Player Matchup

Nut
Nut
Abrasive3713
Nut
Level 114
God Stats
5W - 8L
1,309 SR
Queue Stats
212W - 218L
1,405 Elo+
Party 1
Scylla
Scylla
Blaz3n42O
Scylla
Level 149
God Stats
5W - 4L
1,726 SR
Queue Stats
111W - 136L
1,381 Elo+
Solo
Bellona
Bellona
Revan0616
Bellona
Level 158
God Stats
7W - 7L
1,466 SR
Queue Stats
258W - 257L
1,414 Elo+
Party 1
Merlin
Merlin
UnVmE1984
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 100L
1,416 Elo+
Solo
Mulan
Mulan
spaznebula
Mulan
Level 149
God Stats
8W - 6L
1,491 SR
Queue Stats
291W - 283L
1,422 Elo+
Party 1
Team Averages
Level 145
1,498 SR
1,408 Elo+

VS

Team Averages
Level 109
1,411 SR
1,432 Elo+
Arachne
Arachne
BrittanyLyn33
Arachne
Level 158
God Stats
2W - 3L
1,371 SR
Queue Stats
131W - 139L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
JheDai
Kumbhakarna
Level 156
God Stats
6W - 8L
1,479 SR
Queue Stats
572W - 578L
1,444 Elo+
Solo
Fenrir
Fenrir
Jhrj
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,468 Elo+
Party 2
Chiron
Chiron
WaterYoshi120
Chiron
Level 54
God Stats
3W - 9L
1,204 SR
Queue Stats
236W - 264L
1,358 Elo+
Solo
Ares
Ares
ZionBless
Ares
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
9,590
872
10,398
7,190
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Blaz3n42O
Scylla
17
4 / 2 / 13
10,007
910
13,765
4,579
1,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Revan0616
Bellona
16
2 / 2 / 16
9,536
867
11,217
11,365
13,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
UnVmE1984
Merlin
16
0 / 1 / 11
9,650
877
9,278
4,758
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
16
7 / 3 / 6
10,232
930
12,642
10,428
10,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
1 / 7 / 3
7,357
669
5,818
13,405
13,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
JheDai
Kumbhakarna
14
0 / 3 / 8
7,340
667
2,461
17,000
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
Jhrj
Fenrir
19
8 / 2 / 2
8,520
775
9,979
19,879
14,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 1
6,121
556
0
838
233
Ares
13
0 / 5 / 5
7,119
647
2,448
12,689
12,986
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
18
Kills
9
11
Deaths
18
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
W
Scylla
Blaz3n42O
Scylla
4
2
13
5.25
L
Arachne
1
7
3
0.36
L
Kumbhakarna
JheDai
Kumbhakarna
0
3
8
1.33
L
Fenrir
Jhrj
Fenrir
8
2
2
4.5
W
Bellona
Revan0616
Bellona
2
2
16
5
W
Merlin
UnVmE1984
Merlin
0
1
11
5.5
L
0
1
1
0.5
L
Ares
0
5
5
0.5
W
Mulan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,300
Damage
20,706
38,320
Taken
63,811
31,596
Mitigated
55,058
10,676
Healing
20,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,398
5,098
626
1,179
7,190
2,992
2,933
238
6,952
0
25,534
W
Scylla
Blaz3n42O
Scylla
13,765
2,345
963
957
4,579
1,767
1,915
181
4,398
29,628
385
L
Arachne
5,818
3,995
490
1,042
13,405
13,514
0
2,748
10,501
0
12,103
L
Kumbhakarna
JheDai
Kumbhakarna
2,461
230
118
5,289
17,000
14,299
0
6,563
10,065
8,054
0
L
Fenrir
Jhrj
Fenrir
9,979
2,633
1,670
9,327
19,879
14,026
0
9,059
10,500
0
22,155
W
Bellona
Revan0616
Bellona
11,217
3,501
334
2,266
11,365
13,756
537
1,929
9,436
0
21,226
W
Merlin
UnVmE1984
Merlin
9,278
942
264
849
4,758
2,104
969
1,187
3,571
38,343
1,679
L
0
0
0
0
838
233
0
0
838
0
0
L
Ares
2,448
441
575
1,825
12,689
12,986
0
4,437
8,088
6,450
0
W
Mulan
12,642
1,267
1,305
1,933
10,428
10,977
84
1,374
8,193
0
24,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,015
Gold Earned
36,457
191
Minions Killed
52
0
Camps Cleared
0
961,918
Distance Traveled
717,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,590
872
27
2
0
192,348
0
W
Scylla
10,007
910
37
3
0
201,568
0
L
Arachne
7,357
669
16
1
0
187,029
0
L
Kumbhakarna
7,340
667
4
0
0
135,988
0
L
Fenrir
8,520
775
28
3
0
234,127
0
W
Bellona
9,536
867
25
2
0
215,924
0
W
Merlin
9,650
877
75
7
0
168,561
0
L
Chiron
6,121
556
0
0
0
607
0
L
Ares
7,119
647
4
0
0
159,354
0
W
Mulan
10,232
930
27
2
0
183,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role