Player Matchup

Cthulhu
Cthulhu
Silver II
Juaso
Cthulhu
Silver II
Level 102
God Stats
3W - 7L
1,502 SR
Queue Stats
17W - 22L
1,382 MMR
Party 1
Osiris
Osiris
Silver II
TheAfroGiraffe
Osiris
Silver II
Level 75
God Stats
1W - 1L
1,528 SR
Queue Stats
19W - 27L
1,165 MMR
Solo
Danzaburou
Danzaburou
Silver II
ikariyo
Danzaburou
Silver II
Level 99
God Stats
8W - 10L
1,503 SR
Queue Stats
17W - 23L
1,290 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,511 SR
1,279 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,581 SR
1,301 MMR
The Morrigan
The Morrigan
Silver I
WhereYaAtJak
The Morrigan
Silver I
Level 159
God Stats
1W - 2L
1,528 SR
Queue Stats
148W - 163L
1,156 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
charleybeat
Kuzenbo
Gold V
Level 129
God Stats
12W - 7L
1,599 SR
Queue Stats
209W - 190L
1,083 MMR
Party 2
Arachne
Arachne
Platinum V
marc_moes
Arachne
Platinum V
Level 123
God Stats
129W - 95L
1,616 SR
Queue Stats
337W - 317L
1,663 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juaso
Cthulhu
13
0 / 1 / 0
7,450
745
6,377
9,580
7,492
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 0
6,857
686
3,254
10,528
10,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
ikariyo
Danzaburou
13
0 / 3 / 0
7,326
733
3,264
6,489
2,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AresAchillesAgniKumbhakarnaAnubis

VS

Bans
Ne ZhaAh Muzen CabVulcanApolloNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
WhereYaAtJak
The Morrigan
15
3 / 0 / 2
9,018
902
6,184
2,625
987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
charleybeat
Kuzenbo
14
1 / 0 / 5
8,136
814
6,069
7,149
5,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
marc_moes
Arachne
15
3 / 0 / 4
8,737
874
10,809
8,577
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Juaso
Cthulhu
0
1
0
0
L
0
3
0
0
W
The Morrigan
WhereYaAtJak
The Morrigan
3
0
2
4
W
Kuzenbo
charleybeat
Kuzenbo
1
0
5
3.5
L
Danzaburou
ikariyo
Danzaburou
0
3
0
0
W
Arachne
marc_moes
Arachne
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,895
Damage
23,062
26,597
Taken
18,351
20,110
Mitigated
13,283
4,735
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Juaso
Cthulhu
6,377
128
177
2,236
9,580
7,492
0
3,514
5,880
35,889
0
L
3,254
419
0
720
10,528
10,101
0
2,267
7,923
0
18,105
W
The Morrigan
WhereYaAtJak
The Morrigan
6,184
1,171
0
686
2,625
987
420
310
2,181
43,624
5,705
W
Kuzenbo
charleybeat
Kuzenbo
6,069
2,515
0
2,015
7,149
5,609
278
2,724
3,990
13,045
2,102
L
Danzaburou
ikariyo
Danzaburou
3,264
911
0
1,602
6,489
2,517
0
2,684
3,602
0
27,414
W
Arachne
marc_moes
Arachne
10,809
7,612
0
3,318
8,577
6,687
942
2,673
5,448
0
27,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,633
Gold Earned
25,891
152
Minions Killed
162
0
Camps Cleared
0
562,388
Distance Traveled
588,605
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,450
745
59
6
0
193,895
0
L
Osiris
6,857
686
24
2
0
195,259
2
W
The Morrigan
9,018
902
91
9
0
158,479
0
W
Kuzenbo
8,136
814
21
2
0
212,367
4
L
Danzaburou
7,326
733
69
7
0
173,234
2
W
Arachne
8,737
874
50
5
0
217,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role