Player Matchup

Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Joopdog
Kumbhakarna
Level 105
God Stats
6W - 7L
1,574 SR
Queue Stats
23W - 31L
1,446 Elo+
Party 1
Lancelot
Lancelot
aGUYnamedDOLPH
Lancelot
Level 26
God Stats
2W - 5L
1,299 SR
Queue Stats
28W - 31L
1,512 Elo+
Party 1
Chernobog
Chernobog
lTz Sin
Chernobog
Level 105
God Stats
2W - 3L
1,390 SR
Queue Stats
59W - 64L
1,473 Elo+
Party 1
Team Averages
Level 93
1,453 SR
1,486 Elo+

VS

Team Averages
Level 97
1,486 SR
1,518 Elo+
Guan Yu
Guan Yu
ChineeMan425
Guan Yu
Level 138
God Stats
3W - 0L
1,557 SR
Queue Stats
107W - 110L
1,542 Elo+
Solo
Nemesis
Nemesis
JoserWoahser
Nemesis
Level 126
God Stats
3W - 2L
1,483 SR
Queue Stats
43W - 31L
1,569 Elo+
Solo
Yemoja
Yemoja
SpudMans
Yemoja
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,395 Elo+
Solo
Xbalanque
Xbalanque
fyahban
Xbalanque
Level 69
God Stats
1W - 0L
1,301 SR
Queue Stats
13W - 9L
1,599 Elo+
Solo
Discordia
Discordia
niwatori2828jp
Discordia
Level 67
God Stats
15W - 8L
1,589 SR
Queue Stats
303W - 319L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 4 / 0
9,116
536
7,604
7,967
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
 
Gilgamesh
12
2 / 4 / 0
7,480
440
5,731
16,352
9,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Joopdog
Kumbhakarna
12
0 / 2 / 3
7,023
413
6,626
13,794
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
14
2 / 4 / 3
7,928
466
5,877
14,500
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chernobog
lTz Sin
Chernobog
15
0 / 1 / 2
8,194
482
3,806
10,038
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChineeMan425
Guan Yu
16
5 / 2 / 7
10,041
591
16,394
17,211
16,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
JoserWoahser
Nemesis
16
6 / 1 / 5
9,475
557
8,866
13,627
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
SpudMans
Yemoja
14
0 / 1 / 6
8,561
504
1,895
8,192
5,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
fyahban
Xbalanque
15
1 / 1 / 5
9,043
532
9,312
12,307
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
niwatori2828jp
Discordia
16
3 / 2 / 5
9,053
533
7,747
6,291
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
15
15
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
4
0
0.75
L
Gilgamesh
 
Gilgamesh
2
4
0
0.5
W
Guan Yu
ChineeMan425
Guan Yu
5
2
7
4.25
L
Kumbhakarna
Joopdog
Kumbhakarna
0
2
3
0.75
W
Nemesis
JoserWoahser
Nemesis
6
1
5
8.5
W
Yemoja
SpudMans
Yemoja
0
1
6
3
L
Lancelot
2
4
3
0.88
W
Xbalanque
fyahban
Xbalanque
1
1
5
3.5
L
Chernobog
lTz Sin
Chernobog
0
1
2
1
W
Discordia
niwatori2828jp
Discordia
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,644
Damage
44,214
62,651
Taken
57,628
24,605
Mitigated
33,310
18,118
Healing
25,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,604
248
0
1,586
7,967
2,161
0
2,027
5,424
55,559
1,293
L
Gilgamesh
 
Gilgamesh
5,731
1,159
0
2,654
16,352
9,328
0
1,737
14,503
43
30,788
W
Guan Yu
ChineeMan425
Guan Yu
16,394
1,714
1,155
6,656
17,211
16,748
153
4,678
12,067
0
70,296
L
Kumbhakarna
Joopdog
Kumbhakarna
6,626
634
0
2,622
13,794
3,912
0
2,460
11,246
28,528
1,032
W
Nemesis
JoserWoahser
Nemesis
8,866
2,628
0
2,565
13,627
5,624
0
2,082
11,231
0
80,366
W
Yemoja
SpudMans
Yemoja
1,895
819
6,533
2,494
8,192
5,187
270
1,928
6,128
19,922
0
L
Lancelot
5,877
1,222
0
6,698
14,500
5,667
0
2,161
12,215
0
62,859
W
Xbalanque
fyahban
Xbalanque
9,312
4,093
0
4,673
12,307
3,781
3,654
2,364
9,846
0
76,479
L
Chernobog
lTz Sin
Chernobog
3,806
1,912
0
4,558
10,038
3,537
0
278
9,760
0
68,174
W
Discordia
niwatori2828jp
Discordia
7,747
444
0
1,073
6,291
1,970
424
2,673
3,270
66,034
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
46,173
440
Minions Killed
490
0
Camps Cleared
0
1,702,561
Distance Traveled
1,672,453
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,116
536
131
8
0
327,461
4
L
Gilgamesh
7,480
440
35
2
0
277,919
5
W
Guan Yu
10,041
591
105
6
0
333,726
0
L
Kumbhakarna
7,023
413
45
3
0
364,492
4
W
Nemesis
9,475
557
117
7
0
372,711
8
W
Yemoja
8,561
504
40
2
0
324,902
2
L
Lancelot
7,928
466
98
6
0
399,560
0
W
Xbalanque
9,043
532
123
7
0
301,415
2
L
Chernobog
8,194
482
131
8
0
333,129
0
W
Discordia
9,053
533
105
6
0
339,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role