Player Matchup

Thoth
Thoth
Borxcvb
Thoth
Level 107
God Stats
8W - 6L
1,651 SR
Queue Stats
217W - 184L
1,673 Elo+
Party 1
Discordia
Discordia
EffLowRez
Discordia
Level 32
God Stats
13W - 8L
1,621 SR
Queue Stats
362W - 208L
1,629 Elo+
Party 1
Maui
Maui
NotKingJoss
Maui
Level 23
God Stats
3W - 2L
1,379 SR
Queue Stats
41W - 35L
1,455 Elo+
Party 3
Anhur
Anhur
coolpotato98
Anhur
Level 101
God Stats
36W - 19L
1,592 SR
Queue Stats
41W - 29L
1,494 Elo+
Party 3
Achilles
Achilles
yteixna-_
Achilles
Level 17
God Stats
11W - 9L
1,498 SR
Queue Stats
17W - 28L
1,318 Elo+
Solo
Team Averages
Level 56
1,548 SR
1,514 Elo+

VS

Team Averages
Level 102
1,409 SR
1,249 Elo+
Mercury
Mercury
Ornoku
Mercury
Level 129
God Stats
0W - 1L
1,417 SR
Queue Stats
50W - 84L
1,273 Elo+
Party 2
Skadi
Skadi
ProReapz007
Skadi
Level 93
God Stats
0W - 1L
1,435 SR
Queue Stats
10W - 29L
1,143 Elo+
Party 2
Hercules
Hercules
SQUIDxSLAP
Hercules
Level 102
God Stats
4W - 4L
1,370 SR
Queue Stats
60W - 102L
1,278 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
grizzlybro14
Morgan Le Fay
Level 145
God Stats
3W - 4L
1,559 SR
Queue Stats
43W - 85L
1,273 Elo+
Party 2
Nu Wa
Nu Wa
xmaddyo
Nu Wa
Level 42
God Stats
8W - 24L
1,262 SR
Queue Stats
38W - 80L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Borxcvb
Thoth
17
11 / 0 / 4
10,719
1,072
15,073
5,325
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Discordia
EffLowRez
Discordia
17
7 / 1 / 9
10,333
1,033
17,758
5,840
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 13
9,006
901
4,730
11,114
10,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 0 / 4
9,012
901
2,592
3,694
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
yteixna-_
Achilles
14
2 / 1 / 11
8,698
870
4,553
11,210
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ornoku
Mercury
14
0 / 5 / 0
8,355
836
1,587
10,787
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 5 / 2
7,830
783
4,876
10,325
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
SQUIDxSLAP
Hercules
14
0 / 3 / 0
8,153
815
6,895
11,595
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
grizzlybro14
Morgan Le Fay
14
1 / 5 / 0
8,278
828
10,026
11,140
3,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
xmaddyo
Nu Wa
13
1 / 4 / 1
8,154
815
6,572
6,309
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
22
Kills
2
2
Deaths
22
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
Borxcvb
Thoth
11
0
4
13
W
Discordia
EffLowRez
Discordia
7
1
9
11.5
W
1
0
13
7.5
L
Mercury
Ornoku
Mercury
0
5
0
0
L
0
5
2
0.2
L
Hercules
SQUIDxSLAP
Hercules
0
3
0
0
W
1
0
4
3
L
Morgan Le Fay
grizzlybro14
Morgan Le Fay
1
5
0
0.2
L
Nu Wa
xmaddyo
Nu Wa
1
4
1
0.38
W
Achilles
yteixna-_
Achilles
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,706
Damage
29,956
37,183
Taken
50,156
23,171
Mitigated
18,360
6,207
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Borxcvb
Thoth
15,073
197
0
740
5,325
1,802
128
1,931
3,193
39,564
0
W
Discordia
EffLowRez
Discordia
17,758
920
0
990
5,840
1,991
0
1,625
4,087
43,305
966
W
4,730
706
0
1,059
11,114
10,169
58
5,307
5,195
8,308
0
L
Mercury
Ornoku
Mercury
1,587
935
0
1,092
10,787
3,081
0
6,536
3,747
0
25,998
L
4,876
1,230
0
354
10,325
2,248
0
8,720
849
0
13,481
L
Hercules
SQUIDxSLAP
Hercules
6,895
710
0
3,672
11,595
8,452
0
6,814
4,196
0
18,410
W
2,592
1,721
0
1,252
3,694
1,114
1,197
1,513
1,897
0
25,873
L
Morgan Le Fay
grizzlybro14
Morgan Le Fay
10,026
1,805
0
1,821
11,140
3,185
0
7,392
3,144
26,559
0
L
Nu Wa
xmaddyo
Nu Wa
6,572
1,566
0
0
6,309
1,394
0
4,942
1,033
17,745
498
W
Achilles
yteixna-_
Achilles
4,553
359
0
2,166
11,210
8,095
0
5,063
5,581
0
12,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,768
Gold Earned
40,770
233
Minions Killed
179
0
Camps Cleared
0
1,051,374
Distance Traveled
973,930
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,719
1,072
67
7
0
222,679
0
W
Discordia
10,333
1,033
79
8
0
177,704
0
W
Maui
9,006
901
8
1
0
236,127
0
L
Mercury
8,355
836
51
5
0
220,213
0
L
Skadi
7,830
783
22
2
0
169,539
0
L
Hercules
8,153
815
34
3
0
217,552
0
W
Anhur
9,012
901
61
6
0
183,234
0
L
Morgan Le Fay
8,278
828
43
4
0
197,532
0
L
Nu Wa
8,154
815
29
3
0
169,094
0
W
Achilles
8,698
870
18
2
0
231,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role