Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bloodline_Z06
Scylla
Level 85
God Stats
1W - 2L
1,236 SR
Queue Stats
113W - 109L
1,481 Elo+
Party 2
Geb
Geb
Pauleywalnut
Geb
Level 147
God Stats
7W - 7L
1,454 SR
Queue Stats
467W - 501L
1,504 Elo+
Solo
Ishtar
Ishtar
Slifftastic
Ishtar
Level 154
God Stats
8W - 3L
1,465 SR
Queue Stats
181W - 193L
1,467 Elo+
Party 2
Xbalanque
Xbalanque
lxSabbyxl
Xbalanque
Level 158
God Stats
1W - 3L
1,495 SR
Queue Stats
184W - 200L
1,455 Elo+
Party 2
Team Averages
Level 144
1,430 SR
1,481 Elo+

VS

Team Averages
Level 131
1,534 SR
1,520 Elo+
Odin
Odin
D00LIN
Odin
Level 145
God Stats
2W - 2L
1,302 SR
Queue Stats
267W - 250L
1,547 Elo+
Party 1
Hercules
Hercules
Twista101
Hercules
Level 121
God Stats
5W - 2L
1,646 SR
Queue Stats
271W - 261L
1,536 Elo+
Solo
Bastet
Bastet
drgoob
Bastet
Level 128
God Stats
2W - 0L
1,761 SR
Queue Stats
14W - 12L
1,554 Elo+
Solo
Scylla
Scylla
rematt 90
Scylla
Level 117
God Stats
4W - 1L
1,432 SR
Queue Stats
144W - 159L
1,510 Elo+
Party 1
Janus
Janus
swyven
Janus
Level 144
God Stats
5W - 2L
1,527 SR
Queue Stats
134W - 155L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 2 / 10
9,953
905
7,711
17,530
10,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
4 / 2 / 6
9,096
827
6,863
6,335
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
1 / 2 / 10
9,223
838
10,835
13,369
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
13
2 / 5 / 8
7,880
716
7,360
8,535
2,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
lxSabbyxl
Xbalanque
14
4 / 5 / 5
8,521
775
12,067
7,715
2,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
D00LIN
Odin
16
2 / 1 / 9
8,867
806
7,911
13,382
12,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Twista101
Hercules
13
1 / 4 / 5
7,738
703
9,317
13,754
5,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bastet
drgoob
Bastet
14
7 / 4 / 4
8,685
790
10,369
9,734
3,440
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
rematt 90
Scylla
13
2 / 3 / 8
8,384
762
8,340
7,603
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Janus
swyven
Janus
15
3 / 3 / 9
8,884
808
8,926
5,544
1,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
15
Kills
15
16
Deaths
15
39
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
2
10
4.5
L
4
2
6
3.5
W
Odin
D00LIN
Odin
2
1
9
6.5
L
1
2
10
3
L
Ishtar
2
5
8
1.2
W
Hercules
Twista101
Hercules
1
4
5
0.88
W
Bastet
drgoob
Bastet
7
4
4
2.25
L
Xbalanque
lxSabbyxl
Xbalanque
4
5
5
1.3
W
Scylla
rematt 90
Scylla
2
3
8
2
W
Janus
swyven
Janus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,836
Damage
44,863
53,484
Taken
50,017
32,569
Mitigated
25,848
21,436
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,711
170
3,591
9,691
17,530
10,402
536
6,427
11,103
21,577
433
L
6,863
590
596
789
6,335
2,248
505
2,658
3,677
18,611
0
W
Odin
D00LIN
Odin
7,911
1,067
1,595
4,335
13,382
12,957
229
7,068
6,314
5,168
14,155
L
10,835
588
577
3,758
13,369
14,070
232
3,638
9,731
22,295
0
L
Ishtar
7,360
2,552
300
687
8,535
2,945
0
4,387
4,148
0
11,937
W
Hercules
Twista101
Hercules
9,317
1,446
1,333
4,566
13,754
5,655
0
6,631
7,123
0
14,758
W
Bastet
drgoob
Bastet
10,369
2,566
1,161
1,820
9,734
3,440
0
5,004
4,730
0
13,318
L
Xbalanque
lxSabbyxl
Xbalanque
12,067
4,260
1,046
401
7,715
2,904
77
2,934
4,781
0
20,050
W
Scylla
rematt 90
Scylla
8,340
72
639
1,478
7,603
1,972
224
3,497
4,106
15,269
0
W
Janus
swyven
Janus
8,926
705
531
775
5,544
1,824
300
2,906
2,638
29,453
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
42,558
142
Minions Killed
104
0
Camps Cleared
0
889,312
Distance Traveled
1,025,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,953
905
48
4
0
211,572
0
L
Scylla
9,096
827
35
3
0
171,426
0
W
Odin
8,867
806
22
2
0
231,966
0
L
Geb
9,223
838
15
1
0
199,453
0
L
Ishtar
7,880
716
20
2
0
144,239
0
W
Hercules
7,738
703
15
1
0
202,391
0
W
Bastet
8,685
790
3
0
0
205,367
0
L
Xbalanque
8,521
775
24
2
0
162,622
0
W
Scylla
8,384
762
19
2
0
212,210
0
W
Janus
8,884
808
45
4
0
173,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role