Player Matchup

Ares
Ares
Enzu1991
Ares
Level 65
God Stats
466W - 455L
1,584 SR
Queue Stats
466W - 455L
1,538 Elo+
Solo
Poseidon
Poseidon
M1988
Poseidon
Level 49
God Stats
3W - 6L
1,342 SR
Queue Stats
101W - 93L
1,562 Elo+
Solo
Hou Yi
Hou Yi
pos1mpie
Hou Yi
Level 85
God Stats
25W - 15L
1,638 SR
Queue Stats
465W - 462L
1,510 Elo+
Solo
Team Averages
Level 66
1,521 SR
1,537 Elo+

VS

Team Averages
Level 85
1,395 SR
1,508 Elo+
Ix Chel
Ix Chel
Alukardi
Ix Chel
Level 68
God Stats
0W - 5L
1,175 SR
Queue Stats
103W - 100L
1,570 Elo+
Party 1
Ares
Ares
DELSIhuligan
Ares
Level 129
God Stats
16W - 29L
1,431 SR
Queue Stats
1,164W - 1,133L
1,584 Elo+
Party 1
Medusa
Medusa
JDJoselillo
Medusa
Level 59
God Stats
46W - 35L
1,579 SR
Queue Stats
244W - 266L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 1 / 9
10,720
825
8,041
13,426
15,304
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
M1988
Poseidon
18
4 / 3 / 8
11,256
866
14,140
9,770
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hou Yi
pos1mpie
Hou Yi
17
5 / 3 / 5
10,738
826
9,534
11,158
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alukardi
Ix Chel
18
4 / 4 / 2
10,861
835
9,113
9,826
5,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 2 / 5
9,802
754
9,946
16,903
23,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
14
1 / 6 / 3
9,533
733
4,577
9,337
4,666
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
6
7
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Alukardi
Ix Chel
4
4
2
1.25
L
1
2
5
1.75
W
Ares
3
1
9
7.5
L
Medusa
1
6
3
0.42
W
Poseidon
M1988
Poseidon
4
3
8
2.67
W
Hou Yi
pos1mpie
Hou Yi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,715
Damage
23,636
34,354
Taken
36,066
23,837
Mitigated
33,550
5,106
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Alukardi
Ix Chel
9,113
957
2,550
2,062
9,826
5,296
659
6,485
3,274
39,513
0
L
9,946
490
0
750
16,903
23,588
636
9,127
7,703
16,603
1,359
W
Ares
8,041
805
0
240
13,426
15,304
93
5,707
7,700
16,024
1,902
L
Medusa
4,577
2,164
0
494
9,337
4,666
110
4,786
4,468
0
26,618
W
Poseidon
M1988
Poseidon
14,140
3,066
0
3,234
9,770
3,652
685
6,292
3,478
62,267
3,392
W
Hou Yi
pos1mpie
Hou Yi
9,534
3,211
0
1,632
11,158
4,881
0
6,158
4,981
0
38,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,714
Gold Earned
30,196
182
Minions Killed
125
0
Camps Cleared
0
743,944
Distance Traveled
704,554
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,861
835
58
4
0
231,661
0
L
Ares
9,802
754
16
1
0
249,526
0
W
Ares
10,720
825
13
1
0
275,019
2
L
Medusa
9,533
733
51
4
0
223,367
0
W
Poseidon
11,256
866
91
7
0
255,887
2
W
Hou Yi
10,738
826
78
6
0
213,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role