Player Matchup

Martichoras
Martichoras
JagerMorder633
Martichoras
Level 66
God Stats
8W - 7L
1,521 SR
Queue Stats
15W - 17L
1,332 Elo+
Party 2
Ares
Ares
SORTofTWISTED
Ares
Level 28
God Stats
1W - 1L
1,684 SR
Queue Stats
6W - 18L
1,206 Elo+
Party 2
Ao Kuang
Ao Kuang
x1EyedWilly69x
Ao Kuang
Level 83
God Stats
7W - 8L
1,432 SR
Queue Stats
20W - 44L
1,207 Elo+
Party 2
Team Averages
Level 59
1,546 SR
1,249 Elo+

VS

Team Averages
Level 59
1,366 SR
1,491 Elo+
Jing Wei
Jing Wei
DaddyMagn3to
Jing Wei
Level 45
God Stats
9W - 9L
1,470 SR
Queue Stats
177W - 166L
1,442 Elo+
Party 1
Maui
Maui
Deadeye 245
Maui
Level 26
God Stats
2W - 2L
1,187 SR
Queue Stats
49W - 53L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsPixel8318
Baron Samedi
Level 106
God Stats
2W - 0L
1,440 SR
Queue Stats
151W - 139L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
JagerMorder633
Martichoras
15
0 / 4 / 1
7,890
717
4,142
8,183
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 6 / 2
7,625
693
4,581
13,810
11,535
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ao Kuang
13
2 / 6 / 1
8,138
740
7,350
10,209
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaddyMagn3to
Jing Wei
15
2 / 2 / 12
9,356
851
4,904
7,823
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 13
9,349
850
6,557
7,580
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ItsPixel8318
Baron Samedi
17
11 / 0 / 5
10,897
991
15,448
6,629
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
16
16
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DaddyMagn3to
Jing Wei
2
2
12
4
W
3
1
13
9.5
W
Baron Samedi
ItsPixel8318
Baron Samedi
11
0
5
13.5
L
Martichoras
JagerMorder633
Martichoras
0
4
1
0.13
L
1
6
2
0.33
L
Ao Kuang
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,073
Damage
26,909
32,202
Taken
22,032
17,922
Mitigated
13,858
4,313
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DaddyMagn3to
Jing Wei
4,904
3,913
0
694
7,823
3,069
2,292
4,691
3,132
0
29,509
W
6,557
1,168
0
724
7,580
7,566
486
3,269
4,311
18,443
418
W
Baron Samedi
ItsPixel8318
Baron Samedi
15,448
1,089
2,091
3,180
6,629
3,223
595
3,431
3,198
35,326
0
L
Martichoras
JagerMorder633
Martichoras
4,142
699
0
619
8,183
2,772
0
5,837
1,760
0
27,205
L
4,581
232
15
1,802
13,810
11,535
0
8,029
4,835
5,848
1,046
L
Ao Kuang
7,350
2,067
98
1,779
10,209
3,615
0
5,848
3,899
18,458
1,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,653
Gold Earned
29,602
84
Minions Killed
143
0
Camps Cleared
0
482,788
Distance Traveled
589,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,356
851
64
6
0
200,475
0
W
Maui
9,349
850
24
2
0
197,844
0
W
Baron Samedi
10,897
991
55
5
0
191,298
0
L
Martichoras
7,890
717
56
5
0
144,756
0
L
Ares
7,625
693
4
0
0
171,418
0
L
Ao Kuang
8,138
740
24
2
0
166,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role