Player Matchup

Mulan
Mulan
Killercapibara
Mulan
Level 127
God Stats
116W - 118L
1,474 SR
Queue Stats
982W - 946L
1,455 Elo+
Solo
Thor
Thor
Tyspalgo
Thor
Level 128
God Stats
1W - 3L
1,394 SR
Queue Stats
47W - 58L
1,468 Elo+
Solo
Nu Wa
Nu Wa
ZaRoN680
Nu Wa
Level 127
God Stats
14W - 6L
1,731 SR
Queue Stats
262W - 294L
1,453 Elo+
Solo
Merlin
Merlin
Zecuee
Merlin
Level 114
God Stats
0W - 3L
1,301 SR
Queue Stats
66W - 85L
1,463 Elo+
Solo
Fenrir
Fenrir
reverendryan992
Fenrir
Level 46
God Stats
37W - 37L
1,337 SR
Queue Stats
115W - 130L
1,375 Elo+
Solo
Team Averages
Level 108
1,447 SR
1,443 Elo+

VS

Team Averages
Level 75
1,503 SR
1,411 Elo+
Ra
Ra
 
Ra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
JKing6xzs
Atlas
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
305W - 284L
1,440 Elo+
Party 2
Thanatos
Thanatos
Pauloloskinner02
Thanatos
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 38L
1,343 Elo+
Party 1
Surtr
Surtr
SusA477
Surtr
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 57L
1,364 Elo+
Party 1
Medusa
Medusa
VinciVilla
Medusa
Level 107
God Stats
97W - 95L
1,513 SR
Queue Stats
438W - 433L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,580
458
3,622
8,315
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
9
2 / 4 / 1
5,334
533
3,685
8,579
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
ZaRoN680
Nu Wa
8
0 / 4 / 1
4,650
465
4,829
5,294
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Zecuee
Merlin
8
0 / 4 / 0
4,517
452
2,299
5,010
1,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 6 / 0
4,592
459
1,437
6,502
2,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 1 / 1
6,760
676
3,313
4,758
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
JKing6xzs
Atlas
10
0 / 1 / 8
5,404
540
3,758
6,843
3,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
4 / 1 / 3
5,777
578
4,475
8,857
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
SusA477
Surtr
11
7 / 0 / 1
7,139
714
4,156
6,832
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
VinciVilla
Medusa
10
5 / 0 / 3
6,070
607
6,171
3,704
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
21
21
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
1
5.5
W
Atlas
JKing6xzs
Atlas
0
1
8
4
L
1
3
0
0.33
W
4
1
3
5.5
W
Surtr
SusA477
Surtr
7
0
1
7.5
L
Thor
2
4
1
0.63
W
Medusa
VinciVilla
Medusa
5
0
3
6.5
L
Nu Wa
ZaRoN680
Nu Wa
0
4
1
0.13
L
Merlin
Zecuee
Merlin
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,872
Damage
21,873
33,700
Taken
30,994
12,252
Mitigated
11,378
6,297
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,313
253
300
1,248
4,758
1,326
51
1,489
3,031
41,561
108
W
Atlas
JKing6xzs
Atlas
3,758
1,207
0
1,234
6,843
3,324
0
1,512
5,023
13,582
438
L
3,622
514
92
2,276
8,315
4,167
0
1,681
6,314
0
20,548
W
4,475
1,173
0
4,628
8,857
2,460
0
2,064
6,565
0
29,989
W
Surtr
SusA477
Surtr
4,156
994
0
1,467
6,832
3,252
84
483
6,077
703
40,915
L
Thor
3,685
1,056
0
1,660
8,579
2,950
0
1,254
7,325
0
30,299
W
Medusa
VinciVilla
Medusa
6,171
2,589
0
465
3,704
1,016
0
914
2,646
0
39,553
L
Nu Wa
ZaRoN680
Nu Wa
4,829
1,836
0
240
5,294
1,183
0
2,190
3,056
20,821
25
L
Merlin
Zecuee
Merlin
2,299
368
0
1,137
5,010
1,360
0
960
3,950
24,722
0
L
1,437
311
0
892
6,502
2,592
0
589
5,874
0
15,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,673
Gold Earned
31,150
198
Minions Killed
312
0
Camps Cleared
0
905,115
Distance Traveled
1,011,363
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,760
676
88
9
0
218,709
2
W
Atlas
5,404
540
20
2
0
187,295
0
L
Mulan
4,580
458
35
4
0
191,564
0
W
Thanatos
5,777
578
49
5
0
237,300
0
W
Surtr
7,139
714
80
8
0
185,122
0
L
Thor
5,334
533
55
6
0
192,041
2
W
Medusa
6,070
607
75
8
0
182,937
0
L
Nu Wa
4,650
465
34
3
0
154,673
0
L
Merlin
4,517
452
47
5
0
174,890
2
L
Fenrir
4,592
459
27
3
0
191,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role