Player Matchup

Pele
Pele
Platinum II
Stroode
Pele
Platinum II
Level 148
God Stats
7W - 5L
1,574 SR
Queue Stats
121W - 110L
1,785 MMR
Solo
Horus
Horus
Platinum V
bullin66
Horus
Platinum V
Level 84
God Stats
11W - 4L
1,744 SR
Queue Stats
60W - 51L
1,757 MMR
Party 2
Agni
Agni
Gold I
calo2610
Agni
Gold I
Level 44
God Stats
4W - 3L
1,294 SR
Queue Stats
89W - 78L
1,759 MMR
Party 2
Hachiman
Hachiman
Platinum IV
itsEenyoTTV
Hachiman
Platinum IV
Level 49
God Stats
2W - 1L
1,598 SR
Queue Stats
53W - 49L
1,739 MMR
Solo
Da Ji
Da Ji
Platinum II
ファックハイレス
Da Ji
Platinum II
Level 146
God Stats
443W - 420L
1,569 SR
Queue Stats
735W - 741L
1,751 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 94
1,556 SR
1,758 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,675 SR
1,701 MMR
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum V
AgeDGoDx
Hel
Platinum V
Level 148
God Stats
131W - 105L
1,635 SR
Queue Stats
182W - 163L
1,721 MMR
Solo
Hou Yi
Hou Yi
Gold III
N1TgDom-Yt
Hou Yi
Gold III
Level 131
God Stats
1W - 1L
1,820 SR
Queue Stats
15W - 10L
1,777 MMR
Party 1
Thor
Thor
Platinum V
Psytheee
Thor
Platinum V
Level 124
God Stats
1W - 1L
1,766 SR
Queue Stats
37W - 29L
1,731 MMR
Solo
Camazotz
Camazotz
Gold III
thnxJbo
Camazotz
Gold III
Level 117
God Stats
1W - 1L
1,655 SR
Queue Stats
15W - 10L
1,777 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Stroode
Pele
18
5 / 1 / 6
10,161
598
9,156
15,484
7,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
bullin66
Horus
14
1 / 0 / 8
8,943
526
4,720
15,759
9,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
17
8 / 3 / 3
10,444
614
10,573
10,159
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
itsEenyoTTV
Hachiman
17
0 / 1 / 3
9,458
556
5,664
5,725
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 0 / 2
10,988
646
7,286
12,966
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SurtrSerqetFreyaChang'e

VS

Bans
MedusaKumbhakarnaCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 0
7,072
416
2,381
4,714
1,315
14
0 / 5 / 2
8,418
495
7,585
10,769
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
N1TgDom-Yt
Hou Yi
16
2 / 2 / 0
9,225
543
7,179
8,911
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
14
3 / 6 / 1
8,188
482
10,447
14,829
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Camazotz
thnxJbo
Camazotz
14
0 / 6 / 0
8,340
491
4,791
11,754
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
5
5
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
0
5
2
0.2
L
Hou Yi
N1TgDom-Yt
Hou Yi
2
2
0
1
L
Thor
3
6
1
0.58
W
Pele
Stroode
Pele
5
1
6
8
W
Horus
bullin66
Horus
1
0
8
5
W
Agni
8
3
3
3.17
W
Hachiman
itsEenyoTTV
Hachiman
0
1
3
1.5
L
Camazotz
thnxJbo
Camazotz
0
6
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,399
Damage
32,383
60,093
Taken
50,977
30,207
Mitigated
18,586
23,809
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,381
0
82
616
4,714
1,315
0
2,157
2,517
37,181
1,576
L
7,585
149
1,340
3,684
10,769
4,904
330
2,645
8,082
58,298
0
L
Hou Yi
N1TgDom-Yt
Hou Yi
7,179
3,388
0
431
8,911
3,051
404
0
8,873
0
74,148
L
Thor
10,447
1,717
0
490
14,829
4,578
0
5,578
9,251
0
53,736
W
Pele
Stroode
Pele
9,156
2,486
0
5,753
15,484
7,025
100
707
14,572
0
113,893
W
Horus
bullin66
Horus
4,720
1,471
4,196
5,883
15,759
9,902
83
4,140
10,923
0
20,565
W
Agni
10,573
1,506
0
921
10,159
3,194
87
1,722
8,053
70,461
0
W
Hachiman
itsEenyoTTV
Hachiman
5,664
3,331
0
2,632
5,725
1,557
1
898
4,607
0
78,773
L
Camazotz
thnxJbo
Camazotz
4,791
1,095
0
3,498
11,754
4,738
0
193
11,138
0
57,871
W
7,286
2,035
0
4,424
12,966
8,529
416
1,198
11,309
0
76,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,994
Gold Earned
41,243
589
Minions Killed
518
0
Camps Cleared
0
1,769,331
Distance Traveled
1,630,426
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,072
416
76
4
0
269,655
2
L
Hel
8,418
495
113
7
0
314,574
0
L
Hou Yi
9,225
543
143
8
0
355,501
0
L
Thor
8,188
482
81
5
0
344,778
2
W
Pele
10,161
598
161
9
0
392,896
2
W
Horus
8,943
526
21
1
0
363,016
1
W
Agni
10,444
614
131
8
0
357,254
0
W
Hachiman
9,458
556
141
8
0
316,779
3
L
Camazotz
8,340
491
105
6
0
345,918
0
W
Da Ji
10,988
646
135
8
0
339,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role