Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alukardi
Hercules
Level 68
God Stats
11W - 7L
1,702 SR
Queue Stats
103W - 100L
1,558 Elo+
Party 1
Ravana
Ravana
DELSIhuligan
Ravana
Level 129
God Stats
85W - 101L
1,509 SR
Queue Stats
1,164W - 1,133L
1,571 Elo+
Party 1
Team Averages
Level 102
1,570 SR
1,543 Elo+

VS

Team Averages
Level 131
1,567 SR
1,477 Elo+
Mulan
Mulan
Huldrian
Mulan
Level 118
God Stats
147W - 126L
1,579 SR
Queue Stats
374W - 371L
1,472 Elo+
Solo
Nox
Nox
Its Aiketsu
Nox
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 217L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Rosscaos
Cthulhu
Level 154
God Stats
67W - 55L
1,621 SR
Queue Stats
452W - 465L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 4 / 1
7,588
759
5,202
6,870
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Alukardi
Hercules
14
1 / 1 / 2
7,273
727
3,234
9,438
7,355
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Ravana
13
0 / 2 / 2
7,219
722
6,034
8,482
3,569
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Huldrian
Mulan
14
2 / 0 / 3
8,011
801
8,025
8,461
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
2 / 2 / 5
8,218
822
4,090
4,716
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Rosscaos
Cthulhu
15
3 / 1 / 4
8,462
846
8,985
5,471
5,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
1
0.63
L
Hercules
Alukardi
Hercules
1
1
2
2
L
Ravana
0
2
2
0.5
W
Mulan
Huldrian
Mulan
2
0
3
3.5
W
2
2
5
2.25
W
Cthulhu
Rosscaos
Cthulhu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,470
Damage
21,100
24,790
Taken
18,648
14,414
Mitigated
13,856
8,102
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,202
57
622
1,313
6,870
3,490
0
3,842
2,982
24,297
0
L
Hercules
Alukardi
Hercules
3,234
604
0
3,897
9,438
7,355
0
4,716
4,391
0
10,583
L
Ravana
6,034
1,693
0
2,270
8,482
3,569
0
3,334
4,924
0
25,723
W
Mulan
Huldrian
Mulan
8,025
1,307
0
1,264
8,461
7,241
0
1,276
7,185
0
27,932
W
4,090
136
0
0
4,716
1,610
29
2,406
2,287
16,039
0
W
Cthulhu
Rosscaos
Cthulhu
8,985
350
21
822
5,471
5,005
0
1,556
3,901
25,020
1,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,080
Gold Earned
24,691
106
Minions Killed
122
0
Camps Cleared
0
535,987
Distance Traveled
570,050
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,588
759
42
4
0
152,628
2
L
Hercules
7,273
727
21
2
0
200,592
0
L
Ravana
7,219
722
43
4
0
182,767
0
W
Mulan
8,011
801
45
5
0
191,521
0
W
Nox
8,218
822
33
3
0
194,682
1
W
Cthulhu
8,462
846
44
4
0
183,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role