Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SlimReaper309
Cthulhu
Level 122
God Stats
20W - 16L
1,620 SR
Queue Stats
119W - 120L
1,502 Elo+
Solo
Jing Wei
Jing Wei
acousticcherry
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 104L
1,435 Elo+
Party 2
Pele
Pele
acousticlime
Pele
Level 127
God Stats
13W - 13L
1,572 SR
Queue Stats
257W - 294L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
kesda
Amaterasu
Level 137
God Stats
12W - 8L
1,682 SR
Queue Stats
201W - 230L
1,457 Elo+
Party 2
Team Averages
Level 121
1,575 SR
1,461 Elo+

VS

Team Averages
Level 114
1,480 SR
1,514 Elo+
Sylvanus
Sylvanus
Chimichanga92
Sylvanus
Level 155
God Stats
4W - 11L
996 SR
Queue Stats
553W - 542L
1,480 Elo+
Solo
Hachiman
Hachiman
LackieV2
Hachiman
Level 52
God Stats
5W - 8L
1,490 SR
Queue Stats
70W - 80L
1,521 Elo+
Solo
Ravana
Ravana
Serenebeast1
Ravana
Level 129
God Stats
7W - 2L
1,817 SR
Queue Stats
141W - 131L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
SquareOnix
Nu Wa
Level 74
God Stats
5W - 4L
1,561 SR
Queue Stats
96W - 97L
1,528 Elo+
Party 1
Martichoras
Martichoras
True Dajanrys
Martichoras
Level 158
God Stats
4W - 1L
1,536 SR
Queue Stats
171W - 164L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 7 / 0
7,485
576
4,606
9,969
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
11
0 / 3 / 3
6,424
494
4,206
13,935
8,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
12
0 / 4 / 0
6,584
506
1,365
9,118
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 4 / 1
7,164
551
7,033
11,309
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
kesda
Amaterasu
15
4 / 0 / 0
8,341
642
8,544
13,682
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chimichanga92
Sylvanus
12
2 / 0 / 6
7,623
586
6,107
9,864
7,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
LackieV2
Hachiman
14
4 / 1 / 3
8,053
619
10,972
6,446
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
14
12 / 1 / 1
8,503
654
10,709
8,765
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
12
0 / 3 / 6
7,311
562
7,722
7,285
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
True Dajanrys
Martichoras
12
0 / 4 / 1
7,251
558
6,901
9,440
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
9
Kills
18
18
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
7
0
0.43
W
Sylvanus
Chimichanga92
Sylvanus
2
0
6
5
W
Hachiman
LackieV2
Hachiman
4
1
3
5.5
W
Ravana
12
1
1
12.5
L
Cthulhu
0
3
3
0.5
W
Nu Wa
0
3
6
1
W
Martichoras
True Dajanrys
Martichoras
0
4
1
0.13
L
Jing Wei
0
4
0
0
L
2
4
1
0.63
L
Amaterasu
kesda
Amaterasu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
42,411
58,013
Taken
41,800
26,117
Mitigated
19,984
15,987
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,606
453
0
1,844
9,969
2,347
0
4,894
5,075
49,192
0
W
Sylvanus
Chimichanga92
Sylvanus
6,107
1,777
3,038
2,903
9,864
7,495
149
2,807
7,014
25,736
1,415
W
Hachiman
LackieV2
Hachiman
10,972
7,234
0
2,473
6,446
2,539
750
1,187
5,259
0
64,108
W
Ravana
10,709
3,284
0
3,374
8,765
3,992
0
1,698
6,931
0
61,376
L
Cthulhu
4,206
343
78
3,380
13,935
8,166
0
3,337
10,598
29,383
0
W
Nu Wa
7,722
1,763
0
995
7,285
2,359
21
3,141
4,144
50,079
1,132
W
Martichoras
True Dajanrys
Martichoras
6,901
2,377
0
1,385
9,440
3,599
0
0
8,934
0
55,321
L
Jing Wei
1,365
1,036
0
2,400
9,118
2,418
351
1,302
7,816
0
41,632
L
7,033
1,345
0
1,335
11,309
3,898
0
2,757
8,552
0
64,816
L
Amaterasu
kesda
Amaterasu
8,544
2,772
0
6,950
13,682
9,288
0
1,378
12,304
0
65,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
38,741
458
Minions Killed
414
0
Camps Cleared
0
1,321,891
Distance Traveled
1,237,694
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,485
576
103
8
0
244,191
3
W
Sylvanus
7,623
586
56
4
0
252,495
2
W
Hachiman
8,053
619
100
8
0
245,753
0
W
Ravana
8,503
654
82
6
0
321,599
0
L
Cthulhu
6,424
494
31
2
0
266,060
3
W
Nu Wa
7,311
562
87
7
0
237,667
4
W
Martichoras
7,251
558
89
7
0
180,180
0
L
Jing Wei
6,584
506
99
8
0
234,487
0
L
Pele
7,164
551
104
8
0
308,366
0
L
Amaterasu
8,341
642
121
9
0
268,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role