Player Matchup

Arachne
Arachne
ArtisticSteam3
Arachne
Level 29
God Stats
55W - 54L
1,569 SR
Queue Stats
67W - 77L
1,455 Elo+
Party 2
Xbalanque
Xbalanque
GahboxX
Xbalanque
Level 89
God Stats
40W - 28L
1,544 SR
Queue Stats
53W - 45L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Rodrigoacg21
Cthulhu
Level 59
God Stats
39W - 46L
1,518 SR
Queue Stats
110W - 155L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
spankybl1605
Zhong Kui
Level 83
God Stats
12W - 7L
1,476 SR
Queue Stats
73W - 87L
1,468 Elo+
Party 2
Hercules
Hercules
tomatodododo
Hercules
Level 66
God Stats
10W - 10L
1,557 SR
Queue Stats
61W - 75L
1,446 Elo+
Party 2
Team Averages
Level 65
1,533 SR
1,455 Elo+

VS

Team Averages
Level 115
1,679 SR
1,476 Elo+
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EatMyChicken88
Fenrir
Level 107
God Stats
6W - 5L
1,647 SR
Queue Stats
93W - 71L
1,533 Elo+
Party 1
Sol
Sol
Gaymer-Eric
Sol
Level 144
God Stats
6W - 4L
1,716 SR
Queue Stats
21W - 21L
1,407 Elo+
Solo
Ares
Ares
Ghanty1439
Ares
Level 112
God Stats
0W - 1L
1,823 SR
Queue Stats
34W - 31L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kxlled-you
Cu Chulainn
Level 88
God Stats
0W - 1L
1,707 SR
Queue Stats
341W - 359L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,084
636
1,440
5,422
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
GahboxX
Xbalanque
8
4 / 0 / 1
4,790
599
3,805
2,100
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rodrigoacg21
Cthulhu
8
1 / 1 / 4
4,765
596
3,226
5,685
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
spankybl1605
Zhong Kui
8
1 / 2 / 1
4,582
573
2,629
4,458
3,218
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
tomatodododo
Hercules
10
4 / 1 / 0
5,780
723
4,336
6,388
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
1 / 3 / 0
3,786
473
2,784
4,097
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
3 / 1 / 1
5,109
639
3,147
5,845
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 2 / 2
5,067
633
1,662
3,186
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 1
4,314
539
1,707
7,183
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
kxlled-you
Cu Chulainn
8
0 / 4 / 1
4,550
569
3,350
6,927
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
5
5
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
W
2
1
2
3
L
3
1
1
3.5
W
Xbalanque
GahboxX
Xbalanque
4
0
1
4.5
L
1
2
2
1
L
0
2
1
0.25
W
Cthulhu
Rodrigoacg21
Cthulhu
1
1
4
3
L
Cu Chulainn
kxlled-you
Cu Chulainn
0
4
1
0.13
W
Zhong Kui
spankybl1605
Zhong Kui
1
2
1
0.75
W
Hercules
tomatodododo
Hercules
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,436
Damage
12,650
24,053
Taken
27,238
12,614
Mitigated
10,935
9,619
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,784
1,633
0
1,203
4,097
997
0
1,448
2,649
0
17,174
W
1,440
879
0
2,207
5,422
2,005
0
0
5,422
0
34,013
L
3,147
892
0
2,090
5,845
1,953
0
1,249
4,596
0
31,966
W
Xbalanque
GahboxX
Xbalanque
3,805
1,491
0
934
2,100
478
27
554
1,546
0
22,047
L
1,662
494
0
1,090
3,186
863
0
1,271
1,915
22,403
4,120
L
1,707
63
0
672
7,183
4,263
0
1,778
5,405
13,856
0
W
Cthulhu
Rodrigoacg21
Cthulhu
3,226
214
0
2,184
5,685
3,114
0
1,153
4,532
18,944
0
L
Cu Chulainn
kxlled-you
Cu Chulainn
3,350
695
0
703
6,927
2,859
0
0
6,522
0
20,600
W
Zhong Kui
spankybl1605
Zhong Kui
2,629
139
0
1,137
4,458
3,218
0
1,601
2,857
20,585
405
W
Hercules
tomatodododo
Hercules
4,336
1,553
0
3,157
6,388
3,799
0
0
6,388
0
25,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
22,826
245
Minions Killed
187
0
Camps Cleared
0
810,810
Distance Traveled
746,593
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,786
473
29
4
0
107,052
2
W
Arachne
5,084
636
68
9
0
195,002
1
L
Fenrir
5,109
639
57
7
0
187,827
0
W
Xbalanque
4,790
599
45
6
0
148,276
1
L
Sol
5,067
633
50
6
0
143,350
2
L
Ares
4,314
539
16
2
0
159,047
0
W
Cthulhu
4,765
596
20
3
0
161,331
3
L
Cu Chulainn
4,550
569
35
4
0
149,317
0
W
Zhong Kui
4,582
573
47
6
0
146,907
3
W
Hercules
5,780
723
65
8
0
159,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role