Player Matchup

Anubis
Anubis
 
Anubis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Hectoru98
Serqet
Level 155
God Stats
6W - 14L
1,317 SR
Queue Stats
460W - 444L
1,560 Elo+
Solo
Bakasura
Bakasura
L3v3l Wizard
Bakasura
Level 127
God Stats
6W - 3L
1,591 SR
Queue Stats
86W - 74L
1,608 Elo+
Solo
Kukulkan
Kukulkan
acidkhan
Kukulkan
Level 129
God Stats
1W - 3L
1,415 SR
Queue Stats
3W - 8L
1,316 Elo+
Party 2
Team Averages
Level 106
1,465 SR
1,497 Elo+

VS

Team Averages
Level 134
1,525 SR
1,541 Elo+
Kumbhakarna
Kumbhakarna
Colmae
Kumbhakarna
Level 188
God Stats
4W - 3L
1,856 SR
Queue Stats
205W - 190L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lemons
Tsukuyomi
Level 166
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 119L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
ThatNerdLOL
Danzaburou
Level 155
God Stats
1W - 4L
1,548 SR
Queue Stats
435W - 386L
1,533 Elo+
Solo
Amaterasu
Amaterasu
Vectr4556
Amaterasu
Level 103
God Stats
26W - 21L
1,419 SR
Queue Stats
476W - 463L
1,503 Elo+
Solo
Nu Wa
Nu Wa
kiliam15
Nu Wa
Level 56
God Stats
4W - 6L
1,300 SR
Queue Stats
57W - 67L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 0
7,058
706
3,393
4,259
1,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
10
3 / 1 / 0
5,720
572
4,875
5,332
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Hectoru98
Serqet
11
1 / 1 / 2
5,729
573
2,405
7,838
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
L3v3l Wizard
Bakasura
10
2 / 4 / 2
5,553
555
6,643
9,860
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
acidkhan
Kukulkan
11
3 / 1 / 2
6,038
604
3,688
3,178
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Colmae
Kumbhakarna
8
2 / 1 / 4
5,786
579
4,327
9,900
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tsukuyomi
Lemons
Tsukuyomi
11
3 / 1 / 0
5,825
583
1,996
6,084
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
ThatNerdLOL
Danzaburou
10
3 / 3 / 2
5,972
597
4,134
4,793
1,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Vectr4556
Amaterasu
10
0 / 3 / 1
5,264
526
1,958
6,821
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
kiliam15
Nu Wa
9
0 / 4 / 1
5,058
506
3,589
4,328
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
12
Kills
8
8
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
0
3
W
Medusa
 
Medusa
3
1
0
3
L
Kumbhakarna
Colmae
Kumbhakarna
2
1
4
4
W
Serqet
Hectoru98
Serqet
1
1
2
2
W
Bakasura
L3v3l Wizard
Bakasura
2
4
2
0.75
L
Tsukuyomi
Lemons
Tsukuyomi
3
1
0
3
L
Danzaburou
ThatNerdLOL
Danzaburou
3
3
2
1.33
L
Amaterasu
Vectr4556
Amaterasu
0
3
1
0.17
W
Kukulkan
acidkhan
Kukulkan
3
1
2
4
L
Nu Wa
kiliam15
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
16,004
30,467
Taken
31,926
10,216
Mitigated
12,209
15,679
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,393
172
0
2,513
4,259
1,706
329
271
3,853
49,638
1,754
W
Medusa
 
Medusa
4,875
2,562
0
2,708
5,332
1,382
0
1,088
4,244
0
31,725
L
Kumbhakarna
Colmae
Kumbhakarna
4,327
622
0
2,271
9,900
5,184
0
1,408
8,300
18,229
845
W
Serqet
Hectoru98
Serqet
2,405
403
0
5,128
7,838
2,518
0
2,433
5,405
0
44,828
W
Bakasura
L3v3l Wizard
Bakasura
6,643
4,568
0
4,188
9,860
3,675
90
2,091
7,769
0
29,719
L
Tsukuyomi
Lemons
Tsukuyomi
1,996
278
0
3,428
6,084
1,849
0
966
5,033
0
36,274
L
Danzaburou
ThatNerdLOL
Danzaburou
4,134
1,812
0
1,812
4,793
1,253
0
0
4,735
0
27,665
L
Amaterasu
Vectr4556
Amaterasu
1,958
515
0
1,982
6,821
2,918
0
3,284
3,537
177
29,742
W
Kukulkan
acidkhan
Kukulkan
3,688
446
0
1,142
3,178
935
0
1,968
1,210
36,248
0
L
Nu Wa
kiliam15
Nu Wa
3,589
1,365
0
422
4,328
1,005
0
1,314
2,742
26,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
27,905
374
Minions Killed
257
0
Camps Cleared
0
1,005,599
Distance Traveled
1,056,165
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,058
706
110
11
0
175,063
0
W
Medusa
5,720
572
47
5
0
196,221
0
L
Kumbhakarna
5,786
579
19
2
0
225,268
6
W
Serqet
5,729
573
82
8
0
241,725
2
W
Bakasura
5,553
555
70
7
0
204,463
0
L
Tsukuyomi
5,825
583
72
7
0
228,907
0
L
Danzaburou
5,972
597
58
6
0
203,123
0
L
Amaterasu
5,264
526
60
6
0
211,111
0
W
Kukulkan
6,038
604
65
7
0
188,127
0
L
Nu Wa
5,058
506
48
5
0
187,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role