622
5,858
6,040
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 1
6,798
680
3,887
4,162
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 3 / 0
5,565
557
3,793
11,289
6,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
King_Niruton
Morgan Le Fay
9
0 / 3 / 0
5,164
516
2,174
5,970
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,404
540
2,130
5,752
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
soappeater
Izanami
9
1 / 5 / 1
5,163
516
4,717
7,906
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
willxcort
Chaac
8
0 / 4 / 1
5,209
521
5,620
9,623
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
8
5
W
Anubis
 
Anubis
3
1
5
5.5
L
Sylvanus
1
3
0
0.33
W
Sun Wukong
Ice_Siberia
Sun Wukong
3
1
1
3.5
L
Morgan Le Fay
King_Niruton
Morgan Le Fay
0
3
0
0
L
1
2
1
0.75
W
5
0
3
6.5
W
5
0
1
5.5
L
Izanami
soappeater
Izanami
1
5
1
0.3
L
Chaac
willxcort
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,830
Damage
18,434
33,650
Taken
40,540
14,296
Mitigated
15,491
12,760
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,289
1,859
176
2,985
8,309
4,840
90
2,060
6,249
0
24,923
W
Anubis
 
Anubis
5,330
555
0
3,716
6,470
2,767
0
1,947
4,523
40,980
900
L
Sylvanus
3,793
811
1,552
3,175
11,289
6,359
0
2,001
9,234
16,691
0
W
Sun Wukong
Ice_Siberia
Sun Wukong
6,466
2,219
0
2,893
8,669
3,675
0
526
8,143
0
35,095
L
Morgan Le Fay
King_Niruton
Morgan Le Fay
2,174
345
0
402
5,970
1,566
0
2,955
2,775
26,710
834
L
2,130
196
811
3,942
5,752
1,312
0
1,644
3,994
30,630
0
W
5,858
2,209
0
565
6,040
1,592
484
1,737
4,303
0
41,018
W
3,887
307
403
2,022
4,162
1,422
0
1,752
2,410
39,792
785
L
Izanami
soappeater
Izanami
4,717
2,755
0
1,050
7,906
2,068
0
877
6,977
0
30,234
L
Chaac
willxcort
Chaac
5,620
1,328
0
2,238
9,623
4,186
0
946
8,677
0
27,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
26,505
338
Minions Killed
260
0
Camps Cleared
0
1,039,866
Distance Traveled
1,014,208
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,216
622
47
5
0
204,489
1
W
Anubis
6,074
607
74
7
0
210,294
1
L
Sylvanus
5,565
557
35
4
0
193,257
4
W
Sun Wukong
6,452
645
65
7
0
208,004
0
L
Morgan Le Fay
5,164
516
51
5
0
213,243
3
L
Hel
5,404
540
70
7
0
218,392
0
W
Medusa
6,217
622
66
7
0
188,612
0
W
Ra
6,798
680
86
9
0
228,467
0
L
Izanami
5,163
516
46
5
0
204,384
0
L
Chaac
5,209
521
58
6
0
184,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role