Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BigDiughSenpai
Ao Kuang
Level 168
God Stats
9W - 5L
1,743 SR
Queue Stats
300W - 292L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Meiokiumi
Baron Samedi
Level 146
God Stats
24W - 13L
1,374 SR
Queue Stats
133W - 135L
1,504 Elo+
Party 2
Hercules
Hercules
NRC SANJO
Hercules
Level 159
God Stats
2W - 2L
1,752 SR
Queue Stats
182W - 184L
1,464 Elo+
Party 2
Xbalanque
Xbalanque
xLannister
Xbalanque
Level 220
God Stats
48W - 62L
1,493 SR
Queue Stats
319W - 338L
1,495 Elo+
Solo
Team Averages
Level 164
1,572 SR
1,501 Elo+

VS

Team Averages
Level 132
1,581 SR
1,517 Elo+
Eset
Eset
HorseJoke
Eset
Level 155
God Stats
10W - 2L
1,726 SR
Queue Stats
253W - 232L
1,564 Elo+
Party 1
Ares
Ares
King RaGe x2
Ares
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,541 Elo+
Solo
Neith
Neith
Seieiryuu
Neith
Level 89
God Stats
7W - 6L
1,438 SR
Queue Stats
178W - 177L
1,400 Elo+
Solo
Awilix
Awilix
WinterFlower
Awilix
Level 159
God Stats
7W - 1L
1,735 SR
Queue Stats
76W - 72L
1,530 Elo+
Party 1
Osiris
Osiris
jpchamp187
Osiris
Level 137
God Stats
7W - 11L
1,507 SR
Queue Stats
182W - 172L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 0
3,251
650
1,492
2,280
1,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
8
3 / 1 / 0
4,352
870
2,766
4,497
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Meiokiumi
Baron Samedi
1
0 / 0 / 0
2,409
482
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
NRC SANJO
Hercules
1
0 / 0 / 0
2,409
482
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
xLannister
Xbalanque
6
0 / 0 / 0
3,359
672
334
534
116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
1
0 / 0 / 0
917
183
0
0
0
5
0 / 1 / 0
3,130
626
745
3,031
1,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Seieiryuu
Neith
5
0 / 0 / 0
3,248
650
762
1,562
439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
7
0 / 0 / 0
3,669
734
186
2,427
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
jpchamp187
Osiris
6
1 / 3 / 0
3,748
750
1,904
4,483
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Ao Kuang
3
1
0
3
W
Eset
0
0
0
0
W
0
1
0
0
L
Baron Samedi
Meiokiumi
Baron Samedi
0
0
0
0
L
Hercules
NRC SANJO
Hercules
0
0
0
0
W
Neith
Seieiryuu
Neith
0
0
0
0
W
Awilix
0
0
0
0
W
Osiris
jpchamp187
Osiris
1
3
0
0.33
L
Xbalanque
xLannister
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,592
Damage
3,597
7,311
Taken
11,503
2,832
Mitigated
4,060
1,706
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,492
33
0
328
2,280
1,203
0
745
1,535
11,495
0
L
Ao Kuang
2,766
740
0
1,335
4,497
1,513
0
0
4,497
23,610
0
W
Eset
0
0
0
0
0
0
0
0
0
0
0
W
745
111
0
586
3,031
1,309
0
697
2,334
10,176
0
L
Baron Samedi
Meiokiumi
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
NRC SANJO
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Seieiryuu
Neith
762
184
0
737
1,562
439
0
795
767
0
15,165
W
Awilix
186
0
0
1,858
2,427
618
0
0
2,427
0
17,480
W
Osiris
jpchamp187
Osiris
1,904
1,267
0
1,174
4,483
1,694
0
2,766
1,717
0
16,683
L
Xbalanque
xLannister
Xbalanque
334
0
0
43
534
116
0
0
534
0
6,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,780
Gold Earned
14,712
68
Minions Killed
109
0
Camps Cleared
0
250,474
Distance Traveled
370,354
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,251
650
8
2
0
107,361
0
L
Ao Kuang
4,352
870
41
8
0
110,033
0
W
Eset
917
183
0
0
0
0
0
W
Ares
3,130
626
11
2
0
89,411
0
L
Baron Samedi
2,409
482
0
0
0
0
0
L
Hercules
2,409
482
0
0
0
266
0
W
Neith
3,248
650
26
5
0
69,308
1
W
Awilix
3,669
734
42
8
0
116,441
0
W
Osiris
3,748
750
30
6
0
95,194
0
L
Xbalanque
3,359
672
19
4
0
32,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role