Player Matchup

Arachne
Arachne
Silver I
BS LegendKiller
Arachne
Silver I
Level 157
God Stats
8W - 11L
1,443 SR
Queue Stats
56W - 69L
1,167 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Big Auzie
Kuzenbo
Silver I
Level 126
God Stats
3W - 1L
1,725 SR
Queue Stats
68W - 77L
1,285 MMR
Solo
Xbalanque
Xbalanque
Silver I
GUPP_MOONMAN
Xbalanque
Silver I
Level 157
God Stats
7W - 4L
1,669 SR
Queue Stats
197W - 212L
1,289 MMR
Solo
Amaterasu
Amaterasu
Silver IV
crazymonkey7777
Amaterasu
Silver IV
Level 83
God Stats
4W - 3L
1,549 SR
Queue Stats
25W - 43L
731 MMR
Solo
Agni
Agni
Silver III
gjweedman
Agni
Silver III
Level 125
God Stats
27W - 30L
1,445 SR
Queue Stats
102W - 116L
870 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,566 SR
1,068 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,401 SR
1,218 MMR
Bakasura
Bakasura
Silver IV
 
Bakasura
Silver IV
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
DavyDooEsq13
Cu Chulainn
Silver II
Level 154
God Stats
0W - 1L
1,307 SR
Queue Stats
16W - 16L
1,281 MMR
Solo
Cerberus
Cerberus
Silver IV
DownSide504
Cerberus
Silver IV
Level 143
God Stats
0W - 1L
1,225 SR
Queue Stats
255W - 284L
696 MMR
Solo
Izanami
Izanami
Silver II
PHRNAECATE
Izanami
Silver II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,211 MMR
Solo
Janus
Janus
Gold IV
chipvid
Janus
Gold IV
Level 108
God Stats
2W - 5L
1,475 SR
Queue Stats
50W - 56L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,352
670
501
4,117
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
Big Auzie
Kuzenbo
5
0 / 2 / 0
3,186
637
1,517
4,636
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
GUPP_MOONMAN
Xbalanque
6
0 / 0 / 2
3,327
665
2,749
1,904
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
crazymonkey7777
Amaterasu
6
0 / 1 / 2
3,232
646
2,115
2,997
1,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
7
0 / 1 / 1
3,475
695
567
1,795
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KumbhakarnaThanatosCthulhu

VS

Bans
RavanaAnubisChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
2
0 / 1 / 0
2,587
517
0
952
235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
DavyDooEsq13
Cu Chulainn
7
2 / 0 / 0
4,212
842
3,206
4,072
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
DownSide504
Cerberus
5
1 / 1 / 0
3,602
720
1,242
4,763
2,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
PHRNAECATE
Izanami
5
0 / 1 / 1
3,237
647
1,429
2,391
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
chipvid
Janus
7
1 / 0 / 0
3,790
758
1,126
1,727
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
2
Kills
4
4
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
W
2
0
0
2
W
Kuzenbo
Big Auzie
Kuzenbo
0
2
0
0
L
Cu Chulainn
DavyDooEsq13
Cu Chulainn
2
0
0
2
L
Cerberus
DownSide504
Cerberus
1
1
0
1
W
Xbalanque
GUPP_MOONMAN
Xbalanque
0
0
2
1
L
Izanami
PHRNAECATE
Izanami
0
1
1
0.5
L
Janus
chipvid
Janus
1
0
0
1
W
Amaterasu
crazymonkey7777
Amaterasu
0
1
2
1
W
Agni
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,449
Damage
7,003
15,449
Taken
13,905
6,175
Mitigated
4,867
5,462
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
952
235
0
0
952
0
2,119
W
501
442
0
1,102
4,117
1,240
0
188
3,891
0
13,918
W
Kuzenbo
Big Auzie
Kuzenbo
1,517
451
0
1,770
4,636
2,811
0
0
4,636
13,013
0
L
Cu Chulainn
DavyDooEsq13
Cu Chulainn
3,206
372
0
1,517
4,072
1,503
0
1,269
2,555
0
24,116
L
Cerberus
DownSide504
Cerberus
1,242
230
0
1,914
4,763
2,304
0
0
4,585
8,519
0
W
Xbalanque
GUPP_MOONMAN
Xbalanque
2,749
1,068
0
1,044
1,904
404
8
544
1,360
0
20,546
L
Izanami
PHRNAECATE
Izanami
1,429
773
0
620
2,391
432
0
0
2,363
0
14,091
L
Janus
chipvid
Janus
1,126
0
0
685
1,727
393
0
567
1,160
18,567
1,079
W
Amaterasu
crazymonkey7777
Amaterasu
2,115
827
0
934
2,997
1,272
0
698
2,299
0
13,011
W
Agni
567
168
0
612
1,795
448
0
773
926
19,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,572
Gold Earned
17,428
127
Minions Killed
141
0
Camps Cleared
0
517,293
Distance Traveled
421,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,587
517
7
1
0
40,476
0
W
Arachne
3,352
670
27
5
0
110,765
0
W
Kuzenbo
3,186
637
20
4
0
104,769
0
L
Cu Chulainn
4,212
842
54
11
0
97,186
0
L
Cerberus
3,602
720
12
2
0
98,125
0
W
Xbalanque
3,327
665
33
7
0
91,010
0
L
Izanami
3,237
647
31
6
0
87,569
0
L
Janus
3,790
758
37
7
0
97,857
0
W
Amaterasu
3,232
646
23
5
0
120,738
0
W
Agni
3,475
695
24
5
0
90,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role