Player Matchup

Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Danojim
Hercules
Level 177
God Stats
6W - 3L
1,663 SR
Queue Stats
83W - 48L
1,709 Elo+
Party 1
Merlin
Merlin
Grıff
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,737 Elo+
Party 3
Apollo
Apollo
Omuk
Apollo
Level 138
God Stats
0W - 1L
1,539 SR
Queue Stats
75W - 49L
1,589 Elo+
Party 3
Aphrodite
Aphrodite
SparingDeer91
Aphrodite
Level 146
God Stats
1W - 3L
1,399 SR
Queue Stats
43W - 34L
1,615 Elo+
Party 1
Team Averages
Level 150
1,520 SR
1,630 Elo+

VS

Team Averages
Level 124
1,675 SR
1,696 Elo+
Chaac
Chaac
 
Chaac
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GRANDMAW
Ravana
Level 64
God Stats
5W - 7L
1,498 SR
Queue Stats
344W - 330L
1,588 Elo+
Solo
Hades
Hades
Randomizer60
Hades
Level 74
God Stats
31W - 11L
1,736 SR
Queue Stats
175W - 70L
1,819 Elo+
Party 2
Ymir
Ymir
Trooper5150
Ymir
Level 147
God Stats
18W - 2L
1,940 SR
Queue Stats
179W - 72L
1,801 Elo+
Party 2
Xbalanque
Xbalanque
kkstrebor
Xbalanque
Level 154
God Stats
10W - 4L
1,703 SR
Queue Stats
208W - 115L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 1
5,353
1,071
993
461
424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Danojim
Hercules
10
0 / 2 / 1
6,185
1,237
5,442
9,378
8,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Grıff
Merlin
10
1 / 3 / 0
5,774
1,155
4,647
5,274
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Omuk
Apollo
10
0 / 5 / 1
5,488
1,098
2,605
6,172
2,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SparingDeer91
Aphrodite
10
0 / 3 / 0
5,383
1,077
2,817
2,832
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

306

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 10
6,319
1,264
5,140
4,914
5,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
GRANDMAW
Ravana
11
3 / 0 / 9
6,467
1,293
3,649
2,040
973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 1 / 9
6,752
1,350
3,703
3,805
2,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 0 / 9
7,205
1,441
3,864
5,689
4,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
kkstrebor
Xbalanque
11
2 / 0 / 10
6,091
1,218
6,066
3,859
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
1
Kills
13
13
Deaths
1
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
1
0.5
W
Chaac
 
Chaac
2
0
10
7
L
Hercules
Danojim
Hercules
0
2
1
0.25
W
Ravana
GRANDMAW
Ravana
3
0
9
7.5
L
Merlin
Grıff
Merlin
1
3
0
0.33
L
Apollo
Omuk
Apollo
0
5
1
0.1
W
3
1
9
7.5
L
Aphrodite
SparingDeer91
Aphrodite
0
3
0
0
W
3
0
9
7.5
W
Xbalanque
kkstrebor
Xbalanque
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,504
Damage
22,422
24,117
Taken
20,307
14,947
Mitigated
14,653
5,148
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
993
20
0
0
461
424
0
0
461
2,143
0
W
Chaac
 
Chaac
5,140
853
0
1,386
4,914
5,216
0
1,988
2,757
0
12,762
L
Hercules
Danojim
Hercules
5,442
1,089
0
2,767
9,378
8,696
0
1,848
7,530
0
6,734
W
Ravana
GRANDMAW
Ravana
3,649
911
0
383
2,040
973
0
897
1,060
0
6,757
L
Merlin
Grıff
Merlin
4,647
293
0
0
5,274
1,810
0
1,686
3,588
17,682
0
L
Apollo
Omuk
Apollo
2,605
1,402
0
263
6,172
2,469
0
2,745
3,427
0
15,969
W
3,703
583
881
2,128
3,805
2,715
0
1,166
2,547
23,034
0
L
Aphrodite
SparingDeer91
Aphrodite
2,817
623
1,744
374
2,832
1,548
0
1,288
1,544
11,409
0
W
3,864
260
0
601
5,689
4,458
0
2,655
2,761
11,235
0
W
Xbalanque
kkstrebor
Xbalanque
6,066
3,142
0
1,066
3,859
1,291
0
1,078
2,725
0
13,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
32,834
86
Minions Killed
103
3
Camps Cleared
6
430,733
Distance Traveled
561,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,353
1,071
7
1
0
38,267
0
W
Chaac
6,319
1,264
12
2
2
115,895
0
L
Hercules
6,185
1,237
1
0
0
105,521
0
W
Ravana
6,467
1,293
10
2
0
128,278
0
L
Merlin
5,774
1,155
28
6
0
102,997
0
L
Apollo
5,488
1,098
26
5
2
92,836
0
W
Hades
6,752
1,350
53
11
2
104,627
0
L
Aphrodite
5,383
1,077
24
5
1
91,112
0
W
Ymir
7,205
1,441
4
1
2
106,302
0
W
Xbalanque
6,091
1,218
24
5
0
106,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role