Player Matchup

Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BerserkerGuts21
Skadi
Level 108
God Stats
25W - 17L
1,610 SR
Queue Stats
135W - 130L
1,444 Elo+
Solo
Poseidon
Poseidon
Joniided
Poseidon
Level 129
God Stats
68W - 58L
1,579 SR
Queue Stats
149W - 128L
1,615 Elo+
Party 2
Horus
Horus
R1M2
Horus
Level 155
God Stats
3W - 7L
1,511 SR
Queue Stats
51W - 47L
1,472 Elo+
Solo
Team Averages
Level 139
1,540 SR
1,506 Elo+

VS

Team Averages
Level 172
1,563 SR
1,528 Elo+
Ullr
Ullr
Baijuu
Ullr
Level 220
God Stats
6W - 3L
1,576 SR
Queue Stats
440W - 311L
1,651 Elo+
Solo
Scylla
Scylla
BecomeRuckus
Scylla
Level 135
God Stats
2W - 2L
1,376 SR
Queue Stats
28W - 29L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GeorgeLaCrak
Cu Chulainn
Level 136
God Stats
3W - 6L
1,499 SR
Queue Stats
191W - 194L
1,538 Elo+
Solo
Hun Batz
Hun Batz
irshdevil
Hun Batz
Level 194
God Stats
1W - 0L
1,802 SR
Queue Stats
274W - 267L
1,523 Elo+
Solo
Maui
Maui
xSODA POP KIDDx
Maui
Level 173
God Stats
5W - 1L
1,563 SR
Queue Stats
30W - 35L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
4 / 2 / 1
5,633
563
4,188
6,621
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
 
Kuzenbo
6
0 / 1 / 1
4,719
472
2,529
4,649
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 0
5,018
502
3,352
7,039
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Joniided
Poseidon
13
3 / 2 / 0
6,776
678
4,168
4,378
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
R1M2
Horus
10
3 / 3 / 3
6,098
610
4,225
9,653
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Baijuu
Ullr
13
8 / 0 / 1
7,386
739
8,860
7,424
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
0 / 1 / 0
5,157
516
1,312
4,301
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
GeorgeLaCrak
Cu Chulainn
11
2 / 5 / 1
6,342
634
6,122
10,345
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
irshdevil
Hun Batz
12
3 / 3 / 0
5,963
596
1,306
5,933
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 8
6,306
631
3,861
9,700
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
10
Kills
14
14
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
2
1
2.25
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Ullr
Baijuu
Ullr
8
0
1
8.5
W
Scylla
0
1
0
0
L
0
6
0
0
W
Cu Chulainn
GeorgeLaCrak
Cu Chulainn
2
5
1
0.5
L
Poseidon
Joniided
Poseidon
3
2
0
1.5
L
Horus
R1M2
Horus
3
3
3
1.5
W
Hun Batz
irshdevil
Hun Batz
3
3
0
1
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
21,461
32,340
Taken
37,703
15,067
Mitigated
17,154
6,645
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,188
1,600
0
832
6,621
2,449
0
469
6,152
0
33,041
L
Kuzenbo
 
Kuzenbo
2,529
1,420
0
1,389
4,649
3,708
0
1,391
3,258
11,230
0
W
Ullr
Baijuu
Ullr
8,860
4,273
0
3,476
7,424
2,545
0
1,391
6,033
0
51,305
W
Scylla
1,312
52
0
1,000
4,301
1,221
0
1,686
2,473
36,854
798
L
3,352
934
0
224
7,039
2,128
0
962
6,077
0
35,275
W
Cu Chulainn
GeorgeLaCrak
Cu Chulainn
6,122
935
0
1,345
10,345
5,352
0
0
9,972
0
42,828
L
Poseidon
Joniided
Poseidon
4,168
673
0
750
4,378
1,371
0
1,462
2,916
58,125
308
L
Horus
R1M2
Horus
4,225
1,393
0
3,450
9,653
5,411
0
468
9,185
0
30,781
W
Hun Batz
irshdevil
Hun Batz
1,306
193
0
2,561
5,933
1,650
0
934
4,875
0
32,390
W
3,861
1,046
0
1,988
9,700
6,386
14
2,206
7,343
18,495
1,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
31,154
299
Minions Killed
336
0
Camps Cleared
0
1,009,707
Distance Traveled
1,059,832
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,633
563
58
6
0
234,108
1
L
Kuzenbo
4,719
472
17
2
0
152,369
0
W
Ullr
7,386
739
92
9
0
209,647
2
W
Scylla
5,157
516
67
7
0
191,776
2
L
Skadi
5,018
502
51
5
0
198,889
1
W
Cu Chulainn
6,342
634
79
8
0
205,330
2
L
Poseidon
6,776
678
112
11
0
227,335
2
L
Horus
6,098
610
61
6
0
197,006
4
W
Hun Batz
5,963
596
57
6
0
233,145
0
W
Maui
6,306
631
41
4
0
219,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role