Player Matchup

Osiris
Osiris
Silver I
ColtClassic1911
Osiris
Silver I
Level 154
God Stats
4W - 0L
1,851 SR
Queue Stats
27W - 28L
1,415 MMR
Party 1
Skadi
Skadi
Silver I
MeatyJet27
Skadi
Silver I
Level 186
God Stats
3W - 2L
1,494 SR
Queue Stats
179W - 185L
1,061 MMR
Party 1
Athena
Athena
Silver II
MediQated
Athena
Silver II
Level 125
God Stats
3W - 5L
1,389 SR
Queue Stats
69W - 88L
1,033 MMR
Solo
Janus
Janus
Silver II
YoungDaggerXl
Janus
Silver II
Level 123
God Stats
3W - 5L
1,421 SR
Queue Stats
198W - 211L
1,096 MMR
Solo
Hun Batz
Hun Batz
Silver IV
mojosodopebro15
Hun Batz
Silver IV
Level 203
God Stats
4W - 4L
1,415 SR
Queue Stats
193W - 218L
721 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 158
1,514 SR
1,065 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,545 SR
1,061 MMR
Agni
Agni
Gold V
CHOVE
Agni
Gold V
Level 149
God Stats
3W - 5L
1,486 SR
Queue Stats
48W - 53L
1,259 MMR
Solo
Nemesis
Nemesis
Silver IV
SONO_genso
Nemesis
Silver IV
Level 73
God Stats
1W - 3L
1,189 SR
Queue Stats
10W - 20L
1,260 MMR
Solo
Chaac
Chaac
Bronze IV
XPegasuss25X
Chaac
Bronze IV
Level 85
God Stats
2W - 4L
1,659 SR
Queue Stats
2W - 10L
1,374 MMR
Solo
Geb
Geb
Silver IV
jokerumbrellabtr
Geb
Silver IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 110L
717 MMR
Party 2
Anhur
Anhur
Silver V
yung_goku99
Anhur
Silver V
Level 122
God Stats
1W - 1L
1,892 SR
Queue Stats
29W - 60L
695 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,931
661
6,996
9,520
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
13
4 / 0 / 5
7,339
612
6,506
5,242
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
MediQated
Athena
10
0 / 0 / 4
6,434
536
4,173
10,360
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 3
7,095
591
3,993
4,203
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
12
3 / 0 / 3
6,832
569
3,712
8,432
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
Chang'eAwilixAo Kuang

VS

Bans
MedusaAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CHOVE
Agni
13
2 / 1 / 0
6,867
572
6,970
6,226
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SONO_genso
Nemesis
11
0 / 2 / 1
5,949
496
4,721
10,112
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 0
6,626
552
3,755
8,001
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
5,652
471
2,260
10,542
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 2 / 0
5,329
444
3,095
5,878
1,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
2
2
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
CHOVE
Agni
2
1
0
2
W
2
0
3
3.5
W
Skadi
4
0
5
6.5
W
Athena
MediQated
Athena
0
0
4
2
L
Nemesis
SONO_genso
Nemesis
0
2
1
0.25
L
0
1
0
0
W
1
2
3
1.25
L
0
4
0
0
W
Hun Batz
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,380
Damage
20,801
37,757
Taken
40,759
20,885
Mitigated
21,060
10,433
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
CHOVE
Agni
6,970
106
0
2,068
6,226
1,969
0
2,652
3,261
43,060
1,415
W
6,996
1,622
0
2,838
9,520
6,126
0
900
8,160
0
51,300
W
Skadi
6,506
2,500
0
545
5,242
1,584
65
1,884
3,358
0
52,074
W
Athena
MediQated
Athena
4,173
1,465
0
2,198
10,360
9,261
0
3,391
6,969
18,786
2,506
L
Nemesis
SONO_genso
Nemesis
4,721
1,230
0
4,145
10,112
3,732
0
1,455
8,587
0
46,634
L
3,755
367
0
3,344
8,001
5,597
0
0
8,001
0
46,627
W
3,993
142
0
649
4,203
1,247
0
2,547
1,656
47,224
0
L
2,260
273
0
1,013
10,542
7,869
378
2,325
8,175
20,529
0
W
Hun Batz
3,712
298
0
4,203
8,432
2,667
0
1,195
7,237
0
44,928
L
3,095
620
0
1,891
5,878
1,893
870
1,156
4,682
0
30,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,631
Gold Earned
30,423
360
Minions Killed
341
0
Camps Cleared
0
1,307,145
Distance Traveled
1,264,158
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,867
572
86
7
0
258,393
1
W
Osiris
7,931
661
93
8
0
253,430
0
W
Skadi
7,339
612
68
6
0
234,615
0
W
Athena
6,434
536
31
3
0
278,279
6
L
Nemesis
5,949
496
85
7
0
302,642
0
L
Chaac
6,626
552
93
8
0
229,429
0
W
Janus
7,095
591
96
8
0
251,581
0
L
Geb
5,652
471
20
2
0
240,658
2
W
Hun Batz
6,832
569
72
6
0
289,240
2
L
Anhur
5,329
444
57
5
0
233,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role