Player Matchup

Eset
Eset
EatMyChicken88
Eset
Level 107
God Stats
4W - 1L
1,918 SR
Queue Stats
93W - 71L
1,523 Elo+
Party 1
Osiris
Osiris
Ghanty1439
Osiris
Level 112
God Stats
1W - 0L
1,626 SR
Queue Stats
34W - 31L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
Hoodiecam
Baron Samedi
Level 118
God Stats
2W - 1L
1,693 SR
Queue Stats
80W - 70L
1,519 Elo+
Solo
Chronos
Chronos
IGITACHI
Chronos
Level 266
God Stats
1W - 1L
1,836 SR
Queue Stats
96W - 105L
1,527 Elo+
Party 2
Neith
Neith
deabate
Neith
Level 181
God Stats
5W - 1L
1,776 SR
Queue Stats
61W - 51L
1,559 Elo+
Party 2
Team Averages
Level 157
1,770 SR
1,524 Elo+

VS

Team Averages
Level 159
1,539 SR
1,534 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Andrew117
Izanami
Level 138
God Stats
1W - 1L
1,505 SR
Queue Stats
102W - 87L
1,586 Elo+
Solo
Bakasura
Bakasura
Dionysius000
Bakasura
Level 156
God Stats
3W - 2L
1,835 SR
Queue Stats
270W - 248L
1,520 Elo+
Solo
Sobek
Sobek
Rip Togashi
Sobek
Level 155
God Stats
5W - 3L
1,578 SR
Queue Stats
246W - 214L
1,586 Elo+
Party 3
Zeus
Zeus
Zovoe
Zeus
Level 171
God Stats
0W - 1L
1,275 SR
Queue Stats
42W - 54L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,131
549
9,193
7,888
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
Ghanty1439
Osiris
13
2 / 1 / 0
7,277
560
7,292
11,676
10,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
Hoodiecam
Baron Samedi
11
0 / 2 / 5
6,415
493
3,818
9,184
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
IGITACHI
Chronos
12
2 / 0 / 3
6,931
533
4,422
8,913
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
deabate
Neith
15
5 / 0 / 0
8,114
624
7,899
5,619
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 3 / 2
7,300
562
7,392
12,275
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Andrew117
Izanami
13
0 / 3 / 1
7,346
565
4,109
7,446
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Dionysius000
Bakasura
14
0 / 2 / 0
7,858
604
6,437
11,553
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 2
6,970
536
5,311
12,034
8,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Zovoe
Zeus
12
2 / 2 / 1
6,646
511
4,520
6,774
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
5
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
2
0.67
L
Izanami
Andrew117
Izanami
0
3
1
0.17
L
Bakasura
Dionysius000
Bakasura
0
2
0
0
W
3
2
3
2.25
W
Osiris
Ghanty1439
Osiris
2
1
0
2
W
Baron Samedi
Hoodiecam
Baron Samedi
0
2
5
1.25
W
Chronos
IGITACHI
Chronos
2
0
3
3.5
L
2
2
2
1.5
L
Zeus
Zovoe
Zeus
2
2
1
1.25
W
Neith
deabate
Neith
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,624
Damage
27,769
43,280
Taken
50,082
22,637
Mitigated
24,361
14,451
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,392
1,703
0
1,723
12,275
4,442
0
4,224
7,839
69,198
0
L
Izanami
Andrew117
Izanami
4,109
2,647
0
1,636
7,446
2,149
0
1,247
6,199
0
59,294
L
Bakasura
Dionysius000
Bakasura
6,437
4,040
0
7,204
11,553
7,648
755
0
11,553
0
41,237
W
9,193
611
163
1,859
7,888
2,000
284
6,141
1,747
43,948
694
W
Osiris
Ghanty1439
Osiris
7,292
3,147
0
3,498
11,676
10,046
0
1,748
8,059
0
53,826
W
Baron Samedi
Hoodiecam
Baron Samedi
3,818
512
121
2,496
9,184
6,188
0
4,851
4,333
24,167
557
W
Chronos
IGITACHI
Chronos
4,422
1,087
0
3,979
8,913
2,654
203
3,056
5,857
52,661
892
L
5,311
497
0
3,231
12,034
8,264
0
6,372
5,220
14,994
694
L
Zeus
Zovoe
Zeus
4,520
246
0
1,480
6,774
1,858
0
4,461
2,035
36,130
874
W
Neith
deabate
Neith
7,899
3,427
0
2,335
5,619
1,749
0
942
4,677
0
69,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
36,120
443
Minions Killed
440
0
Camps Cleared
0
1,362,347
Distance Traveled
1,402,465
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,300
562
109
8
0
308,688
0
L
Izanami
7,346
565
126
10
0
238,240
3
L
Bakasura
7,858
604
113
9
0
277,535
6
W
Eset
7,131
549
94
7
0
265,659
7
W
Osiris
7,277
560
106
8
0
240,966
0
W
Baron Samedi
6,415
493
33
3
0
258,891
4
W
Chronos
6,931
533
81
6
0
319,987
1
L
Sobek
6,970
536
21
2
0
303,298
0
L
Zeus
6,646
511
71
5
0
274,704
3
W
Neith
8,114
624
129
10
0
276,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role