Player Matchup

Mulan
Mulan
Gold II
AllMelody
Mulan
Gold II
Level 99
God Stats
23W - 9L
1,700 SR
Queue Stats
189W - 197L
1,536 MMR
Party 2
Medusa
Medusa
Silver I
NicoTheAwesome
Medusa
Silver I
Level 120
God Stats
19W - 17L
1,688 SR
Queue Stats
60W - 65L
1,389 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Ubiccc
Kuzenbo
Gold IV
Level 128
God Stats
4W - 9L
1,135 SR
Queue Stats
65W - 72L
1,322 MMR
Party 2
Agni
Agni
Gold II
Xile21
Agni
Gold II
Level 160
God Stats
53W - 49L
1,544 SR
Queue Stats
499W - 512L
1,418 MMR
Solo
Ravana
Ravana
Gold V
liquiden
Ravana
Gold V
Level 37
God Stats
1W - 2L
1,774 SR
Queue Stats
60W - 62L
1,455 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,568 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,558 SR
1,448 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
BecomeRuckus
Hun Batz
Gold V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,408 MMR
Party 3
Achilles
Achilles
Gold IV
Phyifty
Achilles
Gold IV
Level 124
God Stats
2W - 6L
1,304 SR
Queue Stats
175W - 179L
1,412 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
Supersaying5
Ah Muzen Cab
Bronze IV
Level 78
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 5L
1,415 MMR
Solo
Kukulkan
Kukulkan
Gold III
xSODA POP KIDDx
Kukulkan
Gold III
Level 173
God Stats
4W - 2L
1,761 SR
Queue Stats
66W - 70L
1,504 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AllMelody
Mulan
12
1 / 0 / 2
7,195
654
7,507
9,115
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
8 / 0 / 1
8,164
742
8,420
5,483
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Ubiccc
Kuzenbo
10
1 / 1 / 10
5,843
531
5,753
5,704
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Xile21
Agni
13
5 / 1 / 1
7,388
672
5,517
6,416
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
liquiden
Ravana
11
4 / 3 / 3
6,457
587
4,855
7,516
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosFreyaPeleNu Wa

VS

Bans
Erlang ShenVulcanChang'eArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 5 / 2
5,287
481
2,662
11,567
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
BecomeRuckus
Hun Batz
12
2 / 4 / 1
6,195
563
4,123
8,380
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
Phyifty
Achilles
10
0 / 3 / 0
5,749
523
3,936
10,610
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Supersaying5
Ah Muzen Cab
8
1 / 5 / 0
5,216
474
3,342
7,323
1,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
11
2 / 2 / 2
6,362
578
4,602
5,300
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
5
5
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
2
0.2
W
Mulan
AllMelody
Mulan
1
0
2
2
L
Hun Batz
BecomeRuckus
Hun Batz
2
4
1
0.63
W
8
0
1
8.5
L
Achilles
Phyifty
Achilles
0
3
0
0
L
Ah Muzen Cab
Supersaying5
Ah Muzen Cab
1
5
0
0.2
W
Kuzenbo
Ubiccc
Kuzenbo
1
1
10
6
W
Agni
Xile21
Agni
5
1
1
5.5
W
Ravana
liquiden
Ravana
4
3
3
1.83
L
Kukulkan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,052
Damage
18,665
34,234
Taken
43,180
14,962
Mitigated
19,225
7,622
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,662
317
0
2,104
11,567
5,342
0
3,974
6,978
9,076
217
W
Mulan
AllMelody
Mulan
7,507
866
0
1,567
9,115
4,514
53
856
7,659
317
46,049
L
Hun Batz
BecomeRuckus
Hun Batz
4,123
1,252
0
490
8,380
2,883
0
1,674
6,454
0
41,123
W
8,420
3,217
0
1,828
5,483
1,767
565
977
4,480
0
64,770
L
Achilles
Phyifty
Achilles
3,936
475
0
4,204
10,610
7,806
0
853
9,635
4,353
28,732
L
Ah Muzen Cab
Supersaying5
Ah Muzen Cab
3,342
1,158
0
1,236
7,323
1,726
0
820
6,325
0
25,060
W
Kuzenbo
Ubiccc
Kuzenbo
5,753
1,633
0
500
5,704
4,214
0
2,088
3,417
12,223
0
W
Agni
Xile21
Agni
5,517
314
0
2,380
6,416
1,848
0
1,605
4,671
48,038
1,740
W
Ravana
liquiden
Ravana
4,855
1,916
0
1,347
7,516
2,619
0
1,668
5,643
0
47,268
L
Kukulkan
4,602
397
0
895
5,300
1,468
0
2,496
2,454
41,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
28,809
417
Minions Killed
284
0
Camps Cleared
0
1,187,144
Distance Traveled
1,141,552
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,287
481
7
1
0
240,795
3
W
Mulan
7,195
654
85
8
0
223,870
0
L
Hun Batz
6,195
563
77
7
0
261,810
1
W
Medusa
8,164
742
127
12
0
229,648
0
L
Achilles
5,749
523
62
6
0
200,272
0
L
Ah Muzen Cab
5,216
474
43
4
0
198,696
0
W
Kuzenbo
5,843
531
23
2
0
226,051
3
W
Agni
7,388
672
111
10
0
250,656
6
W
Ravana
6,457
587
71
6
0
256,919
0
L
Kukulkan
6,362
578
95
9
0
239,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role