Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Diincan
Yemoja
Level 87
God Stats
12W - 10L
1,655 SR
Queue Stats
323W - 349L
1,462 Elo+
Party 2
Hachiman
Hachiman
SamTheSucc
Hachiman
Level 85
God Stats
1W - 2L
1,292 SR
Queue Stats
215W - 232L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
ihateneeks
Sun Wukong
Level 43
God Stats
4W - 16L
1,218 SR
Queue Stats
55W - 105L
1,335 Elo+
Party 2
Team Averages
Level 97
1,433 SR
1,451 Elo+

VS

Team Averages
Level 96
1,380 SR
1,447 Elo+
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
GwaDaKu
Ao Kuang
Level 154
God Stats
18W - 17L
1,471 SR
Queue Stats
757W - 741L
1,449 Elo+
Solo
Xbalanque
Xbalanque
MarkuZZZ98
Xbalanque
Level 151
God Stats
2W - 2L
1,379 SR
Queue Stats
97W - 88L
1,470 Elo+
Solo
Surtr
Surtr
Shrek3InDvD
Surtr
Level 42
God Stats
4W - 12L
1,265 SR
Queue Stats
49W - 73L
1,419 Elo+
Party 1
The Morrigan
The Morrigan
eGDMarine
The Morrigan
Level 65
God Stats
1W - 1L
1,286 SR
Queue Stats
36W - 51L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 5
7,030
586
6,437
3,420
1,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
 
Arachne
11
3 / 1 / 4
6,524
544
3,803
9,579
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yemoja
Diincan
Yemoja
11
4 / 0 / 3
7,434
620
4,287
5,116
3,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
SamTheSucc
Hachiman
14
3 / 1 / 3
7,517
626
7,864
6,962
2,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
ihateneeks
Sun Wukong
6
0 / 1 / 0
5,202
434
382
3,603
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 2
5,955
496
4,265
8,819
6,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
GwaDaKu
Ao Kuang
12
3 / 3 / 0
6,346
529
3,239
11,376
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
MarkuZZZ98
Xbalanque
10
0 / 5 / 1
5,791
483
2,848
9,404
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 1
6,989
582
4,290
6,229
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
eGDMarine
The Morrigan
11
0 / 2 / 1
6,045
504
1,602
5,644
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
4
4
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
1
5
5.5
L
Arachne
 
Arachne
3
1
4
5
W
Bacchus
 
Bacchus
0
3
2
0.33
L
Yemoja
Diincan
Yemoja
4
0
3
5.5
W
Ao Kuang
GwaDaKu
Ao Kuang
3
3
0
1
W
Xbalanque
MarkuZZZ98
Xbalanque
0
5
1
0.1
L
Hachiman
SamTheSucc
Hachiman
3
1
3
4.5
W
1
0
1
1.5
W
The Morrigan
eGDMarine
The Morrigan
0
2
1
0.25
L
Sun Wukong
ihateneeks
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
16,244
28,680
Taken
41,472
11,691
Mitigated
17,481
11,100
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,437
1,406
0
436
3,420
1,362
37
1,478
1,942
43,086
2,033
L
Arachne
 
Arachne
3,803
2,021
0
2,041
9,579
3,227
0
3,648
5,931
0
34,573
W
Bacchus
 
Bacchus
4,265
459
0
1,987
8,819
6,843
60
3,006
5,813
16,747
1,163
L
Yemoja
Diincan
Yemoja
4,287
1,133
3,095
1,800
5,116
3,295
350
1,676
3,440
27,197
643
W
Ao Kuang
GwaDaKu
Ao Kuang
3,239
1,095
0
2,965
11,376
3,762
0
2,379
8,997
53,167
0
W
Xbalanque
MarkuZZZ98
Xbalanque
2,848
1,322
0
1,446
9,404
3,055
715
1,561
7,843
0
41,579
L
Hachiman
SamTheSucc
Hachiman
7,864
4,384
0
2,908
6,962
2,540
487
1,876
5,086
0
61,743
W
4,290
1,481
0
1,526
6,229
2,278
8
850
5,379
644
48,220
W
The Morrigan
eGDMarine
The Morrigan
1,602
140
0
1,598
5,644
1,543
0
3,202
2,442
33,247
0
L
Sun Wukong
ihateneeks
Sun Wukong
382
0
0
820
3,603
1,267
0
337
3,266
0
17,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
31,126
324
Minions Killed
332
0
Camps Cleared
0
1,054,899
Distance Traveled
1,204,193
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,030
586
65
5
0
221,210
1
L
Arachne
6,524
544
67
6
0
265,378
0
W
Bacchus
5,955
496
26
2
0
258,322
0
L
Yemoja
7,434
620
44
4
0
242,604
4
W
Ao Kuang
6,346
529
81
7
0
263,163
0
W
Xbalanque
5,791
483
64
5
0
226,111
0
L
Hachiman
7,517
626
103
9
0
237,120
0
W
Surtr
6,989
582
86
7
0
209,301
0
W
The Morrigan
6,045
504
75
6
0
247,296
3
L
Sun Wukong
5,202
434
45
4
0
88,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role