Player Matchup

Nu Wa
Nu Wa
GipHerThighs
Nu Wa
Level 86
God Stats
17W - 12L
1,596 SR
Queue Stats
235W - 259L
1,445 Elo+
Solo
Bastet
Bastet
K_Lala23
Bastet
Level 105
God Stats
4W - 2L
1,713 SR
Queue Stats
133W - 125L
1,450 Elo+
Party 1
Geb
Geb
WlLLA
Geb
Level 96
God Stats
3W - 0L
1,684 SR
Queue Stats
99W - 88L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
ZiaPierah
Jing Wei
Level 158
God Stats
8W - 14L
1,507 SR
Queue Stats
396W - 410L
1,409 Elo+
Solo
Hercules
Hercules
heavygrujic
Hercules
Level 58
God Stats
5W - 4L
1,660 SR
Queue Stats
68W - 96L
1,445 Elo+
Solo
Team Averages
Level 101
1,632 SR
1,440 Elo+

VS

Team Averages
Level 105
1,550 SR
1,445 Elo+
Izanami
Izanami
CxrsedAnimal
Izanami
Level 108
God Stats
14W - 11L
1,592 SR
Queue Stats
324W - 332L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jslothking
Morgan Le Fay
Level 124
God Stats
1W - 4L
1,388 SR
Queue Stats
437W - 426L
1,470 Elo+
Solo
Ullr
Ullr
Rimsuq
Ullr
Level 81
God Stats
51W - 60L
1,531 SR
Queue Stats
270W - 299L
1,511 Elo+
Solo
Maui
Maui
Weterenarsuchek
Maui
Level 104
God Stats
0W - 1L
1,814 SR
Queue Stats
114W - 108L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
scar_kxng
Baron Samedi
Level 106
God Stats
5W - 7L
1,425 SR
Queue Stats
85W - 95L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,167
535
18,314
9,461
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
K_Lala23
Bastet
20
11 / 0 / 4
11,791
621
13,962
14,158
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
WlLLA
Geb
14
2 / 3 / 8
9,263
488
8,995
17,040
14,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ZiaPierah
Jing Wei
18
0 / 2 / 3
10,015
527
8,248
11,063
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
heavygrujic
Hercules
12
1 / 1 / 2
8,206
432
4,200
9,755
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CxrsedAnimal
Izanami
17
2 / 3 / 0
10,219
538
9,411
14,844
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Jslothking
Morgan Le Fay
15
1 / 6 / 3
9,163
482
10,359
14,381
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
Rimsuq
Ullr
15
4 / 5 / 1
8,784
462
5,191
17,356
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 1
7,150
376
2,584
13,274
9,860
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
scar_kxng
Baron Samedi
14
0 / 4 / 1
8,622
454
8,000
13,073
11,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
7
7
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
CxrsedAnimal
Izanami
2
3
0
0.67
W
5
1
7
8.5
L
Morgan Le Fay
Jslothking
Morgan Le Fay
1
6
3
0.42
W
Bastet
K_Lala23
Bastet
11
0
4
13
L
Ullr
Rimsuq
Ullr
4
5
1
0.9
L
0
1
1
0.5
W
Geb
WlLLA
Geb
2
3
8
2
W
Jing Wei
ZiaPierah
Jing Wei
0
2
3
0.75
W
Hercules
heavygrujic
Hercules
1
1
2
2
L
Baron Samedi
scar_kxng
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,719
Damage
35,545
61,477
Taken
72,928
33,975
Mitigated
35,378
19,552
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CxrsedAnimal
Izanami
9,411
5,686
0
4,008
14,844
5,083
711
2,551
12,293
0
100,375
W
18,314
3,509
0
879
9,461
2,644
473
4,328
5,083
69,447
1,217
L
Morgan Le Fay
Jslothking
Morgan Le Fay
10,359
750
0
4,059
14,381
3,635
325
9,390
4,991
81,943
263
W
Bastet
K_Lala23
Bastet
13,962
3,842
0
7,170
14,158
5,980
147
2,413
11,593
0
99,666
L
Ullr
Rimsuq
Ullr
5,191
1,578
0
6,123
17,356
5,659
132
6,213
11,104
0
62,021
L
2,584
524
365
2,192
13,274
9,860
62
5,038
8,159
25,515
199
W
Geb
WlLLA
Geb
8,995
1,165
0
3,954
17,040
14,283
22
6,180
10,653
33,837
0
W
Jing Wei
ZiaPierah
Jing Wei
8,248
6,656
0
3,393
11,063
3,414
282
1,431
9,632
0
81,876
W
Hercules
heavygrujic
Hercules
4,200
1,098
0
4,156
9,755
7,654
0
4,592
4,147
0
37,699
L
Baron Samedi
scar_kxng
Baron Samedi
8,000
503
609
3,186
13,073
11,141
0
4,015
8,705
45,630
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,442
Gold Earned
43,938
485
Minions Killed
566
0
Camps Cleared
0
1,846,823
Distance Traveled
1,662,382
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,219
538
175
9
0
316,233
2
W
Nu Wa
10,167
535
117
6
0
379,193
0
L
Morgan Le Fay
9,163
482
153
8
0
351,886
0
W
Bastet
11,791
621
125
7
0
451,548
0
L
Ullr
8,784
462
108
6
0
339,665
0
L
Maui
7,150
376
37
2
0
365,632
7
W
Geb
9,263
488
34
2
0
382,112
11
W
Jing Wei
10,015
527
147
8
0
353,075
0
W
Hercules
8,206
432
62
3
0
280,895
0
L
Baron Samedi
8,622
454
93
5
0
288,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role