Player Matchup

Hera
Hera
DarkKoreVI
Hera
Level 85
God Stats
6W - 7L
1,453 SR
Queue Stats
158W - 139L
1,501 Elo+
Party 1
Serqet
Serqet
FearthereaperXII
Serqet
Level 64
God Stats
3W - 1L
1,577 SR
Queue Stats
130W - 141L
1,507 Elo+
Party 1
Chiron
Chiron
XXKingMakerXX
Chiron
Level 37
God Stats
6W - 1L
1,869 SR
Queue Stats
134W - 117L
1,545 Elo+
Solo
Osiris
Osiris
ZaylienProdigy
Osiris
Level 106
God Stats
4W - 5L
1,459 SR
Queue Stats
182W - 170L
1,502 Elo+
Party 1
Yemoja
Yemoja
quigle212
Yemoja
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,519 Elo+
Solo
Team Averages
Level 67
1,571 SR
1,515 Elo+

VS

Team Averages
Level 95
1,487 SR
1,495 Elo+
Hel
Hel
AskingCornet6
Hel
Level 126
God Stats
9W - 6L
1,508 SR
Queue Stats
168W - 172L
1,545 Elo+
Solo
Tyr
Tyr
BuenaPiroboo
Tyr
Level 69
God Stats
1W - 6L
1,454 SR
Queue Stats
63W - 61L
1,509 Elo+
Solo
Lancelot
Lancelot
CrazyXMan001
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,396 Elo+
Solo
Ymir
Ymir
Guziio
Ymir
Level 126
God Stats
13W - 16L
1,471 SR
Queue Stats
224W - 224L
1,513 Elo+
Party 2
Rama
Rama
Sparks47
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 54L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
6,644
664
4,582
2,900
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 2 / 0
6,521
652
5,374
8,112
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 1
5,575
558
5,808
5,295
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 0 / 1
7,477
748
6,685
7,213
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
quigle212
Yemoja
10
0 / 0 / 1
5,613
561
4,088
8,611
5,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,536
554
1,597
5,065
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,582
558
2,676
8,396
5,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
CrazyXMan001
Lancelot
9
0 / 5 / 1
4,834
483
4,439
8,570
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Guziio
Ymir
9
1 / 1 / 0
5,225
523
3,683
9,850
5,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
10
1 / 1 / 1
5,369
537
4,274
6,470
1,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
2
3
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
0
0
L
Lancelot
CrazyXMan001
Lancelot
0
5
1
0.1
W
1
0
5
3.5
W
7
2
0
3.5
L
Ymir
Guziio
Ymir
1
1
0
1
L
Rama
1
1
1
1.5
W
2
1
1
2.5
W
3
0
1
3.5
W
Yemoja
quigle212
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,537
Damage
16,669
32,131
Taken
38,351
15,486
Mitigated
17,841
12,244
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,597
60
53
780
5,065
1,698
0
2,140
2,847
33,241
1,440
L
2,676
440
0
2,103
8,396
5,948
0
0
8,396
0
35,831
L
Lancelot
CrazyXMan001
Lancelot
4,439
1,316
0
2,640
8,570
2,801
0
983
7,341
0
26,210
W
4,582
894
0
375
2,900
806
0
1,158
1,588
46,366
0
W
5,374
1,829
0
485
8,112
2,958
0
774
7,298
0
38,045
L
Ymir
Guziio
Ymir
3,683
1,327
0
1,500
9,850
5,508
0
3,340
6,510
14,777
0
L
Rama
4,274
3,119
0
2,931
6,470
1,886
0
2,207
4,005
0
38,270
W
5,808
2,213
850
1,080
5,295
1,650
757
1,683
3,612
0
37,526
W
6,685
2,476
0
4,570
7,213
5,038
0
0
7,213
0
53,968
W
Yemoja
quigle212
Yemoja
4,088
1,091
1,925
2,959
8,611
5,034
438
1,460
7,151
25,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,830
Gold Earned
26,546
359
Minions Killed
306
0
Camps Cleared
0
1,047,399
Distance Traveled
999,719
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,536
554
87
9
0
170,585
2
L
Tyr
5,582
558
79
8
0
188,459
0
L
Lancelot
4,834
483
53
5
0
226,804
0
W
Hera
6,644
664
86
9
0
218,761
8
W
Serqet
6,521
652
62
6
0
242,815
0
L
Ymir
5,225
523
18
2
0
218,586
1
L
Rama
5,369
537
69
7
0
195,285
0
W
Chiron
5,575
558
63
6
0
193,536
1
W
Osiris
7,477
748
108
11
0
200,094
2
W
Yemoja
5,613
561
40
4
0
192,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role