Player Matchup

Martichoras
Martichoras
Dreco3148329
Martichoras
Level 143
God Stats
7W - 4L
1,630 SR
Queue Stats
209W - 228L
1,445 Elo+
Solo
Bacchus
Bacchus
Memory0706
Bacchus
Level 88
God Stats
11W - 3L
1,698 SR
Queue Stats
387W - 442L
1,427 Elo+
Solo
Ra
Ra
VulgarVulpine
Ra
Level 124
God Stats
2W - 0L
1,792 SR
Queue Stats
394W - 407L
1,482 Elo+
Solo
Hera
Hera
addben2910p2
Hera
Level 128
God Stats
1W - 1L
1,298 SR
Queue Stats
52W - 50L
1,511 Elo+
Solo
Artemis
Artemis
mokonyan
Artemis
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 86L
1,481 Elo+
Solo
Team Averages
Level 105
1,584 SR
1,469 Elo+

VS

Team Averages
Level 126
1,595 SR
1,477 Elo+
Odin
Odin
Endwar4263
Odin
Level 152
God Stats
7W - 11L
1,424 SR
Queue Stats
661W - 736L
1,440 Elo+
Solo
Surtr
Surtr
MidnitePurp40
Surtr
Level 119
God Stats
3W - 1L
1,850 SR
Queue Stats
209W - 224L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Twincamm
Ne Zha
Level 123
God Stats
8W - 3L
1,701 SR
Queue Stats
320W - 299L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
dublinvision
Erlang Shen
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,506 Elo+
Solo
Sylvanus
Sylvanus
el_Rover
Sylvanus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 332L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dreco3148329
Martichoras
15
5 / 2 / 16
9,330
933
11,633
10,913
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Memory0706
Bacchus
15
2 / 2 / 20
9,465
947
4,145
11,698
15,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
7 / 1 / 14
9,606
961
11,443
6,979
3,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
5 / 1 / 16
9,838
984
7,755
6,499
2,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
mokonyan
Artemis
16
4 / 1 / 18
9,376
938
14,408
10,857
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
7,720
772
6,709
13,504
13,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 6 / 2
6,342
634
3,159
11,354
9,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
Twincamm
Ne Zha
15
2 / 4 / 2
7,475
748
10,698
8,528
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
dublinvision
Erlang Shen
14
1 / 3 / 4
7,541
754
7,194
8,965
8,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
el_Rover
Sylvanus
13
1 / 5 / 2
7,388
739
4,105
13,409
11,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
23
Kills
7
7
Deaths
23
84
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Dreco3148329
Martichoras
5
2
16
6.5
L
3
5
3
0.9
W
Bacchus
Memory0706
Bacchus
2
2
20
6
L
0
6
2
0.17
L
Ne Zha
Twincamm
Ne Zha
2
4
2
0.75
W
7
1
14
14
W
5
1
16
13
L
Erlang Shen
dublinvision
Erlang Shen
1
3
4
1
L
Sylvanus
el_Rover
Sylvanus
1
5
2
0.4
W
Artemis
mokonyan
Artemis
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,384
Damage
31,865
46,946
Taken
55,760
32,648
Mitigated
47,268
20,888
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Dreco3148329
Martichoras
11,633
2,905
234
1,982
10,913
5,360
2,086
1,463
9,099
0
29,801
L
6,709
395
389
1,577
13,504
13,915
0
5,046
8,299
2,092
15,392
W
Bacchus
Memory0706
Bacchus
4,145
254
522
1,820
11,698
15,194
241
908
10,519
7,365
448
L
3,159
386
588
1,867
11,354
9,793
0
4,418
6,802
47
7,966
L
Ne Zha
Twincamm
Ne Zha
10,698
504
0
751
8,528
4,017
0
3,775
4,605
0
24,235
W
11,443
322
8,018
3,793
6,979
3,839
1,498
981
5,998
26,150
42
W
7,755
1,939
762
514
6,499
2,865
1,678
612
5,851
18,518
340
L
Erlang Shen
dublinvision
Erlang Shen
7,194
1,146
0
1,727
8,965
8,257
0
3,862
5,103
0
17,249
L
Sylvanus
el_Rover
Sylvanus
4,105
1,280
3,037
3,591
13,409
11,286
0
5,458
7,951
8,278
591
W
Artemis
mokonyan
Artemis
14,408
5,112
1,215
2,028
10,857
5,390
2,114
1,833
8,839
0
26,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
36,466
156
Minions Killed
73
0
Camps Cleared
0
942,854
Distance Traveled
804,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,330
933
40
4
0
169,386
0
L
Odin
7,720
772
19
2
0
168,494
0
W
Bacchus
9,465
947
8
1
0
205,378
0
L
Surtr
6,342
634
13
1
0
133,624
0
L
Ne Zha
7,475
748
24
2
0
186,795
0
W
Ra
9,606
961
32
3
0
204,354
0
W
Hera
9,838
984
45
5
0
171,686
0
L
Erlang Shen
7,541
754
14
1
0
191,122
0
L
Sylvanus
7,388
739
3
0
0
124,414
0
W
Artemis
9,376
938
31
3
0
192,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role