Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Big mama3925
Lancelot
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
65W - 73L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Its Spoons
Sun Wukong
Level 107
God Stats
2W - 1L
1,499 SR
Queue Stats
82W - 86L
1,506 Elo+
Solo
Cernunnos
Cernunnos
MACALVES4
Cernunnos
Level 173
God Stats
3W - 1L
1,825 SR
Queue Stats
237W - 211L
1,494 Elo+
Solo
Yu Huang
Yu Huang
i6ixOne
Yu Huang
Level 63
God Stats
0W - 1L
1,708 SR
Queue Stats
13W - 11L
1,531 Elo+
Solo
Team Averages
Level 116
1,654 SR
1,495 Elo+

VS

Team Averages
Level 109
1,614 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
ChillSquishster
Charon
Level 147
God Stats
3W - 1L
1,445 SR
Queue Stats
282W - 310L
1,402 Elo+
Solo
Cerberus
Cerberus
GuacMan
Cerberus
Level 26
God Stats
2W - 0L
1,743 SR
Queue Stats
21W - 26L
1,317 Elo+
Solo
Pele
Pele
cronos15987
Pele
Level 105
God Stats
8W - 4L
1,645 SR
Queue Stats
363W - 364L
1,433 Elo+
Solo
Ullr
Ullr
epic surfer 71
Ullr
Level 145
God Stats
1W - 0L
1,737 SR
Queue Stats
9W - 7L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 4 / 8
8,293
754
13,677
10,421
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Big mama3925
Lancelot
11
0 / 2 / 8
6,737
612
2,604
6,741
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Its Spoons
Sun Wukong
13
1 / 4 / 10
7,797
709
8,729
11,004
11,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
MACALVES4
Cernunnos
15
5 / 6 / 8
9,066
824
10,750
13,987
4,680
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
i6ixOne
Yu Huang
17
6 / 5 / 6
9,260
842
13,608
9,180
3,616
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 1 / 16
9,838
894
11,108
7,192
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 13
10,637
967
8,853
17,796
19,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
GuacMan
Cerberus
14
5 / 5 / 4
9,146
831
6,861
12,599
10,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 3 / 8
10,027
912
9,666
10,963
4,534
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
4 / 6 / 8
9,802
891
8,401
13,863
6,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
70
16
Kills
21
21
Deaths
17
40
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
4
8
2
W
Sol
 
Sol
2
1
16
10
L
Lancelot
Big mama3925
Lancelot
0
2
8
2
W
3
2
13
4.75
W
Cerberus
GuacMan
Cerberus
5
5
4
1.4
L
Sun Wukong
Its Spoons
Sun Wukong
1
4
10
1.5
L
Cernunnos
MACALVES4
Cernunnos
5
6
8
1.5
W
7
3
8
3.67
W
4
6
8
1.33
L
Yu Huang
i6ixOne
Yu Huang
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,368
Damage
44,889
51,333
Taken
62,413
28,682
Mitigated
43,895
13,601
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
13,677
7,602
969
2,498
10,421
3,905
603
4,247
6,174
0
20,371
W
Sol
 
Sol
11,108
886
1,464
2,318
7,192
2,660
3,527
2,550
4,642
36,173
408
L
Lancelot
Big mama3925
Lancelot
2,604
182
191
210
6,741
4,529
0
3,328
3,413
505
4,127
W
8,853
740
2,020
4,734
17,796
19,573
522
3,917
13,879
24,699
2,146
W
Cerberus
GuacMan
Cerberus
6,861
93
1,421
2,680
12,599
10,577
242
3,110
9,489
9,866
378
L
Sun Wukong
Its Spoons
Sun Wukong
8,729
1,861
600
1,747
11,004
11,952
0
4,570
6,434
0
16,838
L
Cernunnos
MACALVES4
Cernunnos
10,750
4,725
1,360
4,151
13,987
4,680
310
9,378
4,609
0
22,963
W
9,666
1,046
1,477
3,152
10,963
4,534
1,377
2,551
8,412
0
24,420
W
8,401
2,570
755
918
13,863
6,551
905
1,963
11,900
0
15,304
L
Yu Huang
i6ixOne
Yu Huang
13,608
1,109
818
1,057
9,180
3,616
0
4,736
4,444
27,636
237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,153
Gold Earned
49,450
88
Minions Killed
136
0
Camps Cleared
0
879,063
Distance Traveled
1,042,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,293
754
19
2
0
196,885
0
W
Sol
9,838
894
54
5
0
211,793
0
L
Lancelot
6,737
612
5
0
0
128,786
0
W
Charon
10,637
967
24
2
0
206,173
0
W
Cerberus
9,146
831
14
1
0
197,208
0
L
Sun Wukong
7,797
709
12
1
0
207,252
0
L
Cernunnos
9,066
824
27
2
0
175,915
0
W
Pele
10,027
912
22
2
0
237,813
0
W
Ullr
9,802
891
22
2
0
189,250
0
L
Yu Huang
9,260
842
25
2
0
170,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role