Player Matchup

Shiva
Shiva
 
Shiva
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cordero26
Merlin
Level 81
God Stats
0W - 1L
1,729 SR
Queue Stats
42W - 39L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
UNDAlexdes
Cthulhu
Level 109
God Stats
2W - 2L
1,655 SR
Queue Stats
10W - 12L
1,488 Elo+
Solo
Chiron
Chiron
sini02
Chiron
Level 126
God Stats
4W - 1L
1,919 SR
Queue Stats
52W - 47L
1,548 Elo+
Party 1
Team Averages
Level 102
1,661 SR
1,524 Elo+

VS

Team Averages
Level 115
1,584 SR
1,520 Elo+
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EldenTheLegend
Medusa
Level 144
God Stats
7W - 9L
1,458 SR
Queue Stats
286W - 268L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
Josechu35
Erlang Shen
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 98L
1,557 Elo+
Solo
Xing Tian
Xing Tian
ppoopi
Xing Tian
Level 69
God Stats
5W - 0L
1,962 SR
Queue Stats
282W - 284L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
1 / 2 / 0
4,262
710
3,202
6,292
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
 
Mercury
7
0 / 1 / 2
3,697
616
1,452
3,645
1,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Cordero26
Merlin
8
1 / 1 / 0
4,416
736
2,088
2,783
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
UNDAlexdes
Cthulhu
2
0 / 1 / 0
2,929
488
629
1,855
502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
sini02
Chiron
7
1 / 2 / 0
3,809
635
4,331
5,246
1,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 1 / 0
4,463
744
4,858
5,346
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
 
Thoth
8
0 / 1 / 1
4,319
720
1,817
2,753
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 2
4,069
678
2,347
3,123
810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Josechu35
Erlang Shen
7
4 / 0 / 0
4,522
754
1,649
3,900
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
ppoopi
Xing Tian
7
0 / 0 / 4
4,262
710
1,629
4,860
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
2
0
0.5
L
Mercury
 
Mercury
0
1
2
1
W
Skadi
 
Skadi
2
1
0
2
W
Thoth
 
Thoth
0
1
1
0.5
L
Merlin
Cordero26
Merlin
1
1
0
1
W
1
1
2
2
W
Erlang Shen
Josechu35
Erlang Shen
4
0
0
4
L
Cthulhu
UNDAlexdes
Cthulhu
0
1
0
0
W
Xing Tian
ppoopi
Xing Tian
0
0
4
2
L
Chiron
sini02
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,702
Damage
12,300
19,821
Taken
19,982
5,694
Mitigated
6,604
4,347
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,202
555
0
1,130
6,292
2,105
0
0
6,292
0
25,204
L
Mercury
 
Mercury
1,452
566
0
180
3,645
1,093
0
209
3,436
0
17,265
W
Skadi
 
Skadi
4,858
1,600
0
1,913
5,346
1,237
0
0
5,346
0
24,707
W
Thoth
 
Thoth
1,817
41
0
619
2,753
645
0
921
1,596
25,948
0
L
Merlin
Cordero26
Merlin
2,088
319
0
705
2,783
584
0
2,000
783
21,041
1,604
W
2,347
958
0
739
3,123
810
347
321
2,802
0
26,475
W
Erlang Shen
Josechu35
Erlang Shen
1,649
931
0
847
3,900
1,810
0
280
3,584
0
22,693
L
Cthulhu
UNDAlexdes
Cthulhu
629
230
213
463
1,855
502
0
353
1,502
2,493
0
W
Xing Tian
ppoopi
Xing Tian
1,629
335
86
1,509
4,860
2,102
0
831
3,979
10,493
0
L
Chiron
sini02
Chiron
4,331
1,217
61
1,595
5,246
1,410
0
884
4,362
0
23,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,113
Gold Earned
21,635
174
Minions Killed
198
0
Camps Cleared
0
556,724
Distance Traveled
638,849
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,262
710
50
8
0
129,234
0
L
Mercury
3,697
616
32
5
0
148,433
0
W
Skadi
4,463
744
42
7
0
106,002
0
W
Thoth
4,319
720
55
9
0
120,213
1
L
Merlin
4,416
736
52
9
0
135,007
0
W
Medusa
4,069
678
41
7
0
114,775
0
W
Erlang Shen
4,522
754
43
7
0
151,043
1
L
Cthulhu
2,929
488
7
1
0
34,314
1
W
Xing Tian
4,262
710
17
3
0
146,816
0
L
Chiron
3,809
635
33
6
0
109,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role