Player Matchup

Bellona
Bellona
Rend4628
Bellona
Level 100
God Stats
1W - 2L
1,756 SR
Queue Stats
7W - 18L
1,328 Elo+
Solo
Chang'e
Chang'e
XxDoubleL17xX
Chang'e
Level 138
God Stats
0W - 1L
1,726 SR
Queue Stats
52W - 47L
1,550 Elo+
Party 2
Cerberus
Cerberus
crippledkid98
Cerberus
Level 68
God Stats
18W - 21L
1,418 SR
Queue Stats
202W - 229L
1,493 Elo+
Party 2
Team Averages
Level 102
1,633 SR
1,457 Elo+

VS

Team Averages
Level 109
1,404 SR
1,350 Elo+
Izanami
Izanami
DarkLordCris
Izanami
Level 124
God Stats
1W - 0L
1,227 SR
Queue Stats
6W - 9L
1,334 Elo+
Party 1
Loki
Loki
NobuWill
Loki
Level 97
God Stats
3W - 1L
1,509 SR
Queue Stats
29W - 26L
1,431 Elo+
Solo
Merlin
Merlin
YALATUHEMBRA
Merlin
Level 107
God Stats
4W - 1L
1,476 SR
Queue Stats
8W - 11L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rend4628
Bellona
10
1 / 6 / 1
6,876
688
4,378
11,761
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chang'e
13
0 / 2 / 1
7,367
737
6,490
8,888
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
crippledkid98
Cerberus
14
2 / 2 / 0
7,605
761
3,170
8,955
3,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkLordCris
Izanami
14
3 / 2 / 7
8,633
863
7,400
6,437
2,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
14
2 / 0 / 5
8,399
840
6,535
6,760
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
15
5 / 1 / 3
8,865
887
9,986
4,171
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
10
10
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarkLordCris
Izanami
3
2
7
3.25
W
Loki
2
0
5
4.5
L
Bellona
Rend4628
Bellona
1
6
1
0.25
L
Chang'e
0
2
1
0.25
W
Merlin
5
1
3
6.5
L
Cerberus
crippledkid98
Cerberus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,038
Damage
23,921
29,604
Taken
17,368
10,674
Mitigated
5,932
8,341
Healing
2,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarkLordCris
Izanami
7,400
4,760
0
1,316
6,437
2,778
160
3,978
2,459
0
29,478
W
Loki
6,535
706
0
882
6,760
1,941
0
3,420
3,340
0
35,391
L
Bellona
Rend4628
Bellona
4,378
927
0
685
11,761
4,759
0
2,859
8,851
0
13,384
L
Chang'e
6,490
180
1,698
2,627
8,888
2,614
0
3,469
5,397
29,546
0
W
Merlin
9,986
400
55
676
4,171
1,213
250
2,313
1,858
27,839
0
L
Cerberus
crippledkid98
Cerberus
3,170
40
0
3,331
8,955
3,301
0
3,592
5,334
17,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,848
Gold Earned
25,897
108
Minions Killed
144
0
Camps Cleared
0
522,707
Distance Traveled
583,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,633
863
43
4
0
162,712
0
W
Loki
8,399
840
53
5
0
227,587
0
L
Bellona
6,876
688
14
1
0
173,031
0
L
Chang'e
7,367
737
56
6
0
184,696
0
W
Merlin
8,865
887
48
5
0
193,232
0
L
Cerberus
7,605
761
38
4
0
164,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role