Player Matchup

Chang'e
Chang'e
CrustyAsian
Chang'e
Level 107
God Stats
47W - 51L
1,514 SR
Queue Stats
681W - 741L
1,526 Elo+
Solo
King Arthur
King Arthur
HectorRdz871
King Arthur
Level 125
God Stats
10W - 11L
1,664 SR
Queue Stats
10W - 11L
1,666 Elo+
Solo
Nu Wa
Nu Wa
Oxonal69
Nu Wa
Level 136
God Stats
1W - 2L
1,577 SR
Queue Stats
201W - 185L
1,567 Elo+
Solo
Anhur
Anhur
Pete Niemann
Anhur
Level 67
God Stats
7W - 6L
1,464 SR
Queue Stats
34W - 35L
1,505 Elo+
Solo
Ymir
Ymir
TCS_AlphaLion
Ymir
Level 65
God Stats
4W - 7L
1,410 SR
Queue Stats
144W - 152L
1,455 Elo+
Solo
Team Averages
Level 100
1,526 SR
1,544 Elo+

VS

Team Averages
Level 96
1,794 SR
1,616 Elo+
Thoth
Thoth
Chârlie
Thoth
Level 138
God Stats
302W - 237L
1,569 SR
Queue Stats
939W - 983L
1,486 Elo+
Solo
Hachiman
Hachiman
NextGamePls
Hachiman
Level 88
God Stats
37W - 36L
1,435 SR
Queue Stats
277W - 271L
1,552 Elo+
Solo
Artio
Artio
Seìpher
Artio
Level 79
God Stats
14W - 5L
1,780 SR
Queue Stats
78W - 74L
1,579 Elo+
Party 1
Jormungandr
Jormungandr
Taurussilver323
Jormungandr
Level 67
God Stats
18W - 11L
1,952 SR
Queue Stats
84W - 82L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
dìlfpr0n
Ne Zha
Level 108
God Stats
37W - 1L
2,235 SR
Queue Stats
482W - 60L
1,911 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrustyAsian
Chang'e
14
0 / 2 / 5
8,001
1,143
7,436
10,093
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HectorRdz871
King Arthur
14
5 / 2 / 3
9,205
1,315
8,910
13,981
12,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Oxonal69
Nu Wa
13
4 / 3 / 4
8,916
1,274
13,043
9,117
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 3
7,443
1,063
2,540
6,532
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 3 / 7
8,081
1,154
6,651
9,204
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

292

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chârlie
Thoth
14
2 / 1 / 8
8,554
1,222
12,719
3,424
1,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NextGamePls
Hachiman
14
1 / 1 / 7
8,359
1,194
7,248
5,525
1,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Artio
Seìpher
Artio
14
1 / 3 / 7
8,762
1,252
5,044
13,632
11,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Taurussilver323
Jormungandr
14
4 / 1 / 6
9,083
1,298
8,676
9,676
4,668
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
dìlfpr0n
Ne Zha
14
2 / 3 / 7
8,260
1,180
13,049
9,760
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
9
Kills
10
10
Deaths
9
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thoth
Chârlie
Thoth
2
1
8
6
L
Chang'e
CrustyAsian
Chang'e
0
2
5
1.25
L
King Arthur
HectorRdz871
King Arthur
5
2
3
3.25
W
Hachiman
NextGamePls
Hachiman
1
1
7
4.5
L
Nu Wa
Oxonal69
Nu Wa
4
3
4
2
L
0
0
3
1.5
W
Artio
Seìpher
Artio
1
3
7
1.5
L
0
3
7
1.17
W
Jormungandr
Taurussilver323
Jormungandr
4
1
6
7
W
Ne Zha
dìlfpr0n
Ne Zha
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,580
Damage
46,736
48,927
Taken
42,017
26,297
Mitigated
22,665
7,624
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Chârlie
Thoth
12,719
650
0
200
3,424
1,044
0
1,569
1,855
28,111
0
L
Chang'e
CrustyAsian
Chang'e
7,436
557
1,716
2,257
10,093
2,085
0
6,306
3,712
22,318
893
L
King Arthur
HectorRdz871
King Arthur
8,910
246
0
1,693
13,981
12,322
0
6,320
7,084
0
20,609
W
Hachiman
NextGamePls
Hachiman
7,248
5,806
0
1,300
5,525
1,699
0
3,549
1,976
0
28,611
L
Nu Wa
Oxonal69
Nu Wa
13,043
4,007
0
750
9,117
2,079
0
6,157
2,814
30,476
0
L
2,540
1,574
0
774
6,532
1,567
0
2,848
3,469
0
7,417
W
Artio
Seìpher
Artio
5,044
342
1,032
3,093
13,632
11,001
0
9,170
4,233
16,517
0
L
6,651
571
0
434
9,204
8,244
0
3,846
5,051
12,834
954
W
Jormungandr
Taurussilver323
Jormungandr
8,676
1,676
0
532
9,676
4,668
0
6,878
2,670
21,745
523
W
Ne Zha
dìlfpr0n
Ne Zha
13,049
1,836
0
1,290
9,760
4,253
0
4,705
4,775
0
24,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
43,018
136
Minions Killed
153
5
Camps Cleared
7
692,549
Distance Traveled
803,991
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,554
1,222
25
4
1
167,247
3
L
Chang'e
8,001
1,143
53
8
0
153,729
0
L
King Arthur
9,205
1,315
19
3
1
162,739
0
W
Hachiman
8,359
1,194
44
6
3
142,267
0
L
Nu Wa
8,916
1,274
39
6
3
134,575
0
L
Anhur
7,443
1,063
11
2
1
117,816
0
W
Artio
8,762
1,252
22
3
0
163,335
0
L
Ymir
8,081
1,154
14
2
0
123,690
0
W
Jormungandr
9,083
1,298
33
5
3
162,533
0
W
Ne Zha
8,260
1,180
29
4
0
168,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role