Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
RandreaM9614
Ne Zha
Level 95
God Stats
30W - 27L
1,630 SR
Queue Stats
574W - 589L
1,448 Elo+
Solo
Ymir
Ymir
RichieSlapz
Ymir
Level 66
God Stats
7W - 3L
1,560 SR
Queue Stats
36W - 62L
1,346 Elo+
Solo
King Arthur
King Arthur
SaiynGdZakXD
King Arthur
Level 84
God Stats
3W - 2L
1,455 SR
Queue Stats
5W - 5L
1,457 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,450 Elo+

VS

Team Averages
Level 84
1,544 SR
1,427 Elo+
Ymir
Ymir
HurtBoyKMS
Ymir
Level 107
God Stats
25W - 22L
1,501 SR
Queue Stats
367W - 395L
1,483 Elo+
Solo
Poseidon
Poseidon
Nakz101
Poseidon
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,298 Elo+
Party 1
Neith
Neith
TWO60SAM
Neith
Level 111
God Stats
4W - 2L
1,513 SR
Queue Stats
110W - 109L
1,440 Elo+
Solo
Charybdis
Charybdis
The25thBaam288
Charybdis
Level 63
God Stats
11W - 10L
1,385 SR
Queue Stats
44W - 46L
1,385 Elo+
Solo
Fenrir
Fenrir
oCHANCHO_
Fenrir
Level 101
God Stats
3W - 0L
1,822 SR
Queue Stats
78W - 64L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 2 / 3
7,099
473
2,454
9,640
2,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
 
Agni
11
3 / 6 / 1
6,836
456
6,557
11,751
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
12
4 / 3 / 2
7,703
514
8,144
15,181
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 4
7,929
529
4,503
11,643
8,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
SaiynGdZakXD
King Arthur
11
0 / 4 / 2
6,916
461
3,759
15,586
7,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
8,440
563
7,396
10,950
11,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Nakz101
Poseidon
13
1 / 2 / 4
7,520
501
5,568
6,606
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TWO60SAM
Neith
15
3 / 1 / 5
8,834
589
11,213
6,600
2,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Charybdis
The25thBaam288
Charybdis
15
1 / 0 / 7
9,077
605
12,936
11,056
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
oCHANCHO_
Fenrir
14
8 / 3 / 3
8,586
572
7,317
15,062
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
19
19
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
3
0.75
L
Agni
 
Agni
3
6
1
0.58
W
6
2
3
3.75
W
Poseidon
Nakz101
Poseidon
1
2
4
1.5
L
Ne Zha
4
3
2
1.67
L
1
4
4
0.75
L
King Arthur
SaiynGdZakXD
King Arthur
0
4
2
0.25
W
Neith
TWO60SAM
Neith
3
1
5
5.5
W
Charybdis
The25thBaam288
Charybdis
1
0
7
4.5
W
Fenrir
oCHANCHO_
Fenrir
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,417
Damage
44,430
63,801
Taken
50,274
27,147
Mitigated
29,155
14,122
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,454
1,406
0
3,697
9,640
2,763
666
1,994
7,646
0
45,566
L
Agni
 
Agni
6,557
297
0
1,030
11,751
3,328
0
4,852
6,899
32,665
0
W
7,396
823
0
827
10,950
11,461
256
2,430
8,520
34,284
1,926
W
Poseidon
Nakz101
Poseidon
5,568
856
0
1,674
6,606
1,744
0
1,501
5,105
50,809
0
L
Ne Zha
8,144
1,993
0
5,910
15,181
5,420
189
3,282
11,899
0
44,734
L
4,503
558
0
1,434
11,643
8,343
0
1,027
10,616
34,850
0
L
King Arthur
SaiynGdZakXD
King Arthur
3,759
377
0
2,051
15,586
7,293
209
1,406
14,180
0
35,782
W
Neith
TWO60SAM
Neith
11,213
3,367
0
2,976
6,600
2,456
1,269
2,095
4,505
0
65,088
W
Charybdis
The25thBaam288
Charybdis
12,936
6,460
0
5,952
11,056
7,226
743
1,213
9,843
0
76,822
W
Fenrir
oCHANCHO_
Fenrir
7,317
1,042
0
3,456
15,062
6,268
0
3,821
11,241
0
57,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
42,457
327
Minions Killed
432
0
Camps Cleared
0
1,433,947
Distance Traveled
1,435,921
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,099
473
94
6
0
266,342
0
L
Agni
6,836
456
54
4
0
265,930
1
W
Ymir
8,440
563
58
4
0
272,609
1
W
Poseidon
7,520
501
71
5
0
300,428
0
L
Ne Zha
7,703
514
76
5
0
326,049
0
L
Ymir
7,929
529
55
4
0
266,724
0
L
King Arthur
6,916
461
48
3
0
308,902
2
W
Neith
8,834
589
111
7
0
246,289
0
W
Charybdis
9,077
605
116
8
0
268,126
1
W
Fenrir
8,586
572
76
5
0
348,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role